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Crysis 3 (PS3)
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- Platform: PlayStation 3
- Media: Video Game
- Item Quantity: 1
Platform: PlayStation3 | Edition: Standard
Assess, adapt, attack
Suit up! Use the enhanced Nanosuit to assess, adapt, and attack every situation and experience tactical freedom in the premiere sandbox first-person shooter game. Master the power of the Nanosuit. Armour, speed, strength, and the ability to cloak are the ingredients of the most effective tactical combat armor ever created.
- See everything: instantly identify and evaluate all tactical opportunities and targets
- Fists of fury: get up close and impersonal for silent melee kills
- Book it: out-flank, out-race, and out-manoeuvre the opposition
- Maximum strength: throw your weight around by throwing enemies
- Cloak engaged: vanish in broad daylight with active camouflage
- Jump in: augmented jumping power for vertical assaults
The hunt is on
Assume the role of Prophet in a campaign to save mankind against human and alien forces in the challenging environments of the NYC Liberty Dome. Hunt with your Nanosuit online in eight multiplayer modes including the new thrilling Hunter and fan favourite Crash Site modes. Wield the signature Nanosuit and advanced weaponry to take down your prey and prevent mankind's extinction.
Cursed with visions of a catastrophic future for mankind, Prophet returns to New York City determined to battle the corrupt Cell Corporation and the alien Ceph. No longer the hunted, Crysis 3 arms players with high-tech weaponry including the upgraded signature Nanosuit, fantastic new alien weapons, and a new silent tactical, high-tech composite bow to become the deadliest hunter on the planet. Assess, adapt, and attack!
The Crysis 3 multiplayer features 12 open maps and eight different modes, including the thrilling new Hunter Mode and the return of fan favourite Crash Site. Choose your loadout, weapons, and Nanosuit upgrades carefully because your opponents will show no mercy. Multiplayer supports up to 16 players on PC and 12 on consoles.
A dangerous new world demands fearsome weapons like the new Predator Bow or the deadly Typhoon Projectile Minigun. If human technology doesn't suit you, go for high-tech alien weaponry, including the devastating Ceph Plasma Destroyer or the merciless Reaper Cannon. The adaptive warfare of Crysis 3 demands unconventional weaponry. Adapt to any combat scenario utilising the Compound Bow, a powerful extension of the Nanosuit's technological capabilities. Fight fire with 500 rounds fired each second with the Typhoon, the latest in military engineering. Carve a path out of anything using the extraterrestrial ordinance of the Ceph. In Crysis 3, the best tactical options are forged with customisable next-generation firepower.
A lethal, high-powered composite bow that can be fired while cloaked. This deadly bow can be equipped with multiple arrows ranging from explosive tips to electrically charged arrowheads.
- Thermite: time-delayed explosive for stealthy destruction
- Air burst: no cover can keep enemies safe
- Electrostatic: strike and stun your foes with high voltage
Typhoon projectile minigun
This epitome of human-designed weapons technology uses electromagnetic technology to fire 500 rounds a second, unleashing a devastating wall of metal that's particularly effective against fast-moving enemies and groups.
Cutting edge engine
Crytek's proprietary CryEngine has long been pushing in-game action to new levels, and in Crysis 3 you can witness the latest stage in its evolution for yourself! CryEngine 3 unleashes the power of the Crytek creative team and provides the foundation to advance the state of the art and deliver a visually stunning and varied gameplay experience. So whether you're marveling at the stop-and-stare graphics, experimenting with industry-leading physics, or making sandbox choices as you stalk your enemies, the latest iteration of the CryEngine will leave you reassessing your expectations for the next level of gaming!
CryEngine 3 allows for benchmark-setting graphical performance, near-photorealism in indoor and wide-open outdoor environments, and extraordinary real-time special effects. The level of detail provided in Crysis 3 will have you rethink what next-generation graphics really mean.
CryEngine 3 brings the most technically advanced character models to the Crysis franchise. From the hunter like movements of Prophet, to the exotic animations of the alien Ceph, you'll experience astonishingly real characters in Crysis 3.
In Crysis 3, the technology behind CryEngine 3 is no croak. Real-time area lighting, realistic water, cloth, and vegetation simulations, top secret tessellated toad tech – all of this and more is achieved with CryEngine 3.
