Top critical review
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Challenging but Enjoyable
on 14 November 2007
The first thing to point out about Blazing Angels on the Wii is that it has not been developed specifically for Nintendo's platform. This means that whilst the controls do make use of the Wii's wireless motion detector interface, the manner in which they do so is not perfect. In fact after trying various options I found that the best way to play the game is with a combination of the Wii controller in motion sensitive mode to 'fly' the plane, and the nunchuck to control weapons and speed.
So if you are looking for a flight simulator that makes the most use of the Wii's unique features Blazing Angels is not that game. It tries hard but still falls short.
That being said, it is still a fun game. Placing you in the role of a WWII fighter pilot (American, but then you can't have everything) it offers you a variety of gaming options, from campaigns that combine aerial combat and bombing missions to straight arcade style dogfights.
Being on the Wii the graphics certainly aren't photorealistic, but their good enough for this sort of game, and the controls are intuitive enough to be easy to master. Actually mastering the game on the other hand, is an entirely different matter. This is certainly no push over, and it takes some practice in the air to get anywhere in either the campaign or arcade options.
Still, practising is half the fun, and there is a real feeling of reward when you do finally master a manouver and blast your target out of the sky. And who doesn't enjoy blasting enemy planes out of the sky. For that thrill alone this is worth the money.
Are there any real niggles. Well, the constant 'chat' from your wingmen gets pretty trying, but you can turn them off so that's just a minor whinge. More frustrating is the fact that whilst in campaign mode there are regular 'checkpoints' that you can restart at if you crash out during gameplay, you cannot save a game until you reach the end of a specific campaign. This means that you cannot stop half way through a successful campaign to do something else and pick up from the same spot later. When you get through three checkpoints, need to take a break and then have to restart from scratch it becomes a bit tiring.
Still if you want just a quick blast 'em session then you can always try the arcade option that simply involves blowing planes from the sky. This is the most accesible and fun part of the game. Its certainly the option I choose most often, not having the time or patience to win a whole campaign.
So overall Blazing Angels is not perfect, neither in terms of the use it makes of the Wii's features or in its own right as a game. Still, its fun, entertaining and allows you to play WWII flying ace. For those factors alone I would recommend it.