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A Composer's Guide to Game Music (The MIT Press) Hardcover – 14 Mar 2014

4.5 out of 5 stars 31 customer reviews

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Frequently bought together

  • A Composer's Guide to Game Music (The MIT Press)
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  • Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development)
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  • Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design (The MIT Press)
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Product details

  • Hardcover: 288 pages
  • Publisher: MIT Press (14 Mar. 2014)
  • Language: English
  • ISBN-10: 0262026643
  • ISBN-13: 978-0262026642
  • Product Dimensions: 15.2 x 1.4 x 22.9 cm
  • Average Customer Review: 4.5 out of 5 stars 31 customer reviews
  • Amazon Bestsellers Rank: 346,148 in Books (See Top 100 in Books)
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Product description

Review

Although the text on the inside of the book's dust jacket explains that "A Composer's Guide To Game Music "offers "indispensable guidance for musicians and composers," Phillips' book deserves a wider audience. Even with no formal music training and no real interest in video gaming, I found that there is much to enjoy. The content is well-balanced so that those who have an interest in composing music for video games and people who have a more general interest in the use of music in games, film and television can learn a lot from this book.--Alan Rogers "Reel Music "

A beautifully organized, intelligently written book about music for games... Gamers as well as composers may be fascinated by her thorough analysis of what music works, and why, in various game genres... The challenges unique to game composers are discussed at length.--Jon Burlingame "The Film Music Society "

Although the text on the inside of the book's dust jacket explains that A Composer's Guide To Game Music offers "indispensable guidance for musicians and composers," Phillips' book deserves a wider audience. Even with no formal music training and no real interest in video gaming, I found that there is much to enjoy. The content is well-balanced so that those who have an interest in composing music for video games and people who have a more general interest in the use of music in games, film and television can learn a lot from this book.

--Alan Rogers "Reel Music "

A beautifully organized, intelligently written book about music for games... Gamers as well as composers may be fascinated by her thorough analysis of what music works, and why, in various game genres... The challenges unique to game composers are discussed at length.

--Jon Burlingame "The Film Music Society "

About the Author

Winifred Phillips is an award-winning composer who has composed the music for such video games as Assassin's Creed III Liberation, The Da Vinci Code, God of War, Shrek the Third, Spore Hero, and many others.


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