The CryEngine 3 renderer provides seamless support for the indoor and outdoor environments of the 7 Wonders in Crysis 3. From detailing the vegetation and decay of the urban jungles, to the beautiful water effects featured in the swamps and rivers of New York City, CryEngine 3 makes the environments come into reality.
The 7 Wonders of Crysis 3
One city, seven Wonders. What was once a bustling metropolis filled with streets and skyscrapers is now a lush urban rainforest, with seven distinct landscapes from raging rivers or dense swamplands to open fields or high canopies. Each of these Wonders offers unique terrain and new enemies, demanding new tactics as you become the ultimate hunter. Nature was able to adapt to the Liberty Dome – will you?
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Top customer reviews
New to the series, I was initially sceptical about the R2 invisible button or the L2 Tank armour option, but they really make for a great, fun game that's also super skilful, the best out there right now. The graphics are great, and one of the first things you'll notice is just how quick it is! It's simply great fun to be able to move so quickly and with such fluidity, being able to jump great heights just adds to the real sense of the 3D world you are immersed in. COD and others felt very flat, you're mostly just shooting straight ahead, and looking up feels unnatural, but with Crysis 3 you really are shooting in every direction, always on your toes.
Some have said the single player is a weak point, but I actually enjoyed it more than any other of the main campaigns of any modern shooter, although in truth it is very short. With COD and Battlefield I felt I just wanted to get the single player out of the way to play online, but with Crysis it was actually such good fun in places that I'm sure I'll go back and play it again. As in online mode, there are two different styles of play: stealth or tank, and the balance is just perfect. Feel like sneaking up for a silent kill or silently sniping, cool! But you also have a vast array of explosive weapons to vaporise your foe. I have also played in 3D and I must say it looks stunning in places if you're prepared for your eyes to suffer!
What may seem at first as to be a ridiculously unfair advantage, namely being able to almost entirely vanish into thin air, has in fact been perfectly balanced by the limitations of what you can and can't do whilst invisible, and the sheer fire power you will encounter. In short, you can't shoot whilst staying invisible with most weapons, but, being able to stealthily get into position, to flank your enemy, or take that one head shot - well, that is the original genius of this game that makes it so different to anything else out there right now.
The levels are large, and as mentioned before you get a real sense of depth and layering, with enemies leaping down or up at any point. The multiple add-ons and weapon choices really mix up the game play, from 25% faster rate of fire to extended stealth time, the way you choose to play has never been so varied. I've never played a better online sniping game before, I've had epic battles over huge distances, but, if I felt the need, I could tank up and blow them away with incredible alien firepower or steak rewards, it really is a blast to play, exactly what the genre needed.
Some of the online modes are truly original, the Hunter mode is a real adrenalin rush, trying to survive 1 min 30 as an ever growing maraud of predators stalk you, a minute has never felt so long! The staple, Death match and Team Death match are brilliant affairs, and the gameplay is truly dictated by the vastly different levels. More than any other shooter the levels really are very different but fun in their own right.
This game has the accuracy and skill of Battlefield, something `fun' shooters such as Resistance often lacked, the adrenalin rush found in COD and just an overall sense of fun, without undermining the sense of achievement `serious' gamers crave, a rare match these days. You will not be disappointed, invest in your pleasure now.
After a couple of months of play now I've decided to downgrade my initial review from a 5 to a 4 star simply because the game has too many flaws that has taken the shine off an otherwise really fun and original game. I am talking about the many problems with the online play which now, after some time, seem to be permanent issues rather then teething problems. There is a very high drop out rate with the online games, I'd say 10% - 20% and considering I have a very fast and reliable internet source the problem is with the gaming servers which are clearly inadequate. Also, as a worrying sign of things to come, last night at 10pm GMT it said less than 500 players were playing in team death match, the most popular game type by far, which, suggests to me, that in a few months it could be a ghost town on the servers, especially with the high drop out rate and lagging. There is also a very high amount of pop-up online and a few annoying issues, such as a max of 6 vs 6 team death match, which prompted me to update the review. I do still love this game,it is original and great fun when it works, but I guess without the budget of bigger rivals to polish the finer details, and rent decent servers, this game will not be as good as it could have been. Real Shame.
