FREE Delivery in the UK.
In stock.
Dispatched from and sold by Amazon. Gift-wrap available.
The Business and Culture ... has been added to your Basket

Dispatch to:
To see addresses, please
Or
Please enter a valid UK postcode.
Or
+ £2.80 UK delivery
Used: Like New | Details
Sold by ThriftBooks-USA
Condition: Used: Like New
Comment: All items ship from the USA.  Arrival time is usually 2-3 weeks. Almost in new condition. Book shows only very slight signs of use. Cover and binding are undamaged and pages show minimal use. Spend Less. Read More. Your satisfaction is guaranteed.
Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 3 images

The Business and Culture of Digital Games: Gamework And Gameplay Paperback – 6 Apr 2006


See all 6 formats and editions Hide other formats and editions
Amazon Price
New from Used from
Kindle Edition
"Please retry"
Paperback
"Please retry"
£25.99
£18.11 £3.28
Note: This item is eligible for click and collect. Details
Pick up your parcel at a time and place that suits you.
  • Choose from over 13,000 locations across the UK
  • Prime members get unlimited deliveries at no additional cost
How to order to an Amazon Pickup Location?
  1. Find your preferred location and add it to your address book
  2. Dispatch to this address when you check out
Learn more
£25.99 FREE Delivery in the UK. In stock. Dispatched from and sold by Amazon. Gift-wrap available.
click to open popover

Frequently bought together

  • The Business and Culture of Digital Games: Gamework And Gameplay
  • +
  • Developer's Dilemma: The Secret World of Video Game Creators (Inside Technology)
  • +
  • The Aesthetic of Play
Total price: £67.02
Buy the selected items together

Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone

To get the free app, enter your mobile phone number.


Product details

Product description

Review

"Fusing digital technologies and cultural creativity, exploiting global networks of production and distribution with little regulation and embodying the liberal ideas of individual choice and agency, digital games seem to epitomize global post-industrial neo-liberal cultural products. Kerr finds reality a bit more complex. For all their globality, she says digital games must still attend to local cultural practices, tastes, and social structures if they are to succeed across the major markets. She set out to establish just how global and new digital games are, and to assess the findings in terms of previous media and social theories." (Reference & Research Book News 2006-10-10)

"I was intrigued by the behind-the-scenes information, as the book is riddled with interesting facts only those in the digital game industry know. Kerr offers a large amount of information . . . this is a timely book that contributes much to the understanding of video games and the culture associated with them." (Eric K. Cooper Contemporary Psychology: APA Review of Books 2006-10-30)

About the Author

Aphra Kerr is Research Fellow at the Centre for Media Research at the University of Ulster and was previously Research Fellow at the Centre for Society, Technology and Media at Dublin City University

Customer Reviews

There are no customer reviews yet.
5 star
4 star
3 star
2 star
1 star