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Fight Night Champion (PS3)

Platform : PlayStation 3
4.0 out of 5 stars 102 customer reviews

Price: £17.65 & FREE UK Delivery on orders dispatched by Amazon over £20. Delivery Details
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  • Full Spectrum Punch Control-Control your boxer's punches with precision and accuracy like never before with a new synergy of gameplay controls. From overhand punches to strategic counter jabs and one-punch knockouts, overwhelm your opponents with your refined skill set
  • Physics-Based Gameplay-Move around the ring and time your attacks with precision. Building off the best-in-class gameplay engine featured in Fight Night Round 4, you now have an even wider range of abilities when it comes to counterattacks, setting up combos, and attacking your opponent
  • Legacy Mode-Create your alter ego and put him in the ring against past champions. Work your way up the ranks through training and scheduled bouts, and establish your name as the fighter to beat. Take your boxer online and see how you size up against the best in the world competing for local or worldwide belts in the all-new Fight Night Nation
  • Online Gyms-Create an online gym with your friends and battle it out to see who's the ultimate champion, or turn boxing into a team sport and challenge other gyms in Rival Matches to unlock items, win trophies, and more
  • Authentic Content-Fight Night Champion showcases the truest graphical representation of the sport, lifestyle, and culture of boxing with authentic and dynamic blood, realistic body damage and deformation, and mature content throughout. Experience the violence and brutality that is true to the trade
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  • Fight Night Champion (PS3)
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  • Fight Night Round 4 (PS3)
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  • UFC: Undisputed 3 (PS3)
Total price: £75.53
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Game Information

  • Platform:   PlayStation 3
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B004CCRB1S
  • Release Date: 4 Mar. 2011
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (102 customer reviews)
  • Amazon Bestsellers Rank: 1,232 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Product description

More than just a change to the franchise name, Fight Night Champion takes the boxing experience one giant step forward by delivering an experience never before seen in an EA SPORTS video game. History will be made with this revolutionary iteration that builds upon the best-in-class gameplay and physics engine of Fight Night Round 4, while immersing you in a world of brutality, uncertainty, betrayal, and redemption. Survive the brutal road to redemption with Fight Night Champion.

  • Full Spectrum Punch Control—Control your boxer’s punches with precision and accuracy like never before with a new synergy of gameplay controls. From overhand punches to strategic counter jabs and one-punch knockouts, overwhelm your opponents with your refined skill set
  • Physics-Based Gameplay—Move around the ring and time your attacks with precision. Building off the best-in-class gameplay engine featured in Fight Night Round 4, you now have an even wider range of abilities when it comes to counterattacks, setting up combos, and attacking your opponent
  • Legacy Mode—Create your alter ego and put him in the ring against past champions. Work your way up the ranks through training and scheduled bouts, and establish your name as the fighter to beat. Take your boxer online and see how you size up against the best in the world competing for local or worldwide belts in the all-new Fight Night Nation
  • Online Gyms—Create an online gym with your friends and battle it out to see who’s the ultimate champion, or turn boxing into a team sport and challenge other gyms in Rival Matches to unlock items, win trophies, and more
  • Authentic Content—Fight Night Champion showcases the truest graphical representation of the sport, lifestyle, and culture of boxing with authentic

    Manufacturer's Description

    If you think about it, the noble sport of boxing is the perfect basis for a videogame: it’s thrilling to watch but, in real life, painful to practise. And one franchise towers over the boxing games genre like Muhammad Ali in his prime: Fight Night. And now Fight Night Champion promises to be the franchise’s finest moment – its Thrilla in Manila or Rumble in the Jungle. Hence the change in naming convention: coming after Fight Night Round 4, you would have expected it to be called Round 5.

    For Fight Night Champion to represent a quantum leap over Round 4 is a major achievement in itself: Round 4 stunned everyone with its astonishing level of graphical realism. Champion builds on that to such an extent it will surely be hailed as the most realistic-looking sports sim ever, adding a dynamic blood system (which could leave the ring awash after a particularly brutal bout), plus even more accurate bruising and body-deformation systems.

    Champion Mode

    One huge all-new feature is Champion Mode: a full story mode, in which you take control of raw but talented middleweight Andre Bishop and guide him through a career, which even encompasses prison-brawling and bare-knuckle fighting, alongside Bishop’s progression through the boxing ranks. Champion Mode was inspired by classic boxing movies, and adds a whole new cinematic angle to the Fight night blueprint.

    Full-Spectrum Punch Control

    Fight Night Champion also boasts a completely revamped control system, which developer EA Canada has dubbed, rather grandiosely, Full Spectrum Punch Control. Fiendishly clever, it has been designed both to make the game more accessible for novices and to let more experienced gamers exercise incredibly fine control over their punching. Basically, Full Spectrum Punch Control maps punching to the right analogue stick (with boxer movement mapped to the left stick). So, if you move the right stick to the right, your boxer will unleash a right-handed punch, and if you move it to the left, he will punch with his left. The angle you choose determines the type of punch: flicking upwards will launch a straight punch, to the side a hooking punch and downwards an uppercut – with a full spectrum of intermediate punches in between, hence the name.

    If you don’t fancy the sound of that, you’ll still be able to use the face buttons to punch: you can choose from a number of controller maps. Also, this time around, Fight Night Champion makes use of a heavy-punch-modifier, and lets you perform stepping punches, where you move in towards your opponent (which adds power, but are easier to block). The game has a completely new reflexive blocking system, and it will be important to master subtle techniques such as weaving, stepping and ducking. Fight Night Champion takes account of fatigue much more realistically than its predecessors: punches thrown when fatigued even have different animations.

