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Dragon Age: Origins (PS3)
|Price:||£13.08 FREE UK delivery.|
- A Stunning World to Explore: BioWare's deepest universe to date with over 80 hours of gameplay and more than double the size and scope of Mass Effect
- -Travel throughout dozens of environments and fully immerse yourself in a shattered world that is on the brink of utter annihilation
- -An epic story that is completely shaped and reactive to your play style
- Complex Moral Choices: There are no easy choices
- -Tailor your Dragon Age: Origins experience from the very beginning by choose from six different Origin Stories
- -Decide how to handle complex issues like murder, genocide, betrayal, and the possession/sacrificing of children without the security of a good/bad slider to tell you what to do
- Full Character Customisation: Sculpt your hero in your own image or fantasy
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- Platform: PlayStation 3
- Media: Video Game
- Item Quantity: 1
Platform: PlayStation3 | Edition: Standard
The additional "Stone Prisoner" Quest and Blood Dragon Armour item are included as standard in all copies of Dragon Age: Origins.
Amazon.co.uk Product Description
|Dragon Age Origins places the survival of humanity into your hands. Created by Bioware, a developer known for richly detailed role-playing games and as the producers of Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate, Dragon Age is a high and dark fantasy epic of violence, lust, and betrayal. |
You are a Grey Warden, one of the last of an ancient order of guardians who have defended the lands throughout the centuries. Betrayed and abandoned by a trusted general in a critical battle, you must hunt down the traitor and bring him to justice.
With specialisations in skills earnt as your character progresses, evolve from an apprentice in your chosen field to become as focused or as versatile as you chose. Party members and support characters come with specialisation options of their own, and with an eclectic cast varying from fellow Gray Wardens to mages and spirit healers your back is definitely covered. With a dark fantasy plot married to Bioware's conversation and relationship system, choose your conversations with care as friendship, hatred, violence or love could be the end result.
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Top customer reviews
What really shines in DA:O is the writing. The story is rich, full of political intrigue, backstabing, rich well developed companions and the best romance system in any RPG I've ever played (and I'm not talking about the sex scenes which admittedly are a bit comical at times). The combat is a bit clunky, the codex is badly designed for the quantity of wonderful lore that you collect, and the graphics are sub-par even when taking it's age into account. All of that is forgivable because of the writing.
Story? You design a character (can be female wahey!) and then pick an origin. This means you have several different locations and stories with which to start the game. A human noble starts in a castle with a story of political backstabbing. A Mage starts with a magic test in a demon realm. A dwarf starts undergound in a huge dwarven city. I think there are seven possibilties in total. My personal favourites were elven female mage, romancing Leliana and a human female noble, romancing Alistair (possibly one of the most rewarding romance options - I won't spoil it but I recommend being a human noble with high persuasion skill).
Romance? Deep, complicated enough that there are a few bugs with the approval system, well written, satisfying and best of all, very immersive. Bioware at it's best. Unlike DA:II you have to work at romances here and you can mess them up permanently if you say/do the wrong thing. As it should be really.
Story? Tons of lore, an engaging main quest with many branches, emotional well written endings of which there are many, determined by your choices throughout the game.
Loot? Good. You get to choose what your companions wear. Some of the mage gear, especially the headwear is a bit on the dorky side.
Game mechanics. You could write pages on the problems with the game mechanics from spell animations that stop you seeing anything (try having blood magic and arcane shield active at the same time). As a rogue I was constantly trying to position myself to get a good backstab position which was really clunky.
DLC (not included in this version).
Soldiers Peak. Short dungeon, but it does give you a party storage chest which really should be in the base game, and also some armour and blood mage robes depending on decisions you make. There's also a new ability to unlock.
Shale. Nice quirky new companion, couple of new dungeons to explore.
Awakening. Whole new map, main quest, side quests, loot, bossing people around, new companions. Nice extension to the main game.
Witch Hunt. More new dungeons but the ending lacks resolution.
There are also various add-ons like Feastday pranks which whilst worth having, are probably not worth paying for unless you want to play around with the in-game approval system.
So in summary, if you like a roleplaying game with a deep involving story with lots of lore and aren't too fussy about the game engine or pretty graphics, then this is a must-have.
Ok,the graphics are not up there with say Uncharted 2 and Modern Warfare 2,the voice acting is in parts shocking(the first few hours are the worst),but as the game unfolds like a good book it draws you in and will leave you wanting more when you finally realise its gone 3am!
Give it time and I promise it will take over your life,oh and I give my humble opinon after playing it on my PS3,and take my advice and get Wardens Keep,its an ideal place to stash your equipment.
The game looks gorgeous, particularly on a nice big HD TV, with good textures, facial animations and motion-captured movements. Voice acting is also done well, and the background noises and echoes establish atmosphere nicely. There are also some good cut sequences early on, which help to drive the story along.
The default difficulty level (which can be adjusted) I found to be pitched just right - in the early stages your characters feel pretty puny, and you need to take care to save often (actually this is a good tip generally), but it's not long before the levels start racking up, along with improved equipment and allies. If you lose a battle it's often because you've got your tactics wrong rather than being completely out-classed, so a quick re-think often pays dividends. The distribution of goods is also well-handled, and when you find a good piece of kit, it's usually because you've done something to deserve it.
I had my reservations about buying Dragon Age on the PS3, as I've never played an RPG on a console before, and wasn't sure the PS3 controller would allow the kind of control that a mouse and keyboard do. However, having played about ten hours of this game I think Bioware have done a good job of creating an interface which gets around the limitations of console controllers.
The radial menu which is used in combat and for creating items or using skills is well-designed (I found it easier to adjust the settings so that it stays open when activated, and can be toggled close using the L2 button), and allows the player to make multiple tactical decisions during combat. This is especially important against tougher opponents and for queueing up spells. Those that prefer to avoid menus (even the graphic, easy-to-use type) can assign up to 6 specific talents and skills per character to the controller's hot keys instead though.
I'm giving this game four stars - it would have got five if the story and world of Dragon Age had been designed with a tad more originality to it. However, if you're a fan of fantasy RPGs I doubt that this will bother you, and either way Bioware have promised to release plenty of additional downloadable content over the next couple of years and, away from the constraints of the game's mega-plot, I'm expecting them to use this opportunity to create smaller, quirkier and more interesting new stories in future.
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