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Call of Duty Advanced Warfare Day Zero Edition (Playstation 4)
|Price:||£21.95 & FREE Delivery in the UK. Details|
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- Technological progress and military practices have converged with powerful consequences
- Private military corporations (PMCs) have redrawn borders and rewritten the rules of war
- Powerful exoskeletons enhance movement, verticality, strength, awareness, and speed
- Advanced arsenal and ability set include new equipment, technology, perks, and vehicles
- Choose between standard ammunition and directed-energy weaponry for new dynamics
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- BBFC Rating: Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
- Media: Video Game
- Item Quantity: 1
From the Manufacturer
A new era of combat
Call of Duty: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty: Modern Warfare 3), harnesses the first three-year, all next-gen development cycle in franchise history.
Call of Duty: Advanced Warfare envisions the powerful battlegrounds of the future, where both technology and tactic have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award-winning actor Kevin Spacey stars as Jonathan Irons – one of the most powerful men in the world – shaping this chilling vision of the future of war.
Power changes everything.
An advanced world
Call of Duty: Advanced Warfare takes place in a plausible future in which technological progress and today's military practices have converged with powerful consequences.
In this carefully researched and crafted vision of the future, private military corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war.
And Jonathan Irons, the founder and president of the world's largest PMC – Atlas Corporation – is at the centre of it all.
An advanced soldier
Powerful exoskeletons evolve every aspect of a soldier's battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialisation.
The introduction of this gameplay mechanic delivers enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed.
With the advent of the exoskeleton and newly advanced armour and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.
An advanced arsenal
Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare brings players into the battlegrounds of the future by boasting a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks, and vehicles like hoverbikes and highly specialised drones.
Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics; and with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.
Game modes and features
The exoskeleton system: Every soldier is equipped with an exoskeleton including a feature set that enables more tactical freedom than ever before. Boost Jump introduces verticality to the Call of Duty experience, allowing players reach high points quickly and navigate maps in new ways. Other new mechanics include Boost Dodge, Boost Dash, and reimagined melee.
Customisation and rewards: Inspired by the fan favorite 'Pick Ten' system, Create-a-Class gives players more options than ever before to customise loadouts for all styles of play. In addition to selecting all weapons, perks, and attachments to create a loadout, scorestreaks have been added to the mix for an extra layer of personalisation – and three extra slots.
Throughout multiplayer gameplay, players will earn Supply Drops, part of an all-new player reward system. Supply Drops contain items including weapon loot, character gear, and reinforcements.
All soldiers will now be fully viewable in multiplayer lobbies. Not only does the Virtual Lobby allow players to show off all of their custom weaponry and equipment, but it also allows them to select and evaluate enemies' loadouts while preparing for the upcoming match.
Power has a new name: Founded in 2035, the Atlas Corporation has experienced a meteoric rise to power under the control of its CEO, Jonathan Irons.
With unmatched resources and no citizens to fear, Atlas changed the face of war and the definition of power, becoming a lethal and effective asset to any country or cause that could afford them.
Welcome to 2054: The socioeconomic and military developments of the past 40 years have transformed the world into an unstable landscape teetering on the edge of global disaster.
As independent nations struggle to maintain control over their domestic issues, a new power rises. The Atlas Corporation, the world’s largest private military contractor, has surpassed all other countries to become the most powerful actor on the world stage. Beholden to no one, they serve only themselves and use seemingly unending resources to make power a private enterprise – a very profitable one.
Exo Survival co-op
Exo Survival is Call of Duty: Advanced Warfare's chaotic, fast-paced cooperative mode that pits you and up to three friends against increasingly challenging waves of enemies, ranging from soldiers and ASTs to dogs, drones, and more.
Players will start by choosing from three Exo tiers – Light, Heavy, and Specialist – each of which has pros and cons, catered to various play styles. As players progress from one level to the next, enemies will become increasingly challenging, and some will even have new abilities.
After completing each wave, the player will earn upgrade points allowing them to customise their character with new weapons, abilities, and attachments. Occasionally, a round will challenge the player to undertake an additional assignment, such as collect dog tags or diffuse EMP bombs, to earn bonus upgrade points.