    Legacy Mode and Online Gyms

    Legacy Mode, in time-honoured Fight Night fashion, lets you generate a boxer, take on champion boxers of yore and work him up through the ranks, both offline and online. Another cool feature is Online Gyms which, as the name suggests, lets you create an online gym in which you can slug it out with your mates to decide who is top dog. And if you reckon you can handle it, you can take on other people’s Online Gyms via so-called Rivalry Challenges. One of the joys of your Online Gym is that you can make the rules – so you’ll be able to fight 15-round bouts or change the round length if you feel that way inclined.

    There’s not even a shadow of doubt that Fight Night Champion will come closer to capturing the experience of being a boxer than any game before it. Indeed, it may well prove to be the most realistic sports game ever, bar none. If you’re a true lover of the pugilistic arts, then it’s the game you’ve been waiting for all your life.


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Verified Purchase
A great game just wish is was out for the ps4.. ELECTRONIC ARTS PLEASE FIX THIS. MILLIONS ARE WAITING FOR IT.
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amazing game
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Most annoying boxing game I've ever played. The whole gameplay system is seriously flawed and gives unreasonable and unrealistic buffs to the AI. The whole knockdown system is predicated on the 'stamina' bar and counter punching, a boxers attributes seems to mean little, it ruins the immersion and any hope of a realistic fight. Its impossible to for example, deliberately take punches because your boxers style is that of a glass jaw tough as old boots Jack Dempsey character who wants to take a combo to get in close and then take the other boxers head off. If you try that style even with boxers who should have the attributes to do that, you will get knocked out off some bum just because the stamina bar will drop to zero from the punches you take and it also drops for punches thrown. Its a stupid dumb boxing system and I wish i'd never bought this game, no wonder there hasn't been a boxing title in years if this is the way EA produces boxing games. I used to enjoy boxing games and a passing interest in good boxing but unless the next boxing game has a drastically different gameplay system i'll not buy again. In addition the legacy mode is basically a linear series of fights and clip scenes which can be completed in 4 hours, with a ridiculous "boss" fight at the end, the story was generally interesting but was a missed opportunity to do more with it and add a bit more interactivity to the mode.
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I pre-ordered this game and have been playing it off and on for a few months now as I wanted to give it some time before I wrote a review (mainly because I wasn't that impressed with it and wanted to work at it and change my mind as I've always enjoyed the previous fight night games).

Sadly, my opinion hasn't improved. Other than the Champion mode which is fun until the final fight which is overally difficult (a sign of things to come in the Legacy mode !) and frustrating.

Legacy mode promises so much but all it delivers is frustration due to the apparent inability of your boxer to land any really significant punches whilst your AI opponent lands at will once frustration gets the better of you and you start trying to brawl. I altered my tactics (tried boxing at range, brawling inside and a combo of both) but nothing seemed to work so I've finally given up and am now writting the most negative review of any of the Fight Nights I've played.

On the positive side, the 2 player game is still great fun (mainly due to the fact that both of you will suffer from the same gameplay difficulties leading to an ability to actually land some punches !!).

Maybe I'm getting old but I want to enjoy playing games on the PS3 but with the frustrating nature of this game, the overally complicated games that FIFA and Pro-Evo have become (all with silly button combo's to do rediculous tricks) and the stamina sapping GT5 maybe I need to find another hobby as gaming seems to have become more a test of patience than being enjoyable !!

I guess if you've got loads of time on your hands and can play these games for endless hours you might start to perfect the techniques required but I don't and just want to enjoy games that I can pick up every so often, play for a few hours and have some fun !!
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Poor game, which is a shame as it has some very good features. The gameplay itself is very laggy, and the frame rate is appalling. Myself and others who have the game noticed that it freezes a lot, dispite having brand new copies.

The GOAT difficulty is a challenge for the sim fighters out there, but I feel most will play on Champion or Pro. On GOAT the AI just land at a stupidly high success rate, and very rarely do fights last more than 3-4 rounds. They always manage to break the defence and it becomes very frustrating. Even after many hours testing using different sliders, there was no improvement.

As with most EA games, the online is pathetic. Servers are laughable. Not even worth commenting on.

Most boxing fans will probably look into this game, as it's the latest boxing title out there. EA seems to have diverted its attention to MMA/UFC, so don't expect another Fight Night from EA. This might not be a bad thing however; let's hope another publisher picks up the game and takes it forward, hopefully for next gen.
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The only quirks are the fact I can't see me or my opponents full fight history in the game and can't change my style mid way through in legacy mode, rocky did why can't I plus you don't get to sort out your own calendar e.g. When to fight, how many training sessions you have, but it's a step up from the last instalment near perfect love this game UFC can suck eggs
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At this time the only boxing game worth playing on modern consols. The graphics and sound are very good for last gen consols. Gameplay is actually very deep for a boxing game. The game is overall very balanced however it is not perfect there is an element of repetition but it is difficult to get the right technique to do well. It can reward a more patient style of play which does not suit some people. The game has varied opponents, with a few notable exceptions, and has enough options and online gameplay to remain playable for an extended period. I have played this game periodically now for more than 4 years and always go back to a hearns vs haggler match with a friend. Buy with a friend and have a better time with it.
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