Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 3 images

DRIVE: Vehicle Sketches and Renderings by Scott Robertson TP Paperback – 26 Oct 2012

5.0 out of 5 stars 1 customer review

See all formats and editions Hide other formats and editions
Amazon Price
New from Used from
Hardcover
"Please retry"
£73.43
Paperback
"Please retry"
£41.28
click to open popover

Special Offers and Product Promotions

Enter your mobile number below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
Getting the download link through email is temporarily not available. Please check back later.

  • Apple
  • Android
  • Windows Phone

To get the free app, enter your mobile phone number.




Product details

  • Paperback: 176 pages
  • Publisher: Design Studio Press (26 Oct. 2012)
  • Language: English
  • ISBN-10: 1933492872
  • ISBN-13: 978-1933492872
  • Product Dimensions: 28 x 1.3 x 23.3 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 1,511,995 in Books (See Top 100 in Books)

What Other Items Do Customers Buy After Viewing This Item?

Customer Reviews

5.0 out of 5 stars
5 star
1
4 star
0
3 star
0
2 star
0
1 star
0
See the customer review
Share your thoughts with other customers

Top Customer Reviews

By Parka HALL OF FAMETOP 50 REVIEWER on 8 Dec. 2010
Format: Paperback
Length: 0:58 Mins
DRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.

This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.

The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.

The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.

Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.

Artist commentary is also available throughout to give a sense of what they have to work with and how they think.

DRIVE is a book I'll recommend to anyone who likes concept vehicles.

-

(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
Comment 2 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: HASH(0x8ecaad08) out of 5 stars 21 reviews
21 of 21 people found the following review helpful
HASH(0x8f67ddf8) out of 5 stars I would love to drive these cars 8 Dec. 2010
By Parka - Published on Amazon.com
Format: Paperback
DRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.

This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.

The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.

The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.

Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.

Artist commentary is also available throughout to give a sense of what they have to work with and how they think.

DRIVE is a book I'll recommend to anyone who likes concept vehicles.

-

(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
7 of 7 people found the following review helpful
HASH(0x8f67dd2c) out of 5 stars Best Of the Bunch 15 Jun. 2011
By $ko7 - Published on Amazon.com
Format: Paperback Verified Purchase
For those who don't know about Scott Robertson, he's a vehicle concept artist for the entertainment industry who's been an instructor at Art Center in Pasadena and Gnomon School of VFX in Hollywood. He's produced countless DVD training video's on the topic of automotive design for Gnomon Workshops aswell as his own imprint.

I've read the reviews and critiques of Scott Robertson's other books and would have to agree with allot of them. This book however seems to have addressed those comments and in my opinion is the best of his releases. It's broken up to cover different types of designs from military vehicles to future racing cars. It includes everything from large full color 3d renderings to greyscale photoshop work, to early concept sketches and iterations of the conceptual process of his vehicular designs. Most of the book is full color, large images taking up the majority of the page or a double page spread. Some of the greyscale concepts might be 2 or 3 to 6 up on a page depending.

Personally, I love cars and vehicle concept art, I find this book to be a continual source of continuing inspiration. After many hours of studying this book, elements of the different vehicles depicted through out this book have begun to seep into my own work. When I'm hung up on a design, I pull out this book to help jumpstart my own imagination or to simply help me find other alternatives to what I'm trying to accomplish.

It's probably one of the few books I never get tired of looking through and it spends more time on my desk or in my bag then on the bookshelf. If your into vehicle designs and concepts this is defiantly something I'd think you'd want to have handy to get the creative juices flowing... seriously, I just can't express amazing I find this book to be.
9 of 9 people found the following review helpful
HASH(0x8f67d684) out of 5 stars Good cars, great workflow 16 Dec. 2010
By C. MERRITT - Published on Amazon.com
Format: Paperback
Scott Robertson continues his string of hits. His Gnomon instructional DVDs are the best of their kind, and his books are inspirational. While this isn't a "how-to" book, he does discuss his process in a helpful way, notably his integration of 2D and 3D techniques (he used MODO for this book).

If you are interested in Car Design, you are an aspiring transportation design or entertainment design student, or you want to attend Art Center College of Design, this is a must buy.

If you just like wacky cars, the likes of which are only to be found in the movies or limited edition Hot Wheels, you'll probably like this book too.

If you want to learn how to draw the cars, get his "How to Draw Cars the Hot Wheels Way" book. It's more process oriented and for beginners.
HASH(0x8f01a060) out of 5 stars Makes me feel inadequate in the best way possible 3 Feb. 2014
By M.C.C. - Published on Amazon.com
Format: Paperback Verified Purchase
I consider myself a passable draftsman and while I'm still improving my rendering skills, I feel as though my work is good enough to pass in everyday situations. Scott Robertson makes me feel like I never got any better at drawing past kindergarten-level crayon house drawings. His work is phenomenal and DRIVE is a great catalog of some of his obsessively artistic ability.

If you follow him on YouTube, you can see him preparing for both DRIVE and LIFT OFF as well as a number of other books in his Free Tutorial Fridays. To see the process and then to see the final result in each case is pretty incredible. He makes drawing and rendering look easy to the maximum degree and neither are.
HASH(0x8f67d678) out of 5 stars Absolutely Amazing 25 Feb. 2014
By Matthias B. - Published on Amazon.com
Format: Paperback Verified Purchase
If you like the idea of future racers, large engines and superb designs, this book is for you. I got this book as inspiration for a racing game I am working on and it does not disappoint, the art is stunning, well designed and exciting.
Were these reviews helpful? Let us know


Feedback