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Here, There Be Dragons (Chronicles of the Imaginarium Geographica (Hardcover)) Hardcover – 26 Sep 2006

3.9 out of 5 stars 7 customer reviews

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Product details

  • Hardcover: 326 pages
  • Publisher: Simon & Schuster Children's Publishing (26 Sept. 2006)
  • Language: English
  • ISBN-10: 1416912274
  • ISBN-13: 978-1416912279
  • Product Dimensions: 15.2 x 3.3 x 22.9 cm
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 5,331,394 in Books (See Top 100 in Books)

Product Description

Review

"Is there anyone who wouldn't enjoy reading Here, There Be Dragons ? If there is such a person, I haven't met him, and I doubt that I would like him if I did. I am only disappointed that, because this book is so new, I'll have to wait too long to read the sequels." -- Orson Scott Card, author of Ender's Game

" Here, There Be Dragons begins in a WWI London that is both comfortable and familiar, but quickly moves into a fantastic world of myth and magic. There, talking animals drive steam-powered cars; the Green Knight watches over the remnants of a fallen kingdom; and a legendary mapmaker sits in a tower made of time itself.... In James Owen's Archipelago of Dreams, living Dragonships take the heroes -- and readers -- into places so filled with wonder that you never want the dreams to end." -- Kai Meyer, author of The Water Mirror

""Here, There Be Dragons" begins in a WWI London that is both comfortable and familiar, but quickly moves into a fantastic world of myth and magic. There, talking animals drive steam-powered cars; the Green Knight watches over the remnants of a fallen kingdom; and a legendary mapmaker sits in a tower made of time itself.... In James Owen's Archipelago of Dreams, living Dragonships take the heroes -- and readers -- into places so filled with wonder that you never want the dreams to end."
-- Kai Meyer, author of "The Water Mirror"

"Is there anyone who wouldn't enjoy reading "Here, There Be Dragons"? If there is such a person, I haven't met him, and I doubt that I would like him if I did. I am only disappointed that, because this book is so new, I'll have to wait too long to read the sequels."
-- Orson Scott Card, author of "Ender's Game"

About the Author

James A. Owen is the author of the Chronicles of the Imaginarium Geographica series, the creator of the critically acclaimed Starchild graphic novel series, and the author of the Mythworld series of novels. He is also founder and executive director of Coppervale International, a comic book company that also publishes magazines and develops and produces television and film projects. He lives in Arizona. Visit him at HereThereBeDragons.net.

James A. Owen is the author of the Chronicles of the Imaginarium Geographica series, the creator of the critically acclaimed Starchild graphic novel series, and the author of the Mythworld series of novels. He is also founder and executive director of Coppervale International, a comic book company that also publishes magazines and develops and produces television and film projects. He lives in Arizona. Visit him at HereThereBeDragons.net.


Customer Reviews

3.9 out of 5 stars
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Top Customer Reviews

Format: Paperback
Firstly, this is a great book. Based around three friends who are catapulted into another dimension, the story tells how they use a mystical map, called the 'Imaginarium Geographica', to navigate through the new world. The tale takes synchronicity to new limits. But hey, it works. I loved the slightly A C Doyle-like characters and the various races and monsters that fought to control the other world. I'm glad, though, that I did not read the synopsis on this site first. It would have spoiled the ending for me. Look away now and just press the 'buy now' button.
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Format: Library Binding
As it says above, our three characters we summoned to be guardians of Imaginarium Geographica (the most awesome book ever!). Of course except that, they need to save both our world and the world of Geographica. Cliche much but still the main thing from almost all the stories.

But what make the book different than the all the rest? Imaginarium Geographica of course! It's like the super atlas in a world with every classic fairytale or story we grew up (at least the ones were written at the certain period of time). Narnia, Lord Of The Rings, Peter Pan, Greek Mythology, Nemo, Dragons, King Arthur,Pandora's Box, Alice In Wonderland...can you imagine it? A world with all those wonderful worlds in it? It was so fun to read! I was smiling at most of the book and i was "ohh..that's totally Alice in Wonderland" or "Peter Pan! Ha!". It felt nostalgic to read it and remember all those fairytales.

It's been also said in the book, that all the previous guardians were the writers who wrote all the stories above and that they got inspired by this world.
I know what are you thinking now...if all the guardians were famous writers that means that our three main characters are oo? Yep! They are! I'm not gonna tell you who though...Their names was revealed at the very last page of the 1st book, so i want you to be surprised.

I'm totally into the series, though i have read only the first two books. And i also advice you to try them. It's a nice mixing! And the plot is pretty good. Not a tiresome book with its slow talking or fast action moments.
And it has dragons!Woot!
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By Mrs. K. A. Wheatley TOP 500 REVIEWERVINE VOICE on 7 Oct. 2008
Format: Paperback
This reads like the book of a film script rather than a novel. There is little back story, the plot is full of gaping holes and leaps from action scene to action scene with little explanation and the dialogue is weak and plays a distinct second fiddle to a penchant for wild chases and explosions.

The pace is fast, almost relentless in fact, and you find yourself pulled along by the story which means that it covers its tracks reasonably well. It's only when you find yourself asking 'how did we get here?' and 'Why did that happen?' that you realise that it is fairly thin on substance.

The book is an odd mish mash of fact, fiction, myth and fantasy. It borrows freely from everywhere you care to look in literature. If you haven't read Conan Doyle, C.S. Lewis, Tolkien, H.G. Wells or Jules Verne you may miss a lot of the allusions. If you have you may find the borrowings clever, I just found them glib and annoying. I also thought the tone of the book was very uneven, see sawing between the blindingly obvious, the philosophically obtuse and some modern day humour which stood out like a sore thumb, such as the digs at editors for example.

A child might well find this exciting and fast paced, but unless they are a well read child they will miss layers of allusion, particularly concerning mythology and Genesis stories. An adult who can understand the allusions is probably going to be annoyed by the glaring holes in the story with characters wandering on and off 'set' for no apparent reason, little or no explanation given for certain actions or decisions and the excruciating dialogue which invariably adds nothing to the plot and goes nowhere and just seems to be there to fill in the holes between battles.

A poor book at almost every level. A shame it has such pretensions to grandeur.
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Format: Hardcover
This book was absolutely fantastic! As soon as I finished it I wanted to read it again but couldn't due to my family members stealing it! Once I worked out who I thought the three characters were (2 out of 3 right) I would give myself a little pat on the back for each reference to their books I found! A brilliant book and totally original idea I just hope the second one is as good - it has a lot to live up to! This book is given pride of place on my bookcase!! I definately recommend this to all ages!
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