Blender Production: Creating Short Animations from Start to Finish Paperback – 20 Aug 2012
|New from||Used from|
- Choose from over 13,000 locations across the UK
- Prime members get unlimited deliveries at no additional cost
- Find your preferred location and add it to your address book
- Dispatch to this address when you check out
Frequently Bought Together
Customers Who Bought This Item Also Bought
Enter your mobile number below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
Getting the download link through email is temporarily not available. Please check back later.
To get the free app, enter your mobile phone number.
About the Author
Roland Hess is the leading expert on Blender. He is one of a handful of people who has been involved with Blender since its inception, and is a key voice in the community. Hess brings a unique perspective to Blender instruction that bridges the difficult gap between technical knowledge and artistic expression. Hess wrote Focal Press titles: Animating with Blender (2009) and Tradigital Blender (2011)
What Other Items Do Customers Buy After Viewing This Item?
Top Customer Reviews
I would recommend this to any Blender user if they want to make an animation no matter how short or simple. The book itself reads very well. It's written in an easy to read way and has loads of illustrations (screenshots) to help and show examples.
Worth the £16 paid? Definitely. As it is very thorough. hell... yeah it is! Especially if you're serious about animation and want to do a good job! It starts from the very beginning - planning your story. right through creating story boards, pre-visualisations, right through file management, animating, sound recording, compositing, you name it. If you have to do anything during producing an animation - it is included in this book.
The book takes the reader from the start of the project, encouraging them to develop the story, keep the size and scope of the story and therefore the project small (especially if this is your first project and you are working alone). It then feeds in to the storyboards and how best to use Blender (the free Modeling, Animation and more tool) to display the storyboards and create a master file.
While the book does touch on modelling, texturing and animation, it only talks about this as an overview. It does not try to teach you how to model or animate your characters as it is beyond the scope of the book. Instead it focuses on planning how and what to model, making decisions based on the view from the storyboards and finding the balance between getting the work finished and delivered on time and create a beautiful model that will never get rendered off your computer.
Guiding you through this process is a small project that Mr Hess uses as an example, providing you will all of the raw source files to follow along or even use the same characters and produce your own version on the animation short.
His final animation can see seen on YouTube here (https://www.youtube.com/watch?v=ETapmy6XF0w).
I am very pleased with the book and have learnt a lot from reading it. While I am still in the early stages of my own book, I know that I am going to be scanning back over the book and checking sections as a enter each new phased of the development process.Read more ›
It's an absolute requirement for any Blender user (or anyone who wants to create an animation short, the knowledge is very handy to have - although this is software specific), and will help out anyone beginning out, or who are advanced!
Look for similar items by category
- Books > Art, Architecture & Photography
- Books > Computing & Internet > Digital Video
- Books > Computing & Internet > Software & Graphics > Graphics & Multimedia > Animation & Multimedia
- Books > Computing & Internet > Web Development > Web Design > Web Graphics & Animation
- Books > Music, Stage & Screen > Film > Production & Technology > Computers & Film