Complete the task and earn the points, but fail to complete the task before the round is over and the player will face even steeper challenges in the next round. Jump into the fray with your friends, and see how long you can survive.
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Top Customer Reviews
Let's face it, Call of Duty is probably more renowned for the multiplayer side of things but the campaign has always been my favourite element of a Call of Duty game. Advanced Warfare's campaign revolves around Mitchell, the playable character, making the transition from common army grunt to super-soldier in the mega-power Atlas corporation. The campaign starts off a little slow but it picks up in the middle and the missions become more action-oriented and are more enjoyable on the whole. The story is nothing special and won't make you jump out of your seat but it still provides the traditional, action-packed ride that we have come to expect.
The story pacing is much better than Ghosts and the characters are far more interesting. Kevin Spacey's role as Jeremey Irons is great and he plays it really well because he commands the stage whenever he appears on the screen. You actually MIGHT just care what's happening to your main character in this one thanks to the story being delivered with more impact. Much like the previous games, the campaign is high-octane and very action-packed and I really enjoyed playing through it.
With the addition of your Exo suit, you can upgrade it at the end of every level to provide permanent bonuses to things like your reload speed, health, extra ammo and speed. No going to lie, this is pretty great for a CoD game because it's new and actually gives you something to play around with.Read more ›
Besides the campaign story mode you also get co-op mode and multiplayer. Coop is like horde mode and works with upto 4 players, essentially you get dropped onto a map and defend against waves of enemies, it's ok but doesn't add anything as your better off heading straight to multiplayer!
Multiplayer wise the game is far better than call of duty: ghosts, although that's not to say it's perfect as it isn't. The maps are far better in their design and layout compared with ghosts, weapons and kill streaks have changed for the better. To my surprise there is a loot system and you get money for completing small challenges during a single match like kill so many with grenades or get so many head shots ..etc... and then you get to spend the money on weapons or on your exo suit.
Yes that's right, you get to wear a specialised suit that can boost you in combat, the most obvious benefit is the boost jump function which does look and feels very titanfall-esk. Naturally being able to jump on roofs means the maps are now 3-dimensional in their design and certainly from the games I've played does reduce the amount of campers which is a good thing.Read more ›
The single player is certainly worth a spin. With some great visuals and set pieces its mostly the usual shooting gallery, but its fun nonetheless. A nice performance from Kevin Spacey helps too.
Overall if you enjoy an hour or two gaming an evening, but don't want anything too commital, this is a great game. With the usual solid multiplayer experience, with some new features to master, I thoroughly recommend it.
Firstly, I was debating not even getting this years game after what I personally found was an awful game in Ghosts (Multiplayer, I enjoyed the campaign). After seeing gameplays and trailers, I was even less convinced about this game. But all of that probably worked in my favour because I bought it anyway and had extremely low expectations.
My first impressions were that it was very bad, but having got used to the whole idea of exo suits and abilities, I'm slowly coming around to it. I'm enjoying it now and it isn't anywhere near as bad as I thought it was going to be.
I appreciate their efforts at trying to change things this year as even though there's still a lot of call of duty elements to the game, it's probably the least call of duty feeling game to date because of the whole jumping around etc. At first it took some getting used to and I simply wasn't enjoying it (I was enjoying the movement and jumping around while getting from A to B, but not when in a gunfight), but now it's okay.
The maps aren't bad, some nice ones on there, but they're all made very big and understandably so because of the exo suits making you get around so much quicker, BUT because of the maps being so big, many gun fights are long range, if not medium range. Very rarely are they close quarters unless you play extremely slowly and campy, which makes shotguns and many SMG's very useless. I find myself using the same 3-4 guns (all assault rifles) because you need them in order to not go 15-20 every game. I am starting to use other guns a bit more, but I still feel most guns are useless.Read more ›
Most Recent Customer Reviews
Great game, I liked the risk they took with it. Yeah I think it should be boots to ground but anyone that criticises the exo suits is probably just not that good at it. Read morePublished 2 months ago by DMA