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Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing Paperback – 7 Oct 2005

3.5 out of 5 stars 2 customer reviews

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Product details

  • Paperback: 296 pages
  • Publisher: MIT Press; New Ed edition (7 Oct. 2005)
  • Language: English
  • ISBN-10: 0262633272
  • ISBN-13: 978-0262633277
  • Product Dimensions: 21.6 x 1.9 x 22.9 cm
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 1,320,583 in Books (See Top 100 in Books)
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Review

..."[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden." -- Michael J. Crosbie, Architectural Record

..."ÝA¨ way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden."-- Michael J. Crosbie, Architectural Record

-- Michael J. Crosbie, Architectural Record

--Richard Buchanan, Carnegie Mellon University

--Casey Reas, Interaction Design Institute Ivrea

--B. J. Novitski, Managing Editor, "ArchitectureWeek"

--Dana Cuff, Professor of Architecture, University of California, Los Angeles

" ...[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden." -- Michael J. Crosbie, Architectural Record

" In "Digital Ground" Malcolm McCullough elegantly summarizes the past and present relations between architecture and computing, and constructs a solid foundation for future interaction between the two fields." --Casey Reas, Interaction Design Institute Ivrea

" Like it or not, our physical environment is beginning to fill with embedded and ubiquitous computing devices. Are we attending sufficiently to their design and to their effects on our lives? How will they change our traditional notions of architecture? Questions largely ignored because they are too difficult--or too painful--to answer are confronted head-on in McCullough's thoughtful and provocative essay." --B. J. Novitski, Managing Editor, "ArchitectureWeek"

" This is one of the most thoughtful books in the emerging field of interaction design. It is well argued and solidly grounded in both the literature and experience of computing. McCullough provides a powerful explanation for why design--and interaction design in particular--is emerging as a liberal art of the twenty-first century. "Digital Ground" is important for the professional designer, the student of design, and the general public." --Richard Buchanan, Carnegie Mellon University

" Malcolm McCullough's book charts a significant, unexplored terrain confronting architects and society at large. Pervasive computing is embedded, networked, ubiquitous, and capable of not only sensing and processing, but acting as well. This new form of computing holds the potential to restructure physical space and our relation to it, and McCullough provides an articulate and readable introduction to this new world, both promising and troubling. "Digital Ground" is a solid, early contribution to what will quickly become an important field of study for architecture, planning, and urban design." --Dana Cuff, Professor of Architecture, University of California, Los Angeles

& quot; ...[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden.& quot; -- Michael J. Crosbie, Architectural Record

& quot; In Digital Ground Malcolm McCullough elegantly summarizes the past and present relations between architecture and computing, and constructs a solid foundation for future interaction between the two fields.& quot; --Casey Reas, Interaction Design Institute Ivrea

& quot; Like it or not, our physical environment is beginning to fill with embedded and ubiquitous computing devices. Are we attending sufficiently to their design and to their effects on our lives? How will they change our traditional notions of architecture? Questions largely ignored because they are too difficult--or too painful--to answer are confronted head-on in McCullough's thoughtful and provocative essay.& quot; --B. J. Novitski, Managing Editor, ArchitectureWeek

& quot; This is one of the most thoughtful books in the emerging field of interaction design. It is well argued and solidly grounded in both the literature and experience of computing. McCullough provides a powerful explanation for why design--and interaction design in particular--is emerging as a liberal art of the twenty-first century. Digital Ground is important for the professional designer, the student of design, and the general public.& quot; --Richard Buchanan, Carnegie Mellon University

& quot; Malcolm McCullough's book charts a significant, unexplored terrain confronting architects and society at large. Pervasive computing is embedded, networked, ubiquitous, and capable of not only sensing and processing, but acting as well. This new form of computing holds the potential to restructure physical space and our relation to it, and McCullough provides an articulate and readable introduction to this new world, both promising and troubling. Digital Ground is a solid, early contribution to what will quickly become an important field of study for architecture, planning, and urban design.& quot; --Dana Cuff, Professor of Architecture, University of California, Los Angeles

.,."[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden." -- Michael J. Crosbie, "Architectural Record"

"In

."..[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden."-- Michael J. Crosbie, "Architectural Record"

"Like it or not, our physical environment is beginning to fill with embedded and ubiquitous computing devices. Are we attending sufficiently to their design and to their effects on our lives? How will they change our traditional notions of architecture? Questions largely ignored because they are too difficult--or too painful--to answer are confronted head-on in McCullough's thoughtful and provocative essay."--B. J. Novitski, Managing Editor, "ArchitectureWeek"

"In "Digital Ground" Malcolm McCullough elegantly summarizes the past and present relations between architecture and computing, and constructs a solid foundation for future interaction between the two fields."--Casey Reas, Interaction Design Institute Ivrea

"Malcolm McCullough's book charts a significant, unexplored terrain confronting architects and society at large. Pervasive computing is embedded, networked, ubiquitous, and capable of not only sensing and processing, but acting as well. This new form of computing holds the potential to restructure physical space and our relation to it, and McCullough provides an articulate and readable introduction to this new world, both promising and troubling. "Digital Ground" is a solid, early contribution to what will quickly become an important field of study for architecture, planning, and urban design."--Dana Cuff, Professor of Architecture, University of California, Los Angeles

"This is one of the most thoughtful books in the emerging field of interaction design. It is well argued and solidly grounded in both the literature and experience of computing. McCullough provides a powerful explanation for why design--and interaction design in particular--is emerging as a liberal art of the twenty-first century. "Digital Ground" is important for the professional designer, the student of design, and the general public."--Richard Buchanan, Carnegie Mellon University

."..[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden." Michael J. Crosbie Architectural Record

..".[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden." Michael J. Crosbie Architectural Record

...[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden.--Michael J. Crosbie "Architectural Record "

...[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden.

