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Brothers in Arms: D-Day (PSP)
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- Platform: Sony PSP
- PEGI Rating: Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
- Media: Video Game
An immersive WW2 shooter for PSP with gunfights that require plenty of thought. -- Games Master
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Top Customer Reviews
I haven't played any of the console versions of this games so it was entirely new to me. I'd just finsihed Medal of Honor Heroes and I was looking for something along the same lines. Well Brothers in Arms: D Day came as a bit of a surprise. I took the same Gung-Ho approach that I'd used in Medal of Honor and was dead within minutes.
Bothers in Arms is a lot more realistic. You only live once. No health packs. When you're dead it is back to the last check point (quite frequent so don't worry on that account). This game is all about strategy and patience. The levels are well designed, it has good graphics and the controls are spot on. The sound effects are really good if you've got headphones on. You really get the sensation you're actually there.
During the whole game I only experienced one problem when a couple of the soldiers under my orders just refused to budge so I had the delicate task of finishing the level on my own, which in this game isn't always that easy when you want to flank a machine gun post. But apart from this very minor problem I didn't encounter any framerate problems or glitches
Buy or not to buy. It is one of those games you got to stick with it to really enjoy it. So I'd have to say if you've got the patience go for it, if you haven't then this game isn't for you.
BIA D day, has all the makings of a very good game.
The graphics are ambitious and overall very nice. Easily comparable
to moh heroes. They wouldn't look bad if they were on ps2.
The sound is not bad. Not as good as moh heroes though.
The gameplay is different in the way that it is squad based and tactical
rather than run 'n' gun, like other fps's. I think that the tactical
gameplay works very well on the psp, and is really fun to play.
The AI of the enemy and your fellow soldiers is very impresssive.
On the odd occasion your man does not go where you tell him to go, but
usually it is really good. the enemy reacts just as you expect and will
not charge at you if you are firing at them. Instead, they will use cover
and the red blob appears above them, if it is grey, then they will not
come up and take pot shots at you. If you shoot in their direction
they will not leave cover. If the blob is red then they will
happily shoot you. Although so far I have praised the game greatly,
it does have a certain aspect that really destroyed the whole experience
for me. That aspect is the controls. They are useless. Would you believe
that you cannot even look up or down with your gun out, unless you are
looking down the iron sights. Its a shame that after MOH Heroes showed
us that an FPS can actually work on the psp, ( by using triangle,
square, O, X, for looking, and analogue stick for moving, which works
surprisingly well, by the way) They make this game, which really doesn't
work.Read more ›
The PSP verion is pretty much the same as the games on the PS2 with simialer levels and the same style of gameplay.
The one thing that lets this game down is the control system which is incredibly hard to get use to.
Call of duty and Medal of Honor have created a suitable FPS control system for the PSP, something that Brothers in Arms doess't take advantage of. The controls are very tricky making the game painfully difficult in places.
I certainly prefer Medal of Honor Heroes 1 & 2 and Call of Duty Roads to Victory.
Most Recent Customer Reviews
The game was in a brilliant Condition.
I was very happy with my Purchase.
Arrived quickly and safely. It is in good condition and is all that it claims to be.Published 15 months ago by Bri
i bought this a couple of years ago. and i played. and i thought it was very hard and i did'nt understand the controls. so i have played recently and i thought it was brilliant. Read morePublished on 4 Mar. 2011 by George Dunn