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Street Fighter V (PS4)

Find out more about Virtual Reality.

by Capcom
Platform : PlayStation 4
2.7 out of 5 stars 155 customer reviews

Price: £35.00
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Dispatched from and sold by SegaSykes.
PlayStation 4
Standard
  • Street Fighter V (PlayStation 4) Street Fighter V carries on the side-scrolling fighting gameplay of its predecessors
22 new from Â£33.04 1 used from Â£32.99

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Game Information

  • Platform: PlayStation 4
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: PlayStation 4 | Edition: Standard
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00ZEYZNHW
  • Release Date: 16 Feb. 2016
  • Average Customer Review: 2.7 out of 5 stars  See all reviews (155 customer reviews)
  • Amazon Bestsellers Rank: 310 in PC & Video Games (See Top 100 in PC & Video Games)

Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 12 years. For use under adult supervision

Product Description

Platform:PlayStation 4  |  Edition:Standard

Product Description

Capcom


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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 4Edition: Standard
The good -

Great gameplay with solid mechanics. V trigger and V skill are excellent additions to the game. Far faster and more offence oriented than street fighter 4.

Great diverse cast with more to come through dlc (Alex and Urien brilliant!) some great returning characters from the Alpha series. New characters are fun to play.

This is the only disc you'll ever need. No super or Ultra editions will be released. All of the dlc can be earned through in game currency. Completing the sparse single player offering will get you enough for the first few characters easily (real cash option is available if you're unfortunately time poor like me)

The bad -

Embarrassing lack of modes at launch. New modes will be added for free between March - June but at the moment the game feels unfinished.

Single player/casual offering is best described as dire. Genre staples like arcade mode and vs CPU are totally absent (lack of arcade mode is truly baffling)

The main story mode launches as a free update in June. The prologues that are there at the moment consist of 2 or 3 one round fights against a CPU AI which is set to very easy (and you cannot change the difficulty as that option does not exist) and a few poorly drawn cartoon slides rather than cinematic cut scenes. You unlock costumes for completing these - but you can't equip them because the store doesn't launch until March (oh and you have to pay fight money for them so not really an unlock at all!)

Tutorial is awful. New players will get nothing from it. In the face of excellent tutorials in other games (Blazblue springs to mind) this is pathetic.

You cannot earn exp or fight money offline.
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Platform for Display: PlayStation 4Edition: Standard
Ok. We all know by now how incomplete this game is, but lets look at the positives first. The gameplay is fun and as tight as ever, classic street fighter. That's about it though. This is basially a glorified demo selling for full price. No arcade mode or anything. Capcom has promised more will come but it's not good enough. We don't ask to pay for the game in installments, so why should we receive the game that way? It's not even dlc that's coming, it's basic game modes!. Capcom, for the past few years you have been on the verge of bankcrupcy, you have alienated so many loyal fans with how you have treated your most beloved franchises, you have pulled so much shady stuff with dlc, you're currently relying on remasters to keep you afloat, and THIS is what you give us? You clearly havent learnt your lesson. Overall, a solid game with good gameplay, but lacking the most basic of fighting game features.
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By Mark on 23 Feb. 2016
Platform for Display: PlayStation 4Edition: Standard
This is a tough game to review. At it's core, the mechanics are very, very good. Sadly, everything else about it is shallow or broken.

The menu's are basic. The music is generic. The single player content is virtually non existent. The AI (in the two modes available) behaves either totally inadequately or suddenly becomes Daigo Umehara. On the harder difficulty level (you have to do this in Training because you cannot adjust AI difficulty anywhere else) the AI will just keep walking at you and block anything you do to them with uncanny psychic ability. I've never seen SF AI do this in any previous iteration.

Currently (a week after launch), the servers are still not working properly. About 50% of my online matches suffer from varying degrees of lag. This ranges from short busts of slowdown to feeling like you're playing at turbo speed to having your opponent disappear and reappear elsewhere on the screen. Matchmaking can take an age too, I managed to play 15 rounds of Survival before getting a game. Games can be abandoned due to loss of connection to the server (always when you're winning a match too). I've quit playing the game several times because I became bored waiting to find a match.

This game is a massive disappointment. It doesn't even have the amount of content that launched with SFIV some seven years ago and the netcode isn't as good either. I'm sure the game will come good eventually, Capcom have plotted monthly releases of "free" DLC including Trials/Challenges, 8 Player Lobbies, Cinematic Story Mode and 6 additional characters (one per month from March through September). This is all content that should have been in the game at launch. As it stands, this is unacceptable.
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Platform for Display: PlayStation 4Edition: Standard
This game has been rushed out the door for various reasons (the most likely being that Capcom wanted SFV to be available in time for this year's competitive tournaments) and as a result is largely incomplete. The roster, game modes, music, CPU AI, general quality - all missing vast chunks to be filled in between March and September, if not later.

Assuming you have the means to receive all the future updates. And that Capcom will actually deliver them. And won't be tempted to charge for some of them, picking and choosing what's free to balance its annual accounts.

Make no mistake - like many AAA game releases over the past 2-3 years, this game is a test of how stupid the customer base is and how much developers/publishers can get away with before causing a backlash that translates into a significant loss of sales.

This game should be on sale for £25 and named "Street Fighter V - Preview Edition", but Capcom wants to see whether it can get away with selling it at full price with an empty promise of more to come.

If gamers keep letting companies get away with this behaviour, they’ll keep repeating it. Even worse – they’ll reduce the content and quality of day one releases until the inevitable day when customers are invited to partake in the privilege of buying the “license” for an as-yet nonexistent game, paying in advance for something that will be created later and kept purely digital so that the distributor is in full control of what the gamers get, when they get it, and at what time access can be cut off permanently so everyone is forced to move on and pay for the next version.

There’s a really simple way to help stop this downward spiral from continuing – just don’t buy the games made by companies engaging in this practice.
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Platform: PlayStation 4 | Edition: Standard