Cthulhutech Hardcover – 1 Sep 2010
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The last war2085. Humanity faces extinction. Alien insects from the edge of our solar system, long hidden behind the fade of reality, descend to enslave us. Hordes of unspeakable horrors roll out from central asia, laying waste to anything in their path. The church of the fish-god scours the world for lost occult secrets to unleash terrible forces. Dead gods awaken and turn their dreadful eyes toward the earth. And within hides a cancer, eating away at the very heart of the new earth government. This is the aeon war. This is the time of cthulhutech. Cthulhutech: the gamecthulhutech is an innovative storytelling game that started out as a combination of two popular genres. The first was that of cosmic horror, made popular by h. P. Lovecraft and culminating in the modern day with elements of mike mignola s hellboy and john carpenter s in the mouth of madness. The second was that of giant mecha japanese animation, made popular by such series as robotech, neon genesis evangelion, and rahxephon. But the setting has grown far beyond what it started out to be. Cthulhutech is now a truly unique hybrid of genres cosmic horror, anime, post-apocalypse, traditional horror, and science fiction blended together seamlessly. Cthulhutech: more than a gameclimb inside a thirty-foot tall war machine and rain down hell on the unwavering migou. Fight tooth and nail on the front lines against the horrific beasts of the rapine storm. Seek out the disgusting corruption of the insidious esoteric order of dagon. Explore the dark world of the malignant chrysalis corporation and their unseen monstrous agents. Sift through secrets long thought lost and bend the power of the cosmos to your will. Join in symbiosis with something beyond time and space and become a shape-shifting bringer of wrath. Nowhere else will you find a setting like this.
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Top Customer Reviews
- The books are beautiful!
- The mechs look awesome and don't feel out of place despite what many Call of Cthulhu fans believe. If your players were trying to slip past them on foot, the alien mechs would give off a creepy War of the Worlds vibe.
- Though people still live "free", a lot of people live in self-contained cities called arcologies. The arcologies sound like interesting places to set a game. They feel cold and claustrophobic, and arcology life reminds me of villagers huddling indoors around their fires, safe from the things that come out at night and like to carry people away.
- Different parts of the game don't fit together well. Its extremely difficult to mix character types, so most games will involve everyone doing similar things, such as being mech pilots, or "tagers".
- The books are structured in such a way that each one tries to do a little of everything. It would have been so much better with a modular design. The core book should have stuck to the mechs and setting information, with supplements adding tagers, para-psychics, and the rest. Had they done this you could pick and choose which parts of the setting you want to use. Unfortunately, whichever book you buy means only a portion might be relevant to what you want. Another disadvantage is that you need to carry more books around. It feels annoying enough to carry around two just to have all the info on mechs.Read more ›
Most Helpful Customer Reviews on Amazon.com (beta)
Basically human kind has progressed far enough to warrant attention from the Migou who have decided to stop by for a visit while at the same time the Esoteric Order of Dagon has begun to rise from the sea and say hello (Hastur and his minions are also present but so far none of our games have really dealt with them). If none of this makes sense the important bit is that now humans are fighting multiple wars and losing each one, we are only alive because our aggressors consider each other bigger problems than us.
The game system itself is a bit odd at first glance, an easy way to think of it is that you are playing poker with ten-sided dice, but after actually playing the system is surprisingly quick and easy. The system is largely skill based and the higher your skill in an area to more dice you roll (however the max dice you can roll is 5).
From someone who is often a player and sometimes a storyteller this game has been wonderful for my group which has been getting rather tired of D&D. There is an asset/flaw system that actually really helps give your character more depth rather than just being a tool for min/maxing and the wide variation in useful possibilities helps everyone feel unique and not like they are just a specific "build" (something that 4th edition D&D keeps giving me a problem with).
Furthermore it has something that interests everyone. For me there is of course the mythos, the character driven and horror feel, and the ability to play a hard boiled detective with a few cool gadgets. For others there are the giant robots (there are giant robots by the way) and a dash of cyberpunk and anime.
CthulhuTech provides dismal setting of what appears to be the last days of humanity, and it is absolutely wonderful.
Oh and you only have to buy this one book to run the whole game, of course there are supplements and such but this book provides everything needed for both players and the storyteller.
But I'm here to say that the game absolutely takes the seemingly incompatible parts and makes an incredible whole. The setting takes place in the future when the Earth is under attack on all sides from foul cults, arrogant and disturbing aliens, and incomprehensible monsters. Things look grim, but humanity is still managing to hang on and survive.
There are a lot of different playstyles, anything from street level investigations (similar to classic Call of Cthulhu) to giant mecha military campaigns to government special forces to secret society operatives bonded with extra dimensional beings to fight evil. The mechanics are new, but not terribly difficult to understand. Further, the art for the game is gorgeous and really draws you in to the setting.
After awhile I finally purchased the game here at Amazon.com (thank you for the on time and hassle free shipping by the way) and after a week or two found the time to sit down and read it. It shocked me. Cthulhu mythos meets Evangelion meets Gundam (etc.) meets well, if you can think of a genre or idea its probably in here somewhere or in a supplement.
The game system is smooth and fairly easy to learn. There are no complicated charts or even very complicated ideas or rules to figure out. Everything is presented in a easy to read format. Even the background information is presented in as concise and quick a fashion as possible so as not to leave the reader overwhelmed with the material (as some of the White Wolf World of Darkness/Exalted products have left me feeling in the past).
I would say that this is on a par with the best Exalted material that White Wolf has published.
This game is a very high quality product and I cannot recommend it enough to anyone who enjoys any of the genres it is based on. Easily 5 out of 5 stars.
For lovers of Cthulhu, I feel it most defnitely captures that helpess air that the Cthulu Mythos is so loved for. You have the option to play pilots of vastly powerful mechs capable of destruction on a scale unimagined in the modern day, humans with symbotic lives within them capable of transforming into engines of destruction and vengeance, sorcerers with the ability to twist the fabric of creation...And you're still barely surviving. The Cults are tearing things up, the Mythos are devouring the world whole, and poor humanity is barely hanging on, just like a good game based in the Mythos should be. So give it a shot, and enjoy!
P.S. This is the first review I've ever written. So hope it came out okay!
Neat (and neatly presented) setting, quality printing (albeit with a few typo and formatting errors), nice rules system... my only quibble is the relatively high cost of the books, but then again RPG books have been trending upward in cost for years now (at their present rate, they'll be pricier than saffron on a weight-per-weight basis in about a decade). I'd recommend buying it on sale or used if possible, but even at full price it's worthwhile. Really excellent game, and I'm eager for the upcoming supplements.