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Coding for Beginners: Using Python (Coding for Beginners): 1 Hardcover – 1 Mar. 2017
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About the Author
Louie Stowell has written dozens of non-fiction and stories for Usborne, on everything from space science and coding to the human body and politics. After working as an author/editor for Usborne, she went on to be an Editorial Director at Ladybird, Penguin Random House. She is author of the bestselling Loki novels.
- Reading age8 - 12 years
- Print length96 pages
- LanguageEnglish
- Dimensions20.5 x 1.5 x 24.4 cm
- PublisherUsborne Publishing Ltd
- Publication date1 Mar. 2017
- ISBN-109781409599340
- ISBN-13978-1409599340
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Product details
- ASIN : 1409599345
- Publisher : Usborne Publishing Ltd; UK edition (1 Mar. 2017)
- Language : English
- Hardcover : 96 pages
- ISBN-10 : 9781409599340
- ISBN-13 : 978-1409599340
- Reading age : 8 - 12 years
- Dimensions : 20.5 x 1.5 x 24.4 cm
- Best Sellers Rank: 10,292 in Books (See Top 100 in Books)
- Customer reviews:
About the author

Louie Stowell started her career writing carefully-researched books about space, Ancient Egypt, politics and science but eventually lapsed into just making stuff up. She likes writing about dragons, wizards, vampires, fairies, monsters and parallel worlds. She's the author of the bestselling LOKI: A BAD GOD's GUIDE series, about the norse god Loki as a mortal child.
She lives in London with her wife Karen, her dog Buffy and a creepy puppet that is probably cursed.
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The tasks are simple and well structured with advice on what to look for when you code is wrong.
The book takes you through a series of exercises to construct a dungeons and dragons style game.
This book is ideal as a first step for any age, but is primarily aimed at children and we use the book and the exercises as father/daughter bonding, which we’ve both really enjoyed.
I would just like to leave to notes:
[1] In the 'snowflake drawing' exercise, don't save your program as 'turtle' as Python will then try importing your own program in place of the 'turtle' module.
[2] In this same exercise, the snowflake will not draw properly if you follow the instructions (!). The code that tells your turtle to go backward(120) should be in the next piece of code so you should write:
def snowflakeArm():
for x in range(0,4):
forward(30)
vshape()
def snowflake():
for x in range(0,6):
snowflakeArm()
backward(120)
right(60)
snowflake()
Doing this worked for me. This makes more sense, as the turtle has to draw the full snowflakeArm before going back to its start point. The way the book has it, the turtle draws a sort of hexagon instead. Working this out helped me better understand the program.
Hope this helps.
Also: In the Bat/Ball game, the box asking if you want to play again won't pop up. To fix this I used two lines of code I found in another book {Coding for Beginners, by Mike McGrath}
The lines of code go between the first and second lines at the start of your program, so you get this:
import tkinter
from tkinter import*
import tkinter.messagebox as box
import time
Doing this made the replay button pop up.
The programs are fun, with silly comments like "Nooooooo! The aliens have outnumbered us. All is lost." and "The dragon wakes up and eats you. You are delicious." It is quick and easy to get started with the coding and it builds up skills gradually. I feel sure it will give my child a good basic knowledge of Python before he starts this element of his GCSE.
Find it’s just right for my 10yo. Great style and engaging for kids. This is crucial as Python is a bit dry at first as kids move from the immediate visual rewards of scratch to a command-line based environment. Did a lot of research before buying and few books were as current or as engaging for beginning python. I’d commend this to anyone starting python.