--Michael J. Crosbie "Architectural Record "

About the Author

Malcolm McCullough is Professor of Architecture at Taubman College, the University of Michigan. He is the author of Abstracting Craft: The Practiced Digital Hand and Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing, both published by the MIT Press.

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Format: Hardcover
Theorist, lecturer and practioner Neil Spiller once said that if you wanted an up to date architect, expect him to be about 10 years behind the other sciences.Following on from McCullough's earlier work (Abstracting Craft) Digital Ground looks at an artchitects response to the design challenges posed by pervasive computing. Pervasive what? Exactly. McCullough is an Associate Professor of Architecture and at least 10 years ahead of his time and this is an exceptional book for any practioner or student in either architecturer or computing who wants a real look into the future. Covering complexities such as RFID, MEMs and augmented reality, McCullough writes in in a style that is engaging and authorative. In time, this book will be an absolute classic and required reading for any student of architecture or computing. A MUST READ!!!
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Format: Hardcover
This book is written horribly: nearly every page has some syntax errors or worse. The arguments discussed are not that easy to understand, especially if you dont leaf through the end of the book at each note to read the explanation.

Beside that, it leaves you the idea that if you could have had understood it - its concepts are brilliant.

Probably a "must have" for anyone interested, but quite annoying to go through.
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Most Helpful Customer Reviews on Amazon.com (beta) (May include reviews from Early Reviewer Rewards Program)

Amazon.com: 5.0 out of 5 stars 4 reviews
4 of 4 people found the following review helpful
5.0 out of 5 stars New perspectives! 28 Nov. 2006
By Seng W. Loke - Published on Amazon.com
Format: Paperback Verified Purchase
The book digital ground presents new ideas about place and technology. I was particularly struck by the idea of technologies piling up at a place -an interesting problem is how this pile of technologies can be organized into a useful whole - device ecologies, and an extensible system (hardware and software) that can grow over time (and be subject to changes, e.g. devices removed, replaced, added,etc). Another interesting idea is how certain places fulfill or serve different aspects of life or functions, and the technology at a place should then be in accordance with the corresponding aspects of life or functions at that place, or at least be attuned to or be aware of context necessary for such functions and related activities. There are also other interesting ideas and underlying theories in the book which makes it an interesting read, and not only for architects and builders but computer scientists!
1 of 1 people found the following review helpful
5.0 out of 5 stars Looking Forward With Feet Firmly Planted. 19 Feb. 2010
By Ian J. Bellomy - Published on Amazon.com
Format: Paperback Verified Purchase
Malcom McCullough might be one of the wisest voices I've come across in my reading of late. His exploration of the intersection of ubiquitous computing and architecture in Digital Ground is rigorous in its details but thorough in its scope. He not only does the specific topic justice but by the end he synthesizes issues of philosophy, computation, and architecture into the most cognizant argument for sustainability I've heard to date. In general he shows how pervasive computing is not just "new" but how it throws into relief very old ideas that formed our current economic culture. In discussing contextual or situated computing, he doesn't simply provide techno-fetishistic conjecture, he dives deep into what place is, the topology of places we know and will continue to know, the qualities of a place as an assemblage of value, and how value itself is determined. While only pieces of Digital Ground bare particular relevance to my personal research his ideas have led me to invaluable lines of inquiry. I can't imagine it doing anything less for you. Reading this book is time-well-spent.
15 of 20 people found the following review helpful
5.0 out of 5 stars The future of interaction design 28 Aug. 2004
By vanderwal - Published on Amazon.com
Format: Hardcover Verified Purchase
This book is a wonderful look at the background and future of interaction design. McCullough provides wonderful depth of understanding for the reader on the many discipline that support interaction design: psychology, architecture, cultural anthropology, technology. Not only does McCullough draw the disciplines together nicely, it is done seamlessly to the reader.

My copy is now filled with highlighter marks and it a book I will be returning to for my profession and through time. If you are a fan of well developed end notes to find further information, this book is a charm.
5.0 out of 5 stars Stunning Release! 26 Feb. 2010
By Tigran Haas - Published on Amazon.com
Format: Paperback
I can just 2nd these lines written by Professor Buchanan
"This is one of the most thoughtful books in the emerging field of interaction design. It is well argued and solidly grounded in both the literature and experience of computing. McCullough provides a powerful explanation for why design--and interaction design in particular--is emerging as a liberal art of the twenty-first century. Digital Ground is important for the professional designer, the student of design, and the general public."
--Richard Buchanan, Carnegie Mellon University
This is a MUST and falls there in the stellar production of William J. Mitchell...Don't Miss this Book!!!
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