The first thing you'll notice when starting Crysis 3 is that it looks and feels like its predecessor. This is a good thing - Crysis 2 was already excellent. However, the second game pushed up the expectations, it raised the barrier, much unlike the Farcry franchise. So, Crysis 3 had to turn on the innovation button in certain areas of the game. This landed mostly on the features side. So what's new?
Firstly, you now have a pretty sick (yes, "sick") crossbow at your disposal. Without pummeling you with synonyms of 'awesome' to describe its design, sound and feel, it can fire up to 9 normal bows, 3 incendiary ones, 3 electrified ones and 3 'airburst' ones for those who are not the best aimers (it explodes within a few metres of an enemy). You can also change the tension of the wire, depending on how you want to balance firing speed with impact damage. Aside from the bow, I noted only few new man-made weapons - e.g a special one called the 'Typhoon' (very rapid firing, 720-bullet LMG). There are, though, more very cool Ceph weapons to use - the 'Bolt Sniper' and the 'Incinerator', for instance.
Secondly, the suit upgrade function has been expanded. Personally, I found it too confusing. You now have 'Upgrade Kits' scattered about each map which you need to unlock different suit upgrades (I preferred harvesting each alien to do this, as on C2) There's now about 16 different upgrades to unlock in 4 categories. Once you have a set of 4 active upgrades, you can store three different combinations. Without going into loads of detail, I found it too complex to use as intended - it requires too much analysis when all I wanted to do is enjoy the game - enjoy the 'Crysis' experience. So for the most part, I chose a combo of 4 from the start of the game, collected Upgrade Kits for fun, and left further suit upgrading to the penultimate Chapter.
Thirdly, there has been lots of effort to add depth to the story, but in reality it's rather too basic. There are lots of collectable 'Black Boxes' which are usually the final words of fallen soldiers, and other files spotted via your visor. However, I found these more distracting than intriguing - they are unnecessary and a simple 'thing to do' to make missions seem 'complete'. There is more than enough info given during cut-scenes and during gameplay through character dialogue.
Finally, 'hacking' is now a central feature of the game. With the addition of sentry turrets (both CELL and CEPH ones), mines and special weapon crates, you can now hack by pressing 'Square' when within a certain distance of it. Then, it's a very unintelligent test of how good your timing of hitting the 'X' button is. Very different to the intelligent mini-games in Deus Ex. Again, more of a distraction to the game, which also detracts from the challenge and enjoyment of blowing the turrets and mines up yourself (or cleverly plotting a route to avoid them).
Now, a big new addition to the character side is the re-introduction of Michael 'Psycho' Sykes from the first game. It's great to team up with a character from a previous game, but I ended up not being able to relate to him at all - a real shame. I thought Psycho as a character was flawed. You see more to what he's been though in the later stages, and there's one point where he opens up. But, without giving too much away, if you went through massive physical trauma, would that make you want to jump into the heat of battle at every moment, again? Exactly. He talks too much, he swears way too much even for a British Marine-type, in fact he is one of the most annoying in-game characters that you'll fight beside for about two-thirds of the game. Fortunately, for the large part, most of his dialogue appears in the cut-scenes (skippable, but who wants to skip the epic Crysis cut-scenes?).
Crysis 3 is, in my opinion, unworthy of being called a 'significant' step-up over Crysis 2. The story is a lot shorter with only 7 chapters. Yes, it's visually stunning, but that's nothing new. Most of the enemies are the same, as are the weapons. So, what Crysis 3 has added, has been largely unnecessary, and what it has developed, has been largely distracting. However, it's still Crysis, and well done for keeping its 'soul' alive. The missions and cut-scenes are, as always, extremely well choreographed, and the landscapes are, as always, stunning. So, despite it being a very conservative development to its successor, which is in no way a bad thing, I just wish that the story was twice as long, so that I'd have as many memories of Crysis 3 as I do of Crysis 2.
Also back is Psycho the brit character from Crysis 1 and hoorah for that.
Still early days into this game but so far it is back to what worked in Crysis 1 so good for them
Most recent customer reviews
Not much to do when the campaign is finished.