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Deus Ex: Human Revolution - Director's Cut (Nintendo Wii U)
- Wii U
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- Platform: Nintendo Wii U
- Media: Video Game
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Platform: Nintendo Wii U
Praised for its in-game art and cinema-quality storyline, Deus Ex: Human Revolution has garnered critical acclaim from the media and consumers alike since its original release. The Director’s Cut includes visual improvements, overhauled boss fights, reinforced combat mechanics and much more making it the ultimate Human Revolution experience.
In Deus Ex: Human Revolution, the year is 2027--a time of great innovation in neuroprosthetics, but also a time of chaos, conspiracy, and social divide. Adam Jensen, a man cybernetically augmented against his own choice, finds himself in the middle of a mysterious, global plot to which he holds the key. By offering players vastly different ways to play, Deus Ex: Human Revolution challenges the foundation of gaming and provides an immersive experience where every choice has a lasting consequence.
The Director’s Cut offers a full slate of Wii U GamePad features including touch-screen hacking, interactive map editing, augmented sniping, grenade throwbacks and many other neural hub enhancements. Along with in-depth Miiverse integration, the Director’s Cut also provides access to developer commentaries and in-game guides.
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The graphics have been enhanced for the Wii U version, which brings it closer to PC spec and the soundtrack is very atmospheric as well. The story and the RPG elements really make this game shine and are fantastic. Your character Adam Jensen has a good range of weapons, but he is a real pro at stealth attacks. The level design is well thought out and I'm so glad Square Enix are supporting the Wii U with this triple-A game, when so may other 3rd party developers are giving the Wii U the cold shoulder at the moment. Call of Duty: Ghosts (Nintendo Wii U) may sell more copies, but this game has far more substance and is better for it in my eyes.
Porting the game to the Wii U was one of the best ideas. The inventive use of the Wii U GamePad makes the game just that little bit more interesting, especially the hacking mechanic, which can now be performed much more quickly with the touch screen. The only criticism I have is the choice to show the sniper reticle on the GamePad, which can sometimes be slightly awkward to use.
The game also has some minor framerate issues in the opening movies, however but for its flaws, Director's Cut is a fantastic update to the brilliant game that was Deus Ex: Human Revolution.
If you haven't played Deus Ex this is the version to get. If you have played it but you felt the bosses limited your experience it is worth pick this up. if you felt like you got everything out of the game and it's DLC there isn't much here for you
Not the most obvious of bedfellows, Deus Ex feels perfectly at home on a Nintendo console as soon as you load it up. Occasionally described as a first person shooter, don't fall into the trap of thinking your Call of Duty skills will get you far in this. Human Revolution is intended (and best experienced) as a cerebral stealth-action RPG. For the Nintendo hardcore who never touch other consoles, this introduction to the franchise will be a revelation.
Originally intended as a Wii U exclusive (or at least announced as such) this Director's Cut is no quick, cheap port. Polished graphics, improved AI, redesigned boss battles and DLC included all make this a worthy upgrade on any format. The use of the GamePad pushes the Wii U version to the forefront as the definitive one. Off-TV play, easy access menus and hacking are key additions. Moving the map to the GamePads's screen is another improvement in itself, then you realise you can draw on it! Equally handy is the inclusion of a digital strategy guide. Throw in some developer commentaries and the usual Miiverse integration and you have without question the best version on the market.
As for the core game? Those 2011 reviews still stand. The story is engaging and well written, the world is immersive and the soundtrack is sensational. Multiple choices and paths mean new experiences await even for those who played it first time around (even without the DLC missions). The guns? Hmmm, well, like I said, it looks like an FPS but it sure doesn't feel like one. That's not a problem, though. Checkpoints, on the other hand, can be a pain at times. For instance, say, like me, you suddenly have an urge to throw a cardboard box at a police officer to see what happens and then he takes out his gun and tries to kill you, so you run out of the station only to find the entire city wants you dead for this minor misdemeanour. When death comes you'll be thrown straight back in front of the aggrieved cop. The menu allows you to go back to previous checkpoints, but by default it can be incredibly sinister in this respect. Hey, the moral of this story is, don't playfully throw cardboard boxes at cops, it annoys them. Who knew? Loading times are the only other complaint. They were long and intrusive before, they still are.
It was always going to be a tough sell for Square Enix. Alas, they have failed as far as commercial success goes, but for those of us who've decided to take a break from Mario, Zelda and Pikmin to pick this up, the Wii U just got that little bit more awesome.
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