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The Complete Bad Company Paperback – 14 April 2011

4.5 4.5 out of 5 stars 11 ratings

Danny Franks knew that the war against the Krool would be hell. They kill without compassion, taking prisoners for torture and experimentation; their armies are infinite; their weapons are horrifying. But Danny had no idea that the real horrors would be his comrades - he's in Bad Company!

Product description

About the Author

Since his Future Shock debut in Prog 37, Brett Ewins has been one of the Galaxy’s Greatest Comic’s most beloved artists. Co-creator of the classic Bad Company, Ewins has also contributed to A.B.C. Warriors, Daily Star Dredd, Judge Anderson, Judge Dredd, Kelly, Mega-City One, Rogue Trooper, Ro-Jaws, Robo-Tales and Universal Soldier.

Beyond 2000 AD, Ewins was a co-founding editor of Deadline magazine, and co-pencilled and inked the hugely acclaimed Skreemer series, which he co-created with writer Peter Milligan. He also created Johnny Nemo, which is now enjoying great success in Cyberosia Publishing’s new US edition.



Steve Dillon is a fan-favourite 2000 AD writer and artist, and the creator of both Hap Hazzard and the Irish Judge Joyce. His writing for the Galaxy’s Greatest Comic includes Future Shocks and Rogue Trooper, while Dillon’s pencils have graced A.B.C. Warriors, Bad Company, Judge Dredd, Harlem Heroes, Ro-Busters, Rogue Trooper and Tyranny Rex. Dillon shot to international superstardom as a result of his work on DC/Vertigo’s Preacher, co-created with 2000 AD’s Garth Ennis.

Product details

  • Publisher ‏ : ‎ REBCA (14 April 2011)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 368 pages
  • ISBN-10 ‏ : ‎ 1907519467
  • ISBN-13 ‏ : ‎ 978-1907519468
  • Dimensions ‏ : ‎ 18.73 x 1.78 x 26.04 cm
  • Customer reviews:
    4.5 4.5 out of 5 stars 11 ratings

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Customer reviews

4.5 out of 5 stars
11 global ratings

Top reviews from United Kingdom

Reviewed in the United Kingdom on 9 March 2014
So glad I could get the complete BC. Used to read 2000AD in the late 80's and this was one of my favorites
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Reviewed in the United Kingdom on 24 February 2013
My son, who is a graphic novel fan, was delighted with this - and he is choosy! Would recommend it.
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Reviewed in the United Kingdom on 7 May 2011
"The Complete Bad Company" (TCBC) is indeed all the Bad Company Strips:

1. "Bad Company" and "The Bewilderness (Bad Company II)" as previously gathered in the "Bad Company: GoodBye, Krool World" (BC:GKW) book. The only thing in BC:GKW not in TCBC is three 2000AD covers.
2. "Young Men Marching" The garishly coloured (Kano is Navy blue FFS) vignette about a war reporter tagging along with Kanao and co pre-Dannny Franks.
3. "Simply" ( An "Enemy Mine" flavoured one-prog).
4. "Arrarat" The coloured 10-prog relating Kano's adaventures on a wierd planet were time runs backwards at noon (hmmmm...) and solid "ghosts" of Bad Companions walk and fight again.
5. "Down Among the Dead" , the artistically unfortunate reuninon of Franks and Kano.
6. "Bad Coompany Pilot". The original, aborted Wagner and Grant pilot prog with "exJudge Titan Kano" fighting Nurds.

TCBC is printed on glossier stock than BC:GKW , with darker shinier blacks. I think, given the subject matter, I perfer the matter BC:GKW printing.

I've not reviewed BC:GKW on Amazon but would have given it 5 stars if I had. Its a grisly. graphic, action packed slowburn scifi (anti)war story which pulls no punches and delivers on all cylinders. TCBC gets 4 stars and is lucky to get that.

From a collectors' standpoint, it may seem peverse to penalise TCBC for providing further content. But what I really like about the first two Bad Company stories is their coherant symmetry , pacing, and closure. "Simply" and "Young Men Marching" are innocuos enough additions, with YMM revealing nicely ironic, if somewhat coincidental, details of Frank's brothers' deaths. And the pilot provides insight on the genesis of the concept. But "Arrarat" is implausable and straining without contributing anything and feels like fillage. And the final "Down Among The Dead" just wrecks the structure and ending of the original series to no good effect whatsoever. I think Milligan must have wanted to resurrect the strip , but he demeans it immeaasurably by doing so.

So all things considered, BC:GKW is by far the better book to have I think, as a slice of *undiluted* Vintage Thrill Power Gold which begins and ends as the series should have. The last two Bad Company stories are best forgotten, and TCBC serves as a sad reminder.
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Reviewed in the United Kingdom on 20 June 2015
a great read
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Reviewed in the United Kingdom on 30 April 2011
BAD COMPANY.

For all that are wondering like me if this is indeed complete, the answer is yes. The volume contains all Bad Company Stories from Progs 500-519, 548-557,576-585,601,828-837,1273-1277, 2000AD Annual 1989 and Prog 2001.
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Reviewed in the United Kingdom on 14 September 2014
Bad Company is one of those 2000AD series that has inexplicably found itself regarded as a classic telling of future war. Now 2000AD isn't short of those - the original ABC Warriors, Nu-Earth era Rogue Trooper, The VCs - all superb tales dripping with satire and insight, superbly drawn by the likes of Cam Kennedy, Dave Gibbons, Mike McMahon (pre total whacko stylings) and Kevin O'Neill (pre hyper whacko stylings). Bad Company, on the other hand, is a lazily written, poorly drawn Vietnam allegory about 15 years to late, with 2D sub-Kelly's Heroes misfit characters spouting lame "war is hell but we love it" diatribes and fighting a cookie cut out alien enemy (not a patch on the sly Geeks of The VCs, a genuinely creepy affection of the NVA and Vietnam Cong) or the then-topical Soviet-like Norts of Rogue Trooper (now topical again given the gas-masked Russian troops in Ukraine). Quite how something this shallow and ugly to look at has so many fans is a mystery, but intelligent comic fans will and do see right through it. Best left on the shelf.
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