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Bedlam Audio CD – Audiobook, Unabridged

3.7 out of 5 stars 141 customer reviews

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Product details

  • Audio CD: 12 pages
  • Publisher: Whole Story Audiobooks; Unabridged Audiobook 12CD edition (7 May 2013)
  • Language: English
  • ISBN-10: 1471230465
  • ISBN-13: 978-1471230462
  • Product Dimensions: 15.1 x 2.6 x 13.8 cm
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (141 customer reviews)
  • Amazon Bestsellers Rank: 2,527,503 in Books (See Top 100 in Books)

Product Description


Warm, funny, excellently violent and highly recommended. Game on (SCIFI NOW)

Brain-tickling . . . It is a genuinely engrossing, amusing and intelligent novel. (GUARDIAN)

Riddled with sci-fi in-jokes, humorous bathos and top-notch creative profanity . . . BEDLAM - both a jovial satire and a geeky celebration of gamer culture - is enthralling fun (FINANCIAL TIMES)

Back to his visceral, vicious, jaw-dropping, jobby-on-the-mantlepiece best (SCOTTISH DAILY EXPRESS)

Full of explosive action - but there are hilarious jokes and proper thoughtful sci-fi too. A gem (THE SUN)

A fascinating, fast-paced but thoughtful blend of science fiction and techno-thriller (Iain M. Banks)

Funny jokes, characters you can empathise with and devastatingly employed swearwords (Ed Byrne)

Brookmyre hits another high score with this brilliant, fast-paced nightmare (Charles Stross) -- Dieser Text bezieht sich auf eine andere Ausgabe: Hardcover.

Book Description

Christopher Brookmyre over-clocked and hardware-accelerated, this is The Hitchhiker's Guide to the Galaxy for a new generation. -- Dieser Text bezieht sich auf eine andere Ausgabe: Hardcover.

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Customer Reviews

Top Customer Reviews

Format: Kindle Edition Verified Purchase
I got this delivered to my Kindle on the day it came out and was very excited to read the new CB novel. However within the first few pages I was getting rather confused - it was not what I was expecting. I just was not sure what world I was in or what the heck was going on - a bit like the main character! As I had no reference point, I was not sure whether or not to continue but as I love Mr Brookmyre's works, I figured that I would go with it and see where it took me. Very glad I stuck with it - after the first few chapters you get a sense of the world that the characters are living in and then you get sucked out into "Meatworld" to get the back story. By about halfway through, I couldn't put it down and ended up reading until 3am to get it finished (I didn't want to go to sleep until I knew what was going on). It is actually classic CB but the beginning of the novel throws you a bit. The concepts that are developed really get you thinking and scarily will probably come true in the next few decades - hopefully the controls that are adopted in fiction will be adopted in reality. However I will not hold my breath! I really enjoyed this novel and have only knocked a star off because of the beginning - which felt like a bit of a slog to start with. It also took me back to my youth - I am not a gamer but did play Jet Set Willy (ZX Spectrum game that features along with a number of computer games) and was taken back to the days of yore when getting through the levels seemed to be the most important thing in life! So I can wholeheartedly recommend it, if you have enjoyed Christopher Brookmyre's books before - you will enjoy this one too.
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By D. Harris TOP 1000 REVIEWERVINE VOICE on 9 Feb. 2013
Format: Hardcover
I have a feeling this is going to divide Brookmyre's fans (again). It's a full blooded science fictional story, akin to last book but two Pandaemonium rather than the more recent "straight" crime fiction. Indeed, there's a case for saying that in narrative terms, this book picks up almost where Pandaemonium left off - with a character flung unexpectedly from this world into another reality, albeit that of a video game rather than a parallel universe.

So begins a breakneck narrative as Ross, a browbeaten Scottish techie with a Dilbertish outlook, tries to find out what has happened and how he can get back to familiar, damp Stirling and his girlfriend Carol. He soon discovers that there's more going on than a simple brain scanner accident, and that events inside and outside the game are threatening its reality: a Corruption is spreading...

It is an exciting story, interspersing chases, combat, philosophy (are we all in a simulation?) and ethical debate (if the simulated inhabitants of a game are sophisticated enough, does that make them human? If so, what rights should they have?) The plot is intricate and, for the first half of the book, pretty baffling, turning on a few unexpected reveals which it would spoil to say much more about. But everything does become clear in the end (perhaps there is a bit too much exposition in the final 20 pages or so) and - no surprise - it turns out to have been very deftly put together.

I enjoyed this book.
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Format: Kindle Edition Verified Purchase
With a few reviews now present, it's unlikely anyone will buy Bedlam expecting a novel in the style of the 'Jack Parlabane' series and similar for which the author is probably best known.
When he began a more traditional detective series (Where the Bodies are Buried) it caused some consternation amongst a number of regular readers, and his most recent other book (Pandaemonium) was also criticised for being different.
Well those who disliked those books for being different won't be happy here. This is a straight sci-fi novel, but with enough of the Brookmyre politics and wit present to be clearly identifiable. There are several of superb one-liners (not quoted here because of the naughty words) which would fit in any of the previous books, and a whole section devoted to criticising the Daily Mail, so it's on comfortable ground for those of us who've enjoyed all his previous books.
So, what we have here is a well executed, pretty much straight down the middle sci-fi novel. It's a clever premise, one explored in other books of recent times by other authors, but which comes with a clear knowledge of the computer games universe which the book inhabits. It's familiar reading for anyone who's played any of the leading games of the last 25-30 years.
Personally, I found it a little hard going at the start, but it was well worth sticking with. It does all make sense eventually, and I for one didn't see the eventual outcome at all.
Hats off to Christopher Brookmyre for tackling a new genre - for me it rates as a success attempt, and I'd be happy to read more.
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Format: Paperback Verified Purchase
As a longtime, avid gamer myself (PC, natch) reading this book was a no-brainer. But I was cautious. I went into the experience without too many expectations and came out of it without having been surprised. There’s nothing especially bad about BEDLAM, but neither is there anything notably good about it. Basically, it’s an underwhelming cat-and-mouse adventure that’s about twice as long as it needs to be. The ultimate premise of the story is intriguing although not original (a short-lived, spin-off TV show from 2010 particularly comes to mind -- I won’t name it as it might act as a spoiler) but Brookmyre invests most of his energy in the game-hopping manoeuvres that occupy the bulk of the book and when the final revelation comes it feel almost like an afterthought. His prose is transparent (which is not necessarily a criticism, although I did find it bland) but his humour is too laddish and in-your-face for my liking (I prefer a more subtle, nuanced wit). He also has a habit of name-drops game titles for no real reason other than to bolster his already obvious gaming credentials. This is a disappointingly forgettable book centred around gaming, and, much like the clutch of movies based on video games, it doesn’t do the medium justice. And that’s a shame, because there is the potential for a better book to be written about this subject. The question now is, shall I try the BEDLAM game?
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