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Dodonpachi Resurrection Deluxe (Xbox 360)
- ARCADE MODE: A faithful port of the arcade classic.
- Fight through the bullets to put an end to NEXY's nefarious plot
- Slowdown, integral to the dodging experience, reproduced for fans of the arcade.
- Includes a fully-featured Triangle mode for boosting your high score and getting past tough bosses
- ARRANGE A: TRIBUTE TO DAIOUJOU
- Allows players to use their "hyper" to slow down bullets and earn lots of points
- Featuring an original game system designed by the godfather of CAVE games himself, Tsuneki Ikeda
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- Platform: Xbox 360
- BBFC Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: Video Game
- Item Quantity: 1
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Dodonpachi Resurrection (Daifukkatsu in Japan) is the fifth game in Cave's flagship DonPachi series. After the turmoil caused by the assault on Lunapolis which sparked the "Blissful Death Wars" (as depicted in the previous installment), peace seems to have been restored, with the legendary DonPachi Corps retreating to its HQ in a space-time fold. Six years later, anomalies are detected in the space-time fabric, yet tests reveal nothing out of order, with the portals regularly functioning for both teleportation and time travel; also, the leader of the DonPachi squadron Colonel Longhena Gottvin dismisses the matter due to the lack of actual danger.Nevertheless, a technician delves deeper into the anomaly, discovering that something has infiltrated the HQ computer systems and is using the portals to send large quantities of materials and data to the past, spreading out like a virus and quickly evolving. Unsettled, the Colonel authorizes the last transport ship to time jump in order to fight back the invasion before future changes.Once again, the three pilots jump back in time to 2008 and enter the fray, the transport ship being targeted as soon as it exits the portal: the Element Daughters, gigantic evolutions of the Dolls, are awaiting... The bee is still humming.
Dodonpachi Resurrection (Daifukkatsu in Japan) is the fifth game in CAVE’s flagship DonPachi series.
After the turmoil caused by the assault on Lunapolis which sparked the "Blissful Death Wars" (as depicted in the previous installment), peace seems to have been restored, with the legendary DonPachi Corps retreating to its HQ in a space-time fold. Six years later, anomalies are detected in the space-time fabric, yet tests reveal nothing out of order, with the portals regularly functioning for both teleportation and time travel; also, the leader of the DonPachi squadron Colonel Longhena Gottvin dismisses the matter due to the lack of actual danger.
Nevertheless, a technician delves deeper into the anomaly, discovering that something has infiltrated the HQ computer systems and is using the portals to send large quantities of materials and data to the past, spreading out like a virus and quickly evolving. Unsettled, the Colonel authorizes the last transport ship to time jump in order to fight back the invasion before future changes.
Once again, the three pilots jump back in time to 2008 and enter the fray, the transport ship being targeted as soon as it exits the portal: the Element Daughters, gigantic evolutions of the Dolls, are awaiting... The bee is still humming.
Xbox 360‐only Features. Now players can experience Dodonpachi Resurrection the way it was intended, for arcades. Challenge the complex scoring system of Arcade mode in full HD resolution with an arcade stick or Xbox 360 controller.
An AI that adapts to the player. Dodonpachi Resurrection for Xbox 360 features a remixed mode “Arrange B” which adjusts itself according to the user’s play style. With every play-through, bullets increase or decrease according to skill. With each clear, enemies get harder to kill and more bullets fill the screen, on the other hand giving incredible scoring opportunities. The only stop to this progression is the skill of the player him or herself.
A Tribute to a Classic. Exclusive to the console release, “Arrange A” is the second remixed mode included with “Resurrection”, which borrows some of the gameplay mechanics of PS2 shooter classic and prequel “Daioujou” for a massive challenge.
Online scoreboards and replays. Dodonpachi Resurrection features online scoreboards and replays to let you compare your scores to friends as well as the best of the best. Online score sharing is a huge step over the PS2 days and conveys the relevance of point‐based games much better than any offline console has ever done.
