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Conflict: Desert Storm (Xbox)

Platform : Xbox
4.1 out of 5 stars 22 customer reviews

Price: £13.99
Only 1 left in stock.
Dispatched from and sold by marxwax.
  • Team-based action and stealth featuring four easy-to-control characters
  • Large detailed environments with smoke, heat haze, and shadows
  • Seamless movement between indoor and outdoor environments
  • Interact with helicopters, tanks and other vehicles
  • Reward system utilizing medals and promotions
  • Experience system allows soldiers to improve from mission to mission
  • In-depth AI governs enemy actions and fellow team members
5 new from £13.99 23 used from £0.01 2 collectible from £7.95

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Game Information

  • Platform:   Xbox
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00005U5RK
  • Product Dimensions: 18.8 x 13.6 x 1.6 cm ; 200 g
  • Release Date: 13 Sept. 2002
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (22 customer reviews)
  • Amazon Bestsellers Rank: 9,377 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Platform: Xbox
Manufacturer: Eidos
Genre: action-games

Amazon.co.uk Review

Set around the events of 1991's head-to-head with the Iraqis, Conflict: Desert Storm presents a stylised view of the confrontation, allowing players to see the war unfold through the eyes of either Delta Force or the SAS. Combining first and third-person perspectives with a thoroughly well-designed, team-based model, the game manages to pull off the almost unthinkable double for a console by being both engaging and easy to manage--not something that comes easily when you have a limited number of controller buttons.

The plotline is standard military sim fare--strategic targets must be blown up, prisoners rescued and bullets expended by the thousand--but the extra edge provided by the ability to drive vehicles and to creep around undetected by the excitable Iraqi guards makes this a must-have rather than a nice-to-have. The maximum squad size for any given mission is four team members, each soldier having a special ability ranging from marksmanship to explosives use. In theory, handling four troops simultaneously sounds like a tall order but developers Pivotal have done a great job of creating a control system that works well, even in the heat of battle.

Desert Storm is not an easy game by any stretch of the imagination and the learning curve can be quite steep; stick with it, though, and there's much to recommend it. For the cautious player there's an excellent training mode which gives thorough instruction on how to perform all of the basic functions guaranteed to turn you into a killing machine. --Chris Russell

This review refers to the PlayStation 2 version.

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Customer Reviews

Top Customer Reviews

By A Customer on 16 Sept. 2002
Format: Video Game
I want to first start by saying that I am thoroughly enjoying this game and was an absolute no-brainer must-buy for me. I love this type of tactical shoot-em-up with the emphasis on the tactical. For those that know Rainbow Six on the PS2, this is a better, larger version with a bit more action and more intelligence from the bad and good guys.
Controlling a team of up to four soldiers, the emphasis is on placing troops tactically during a battle, shooting the enemy, working through map-based environments, (deserts, towns etc...) to achieve objectives. The four soldiers that are controlled get better as the game progresses which is the incentive to keep them alive. They all have different weapons and weapons handling abilities (e.g. one has a machine gun, another is a sniper etc...) which means that figuring out where to place them for maximum firepower in the skirmishes is as important as being able to aim and fire.
It is a thinking shoot-em-up in that if you go into a fight all-guns-blazing, 99% of the time you will get your butt kicked. Think about placement, fields of fire and tactics (e.g. watch out because the enemy is intelligent and will sneak up behind you), then you will do much better.
The upsides are that I really enjoy playing this game. This is the type of game where if you enjoy the genre (e.g. Rainbow 6) or shoot em ups with the emphasis on the tactical side, this is a great game. Maybe I am biased because I was desperately waiting for a game of this type on the XBox and thoroughly enjoying it. One point is the AI is much better than other games. This means that soldiers act relatively with a degree of autonomy which is critical in battle situations. e.g. if there is a machine gun lying around, they will pick it up and use it.
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Format: Video Game
This is the sort of game, whilst not being the graphical extravaganza you'd expect of the xbox, will keep dragging you back for more.
Basic premise is that you control a four-man squad of elite grunts (SAS or Delta) on various sandy missions. The controls are fairly intuitive and switching between each member of your squad is a quick process. This allows you to react quickly to any taxing situations.
Another good point is the way that you can add to each member of your squad's skill levels with certain weapons and equipment. Use the AK47 plenty and you'll find your skill and accuracy improve on the next mission. This allows you have weapons specialists within your squad. The difficulty factor is good and even on easy setting you can still get fragged pretty easily if you don't move quickly enough. On the Hard setting the game becomes a very different beast as you attempt to creep about without attracting enemy fire. Enemy AI is also deceptively good. It's not revolutionary but they do get attracted by the sound of gunfire and can give some nasty surprises if you're not looking.
The level designs are nice and big and the ambient sound FX are cool in 5.1 dolby. The pop-up can be a little annoying but on the whole it's the kind of easy style play that will keep you coming back. A lot of the next gen games these days attempt to be complex just for the sake of it but this keeps to the point; get in, blow up things and shoot stuff and get out.
The subject matter might be a little un PC at the moment but what the heck, I can remember playing Raid on Moscow when I was younger and it didn't turn me into an Capitalist nutter! It may get overshadowed by the raft of Sept-Oct releases but this may just find a place in your regular players just because of the gameplay.
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Format: Video Game
I might have first given this game 4 stars, as there are 1 or 2 bugs and the control setup is somtimes frustrating in heavy-fire situations (like giving medkit and supplies to your men), but there aren't too many FPShooter's out for the Xbox and this one is definitely ranked next to Halo.
The best part of this game is the Co-operative play. You can play up to 4 people at once, each player 1 of the 4 specialist's (Rifleman, sniper, demolion/engineer and heavy-weapons). The only drawback I see is trying to finish the game on Single-Player mode on Hard. Your friends will always be faster and smarter than the AI provided!
There are something like 14 missions, and the difficulty is apparant when you complete it on Easy, and follow-up on Hard. Hard should rather be called Extreme, as even with a co-operative buddy, you have to know what you're doing and where the enemy is coming from at all times.
My friend and I completed Halo on Legendary in 1 full-day and we thought that was Hard, but this game took us quite a while! Don't kid yourself, the training tutorials are helpful, but won't prepare you for the anti-tank mines you have to learn to look out for and the tactics and formation of your men you need to put into effect to survive!
Some games do not have many options in their control setup, which makes this game different and exciting with complete control over the characters, but at times the buttons and interface setup is fiddly and frustrating for novice gamers.
A good game to work through from start to finish and there are definitely some fun bits, but perhaps not enough vehicles. In fact, now that I think about it, vehicles were only used in a few missions. Reason being, the vehicle setup between all 4 characters isn't the best feature of the game and the driving is somewhat clumsy.
If you like Co-operative play, war-style games and FPShooters - this game is the choice for you (when you've completed Halo, that is).
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