DestinyQuest: The Legion of Shadow (Destiny Quest 1) Paperback – Illustrated, 1 Feb 2011
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"Innovative and courageous. DQ immerses you in a fast-paced adventure, fuelled by addictive gameplay. Prepare to burn the midnight oil..." --GoreZone Magazine
FIGHTING FANTASY meets WORLD OF WARCRAFT - a new type of adventure novel for a new generation. Complex, well-written and impossible to put down. Decide your destiny! This edition contains almost 50,000 words of exclusive new material. --This text refers to an alternate Paperback edition.See all Product Description
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Top Customer Reviews
The above goes some way to explain why ‘Legion of the Shadow’ feels closer to a computer/video game than it does to the old adventure gamebooks it is attempting to emulate. For those that loathed reaching the end of a gamebook only to be thwarted and have to start all over again, you will be pleased to know that death is not the end in Destiny Quest. If you die (and this will only be in combat as there are no ‘you have died/lost’ passages) you generally just restore your attributes and re-start the fight you died on or try something else and come back later; much like you would in a videogame. This does make things easier than most gamebooks but it is probably a good thing because the vast majority of combats are quite lengthy and difficult.
The gameplay style is far more orientated towards combat. There is a lot less that involves finding your way around, searching places, solving puzzles, learning codes and finding items. The vast bulk of stuff to be found is equipment that is geared towards combat. In a lot of ways the adventure moves from one combat to the next, sometimes relentlessly. In can get a little tedious and time consuming (especially repetitively fighting the same opponent). At times you can expect to spend half an hour or more just rolling dice.Read more ›
To be honest, I hadn't even considered the question until a rogue tweet passed across my Twitter feed. Something called Destiny Quest hoped to pull the gamebook into the twenty-first century. It promised multiple pathways, in depth character development and kick ass magical items. A self-published version of the book had garnered excellent reviews, and the Gollancz reboot looked impressive. Curiosity piqued, I recklessly placed an order.
I then discovered that 'Legion of Shadow' is written by an old school friend. Mike Ward always had a passion for storytelling and for gaming. In our gaming sessions, whilst most of us were obsessed with finding treasure and beating up monsters, Mike was concerned with character development and story progression. If something more interesting than a dungeon crawl was happening, then Mike was at the heart of it. That he was behind the Destiny Quest series was a delightful surprise yet made perfect sense.
Legion of Shadow is a book with ambition. At over 600 pages (and 900+ separate entries), it is a little daunting, but its simple game mechanic means that within ten minutes you should be up and running.Read more ›
Fast-forward 30 years and these books are now seen as a bit of a relic - after all, nobody plays a game today if it's not on a computer or a games console do they? And weren't those 'choos your own adventure' books a bit childish anyway?
Well, here we have the DestinyQuest and games in book form are back with a bang - and a very modern twist!
The author (Michael J Ward) has taken the best elements of the modern computer MMORPG (mass multiplayer online role playing game) such as 'World of Warcraft' and they have seamlessly blended it with the old 80s style gamebook format. To wrap everything up in an appealing little parcel he has also given us a cracking, well-written fantasy story to boot. Yes - it's not just a game, this fella can actually write!
So I ordered the two DestinyQuest titles and off I went down memory lane - only now it had been given a new. exciting and modern refit. Now there was an air of mystery and I was able to choose the path and career in life that my hero decided to take. Would he become a Warrior Gladiator? A Rogue Swordmaster? Or a Mage Pyromancer? Or any one of more than a dozen other choice each of which would have a direct affect on the story and also on the gear and the loot that I could take with me - and the gear and the loot is king is in this book.Read more ›
Most Recent Customer Reviews
Hmm, I was expecting this book to be really good but it was actually rather disappointing, and this is speaking as a 'veteren' solo gamebook aficianado of the 80's heyday. Read morePublished 1 month ago by Beatnik-Nerd
A new and exciting take on the gamebook genre. Recommended.Published 5 months ago by Amazon Customer
I've only made my way through 1/3rd of the book so far, but it's really amazing. I can't stress enough how much I love this book.
I would strongly recommend getting this.
A welcome book that shows the the Gamebook Genre still has legs. Closest thing to playing a video RPG in book format. Well done to the authorPublished on 15 July 2014 by Morgan L (UK)
Brought back memories of reading the books of Ian Livingston and Steve Jackson's books. Fun book.Published on 29 Jun. 2014 by Kevin Power
Great narrative. A promising rebirth of the gamebook genre. I hope the series have a very long life. Highly recommendedPublished on 29 April 2013 by Mariano Rico Castillo
Initially I was extremely excited about this book -- I have loved many gamebooks over the years, and witnessing the medium's revival, which DestinyQuest is clearly a significant... Read morePublished on 21 Feb. 2013 by Modern Viking
I didn't grow up playing gamebooks. I find most of them to be simplistic and arbitrary, and "combat" is usually just weighted dice rolls. Read morePublished on 13 Feb. 2013 by Strangelander