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A decent enough game but there are more "pleasant" shooters to play.
It is not the shiniest or the graphical best one of the genre out there, but if you like these kind of games, look no further and get it.
13 years later we get Dodonpachi Resurrection, the fifth instalment of Cave's flagship series, with no hesitation in living up to its legendary cult status.
Typically, you guide a single, minuet spaceship, overhead, as it blasts wave upon wave of other spaceships that come into its path. The game's not original by any stretch, but takes everything you've ever loved about 2D shmups, overdosed it on steroids, and embraces carnage like a drunk man in kebab factory.
To those new to these games, the sheer number of bullets thrown at you is near overwhelming and you could be easily detracted after first playthrough where you seem to be shot down every half a second from impossible-to-miss storms of enemy fire.
But stick with it. Upon getting accustomed to the speed of gameplay, Resurrection becomes more intense and exciting than any first person shooter you've played in recent times. The immense satisfaction from outmanoeuvring 100 bullets is incomparable to any other gaming experience.
This, along with the beautiful scenery and enemy ships, and the thumping Japanese techno music, makes Resurrection truly unique amongst the typical outings we see on game shelves these days.
As mentioned earlier, the original started something of a renaissance in the 2D shooting world, but over the last few years this has died down as Cave's outings have become increasingly more difficult, sidelining anyone other than the most dedicated of fans.
Cave took this on board and have taken the necessary steps to make Resurrection more compatible to newcomers. Firstly, unlike say Deathsmiles (another Cave shooter released by Rising Star (thank you)), if you get hit by a bullet, instead of dying automatically, you release a bomb which pretty much eliminates all but the strongest of enemies and bullets, giving you a quick breather before taking on the storm once again. And Dodonpachi is quite generous with bombs giving you plenty of get out of jail cards before you die, and a chance to warm up before its all over.
There're also novice modes, arrange modes and other tweaks to ease newcomers into the experience. Despite these extras, I'd still recommend Deathsmiles for newcomers. It's slower paced, has more variety of levels, and just seems more visually appealing.
For those accustomed to bullet hells and wandering what's new, there's the standard normal fire and heavy fire (laser). Two differences though. Laser rays from enemies cannot be dodged, but can be repelled by firing your own laser back at them, requiring you to skilfully switch between the weapons in a way very reminiscent to the switching in colours in Treasure Co's cult favourite Ikaruga (worth checking out if you haven't already).
There's also the hyper attack, where upon filling the bar up, you're able to shoot a more powerful black version of your attacks, where the normal attack eliminates enemy bullets upon touch, making your ship almost impervious to any attack (almost)
Are there downsides? Why yes! Most crucially, Cave are so keen to please with highly detailed 2D eye candy that the game becomes so hectic you lose track of what's going on. Enemy bullets have the mistake of being too small and neutral to colours of debris or background objects, meaning at times you'll be hit by bullets you simply could not see.
It's almost impossible to play 2 players seriously. There are so many bullets fired to and fro you can barely tell what's friend or foe. It goes without saying, if you suffer from epilepsy, this game is best left alone. And don't even think of playing this on a small television.
Personally I didn't find levels as interesting as those in other Cave shooters. But I've played a fair few now, and I'll always have my favourites.
One final thing worth mentioning is that Dodonpachi Resurrection is the kind of game played to complete using the minimum amount of continues and racking up the best score possible. There are 5 (technically 6) levels, and if you're the kind of person to complete games once then never play again, chances are you won't stick around Resurrection for long.
But should you enjoy this enough to crave another Cave shooter, I would highly recommend `Mushimesama Futari' and `Espgaluda 2', also for the Xbox 360. They can only be imported from Japan, but they're both region free, with the former being an outstanding shooter, with the latter including a very fun `bullet time' mechanic.
A fan of bullet hell or not, Dodonpachi Resurrection is worth a try.