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One Night Ultimate Werewolf

4.8 out of 5 stars 98 customer reviews

RRP: £22.33
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  • Each player gets a unique role: A Werewolf, Seer, Troublemaker, or another, all with special abilities
  • After a secret night phase that includes changing roles, players have just 5 minutes to find a Werewolf
  • Includes a free iOS/Android app that makes playing incredibly engaging and addictive
  • May be combined with One Night Ultimate Werewolf Daybreak and One Night Ultimate Vampire for epic battles
  • 3-10 players, Ages 8 and up

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Frequently bought together

  • One Night Ultimate Werewolf
  • +
  • Bezier Games One Night Ultimate Werewolf Daybreak Board Game
  • +
  • Bezier Games One Night Ultimate Vampire Board Game
Total price: £54.54
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Product information

Technical Details
Item Weight218 g
Product Dimensions3.8 x 17.5 x 13.3 cm
Manufacturer recommended age:8 years and up
Item model numberONUWBEZ
Main Language(s)English
Number of Game Players3-10 Players
Number of Puzzle Pieces1
Assembly RequiredNo
Batteries Required?No
Batteries Included?No
Remote Control Included?No
  
Additional Information
ASINB00HS7GG5G
Best Sellers Rank 719 in Toys & Games (See top 100)
Shipping Weight240 g
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available9 Jan. 2014
  
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Product description

Product Description

One Night Ultimate Werewolf is a fast-paced game where everyone gets to be a different role. In the course of only one night and the following morning, the players will determine who among them is a werewolf...hopefully. One Night Ultimate Werewolf is a microgame of the party game Ultimate Werewolf that doesn't need a moderator. There's no elimination, and each game lasts about 10 minutes.

Box Contains

16 player cards
16 player tokens
Rulebook

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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

By oniony TOP 500 REVIEWER on 19 Sept. 2015
Verified Purchase
I was a bit hesitant to buy ONUW as it's a very different game than most other the tabletop games I own. It's not a boardgame (there's no board) but neither is it a card game really, despite it having cards. This is social bluffing game: a party game if you like. It's all about trying to get glimpses of what each other player's role is without giving too much detail away, in case you discover your own role has been switched in the night and have to make allegiences with the other side.

The set is not essential as you could write roles on a regular playing cards or, as I initially did, make your own set by drawing some characters onto some stiff card. The DIY approach works fine (until they become dogeared) and is great for seeing whether this game works for your group. I found it to work tremendously well with my kids so I decided to buy the official set, which is great. The role cards are pretty thick, boardgame chit card rather than playing cards, which makes them much easier to pick up in 'the night' without making much noise. It also includes a set of role chits that are useful for advertising to everyone exactly what roles are in play (as it's easy to forget what these are when you're trying to lie). The artwork is fun: the characters are comical but have a playfully dark air about them and really help to get the theme going.

But what really propels this game to a new level is the free Android and iOS app that Bezier Games have made available. This app make it unnecessary for a player to be the announcer and instruct the night roles to do their stuff: the app does it for you and tremendously well too. The dramatic music and the voices really set the mood.

Anyhow, ONUW is a great game.
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This is probably the best of the "Werewolf" range of games. This review assumes you know something about secret identity games...

ONUW is for 3-10 players (6-8 is sweet spot). Each player is given a secret role, from "Good guys" (Villagers, Seer, Troublemaker, Robber, etc...) or "Bad guys" (Werewolves or Minions) or the lonely Tanner (who wins if he gets killed!).

They all close their eyes, while one player (or better still - the FREE APP on Andoid/ios) gives instructions to different roles, who then perform secret night time actions. These actions may be swapping 2 cards, or looking at another player's card, or finding out who your fellow werewolf might be (sometimes you are on your own, werewolf!)

Then everyone wakes up and together the villagers must seek out and kill at least 1 werewolf (after 10 mins discussion max!). If they killl a werewolf (by vote) the village win. If not, the werewolves win. There are some changes to these conditions, if certain mixes of roles are in play.

IT IS A LOT OF FUN - AND IT GETS BETTER THE MORE TIMES YOU PLAY IT - AS THE "META-GAME" DEVELOPS, AND YOU DISCOVER
(a) How different people play their roles and
(b) How different roles allow for interesting play styles and strategies...

What makes this game so great is that it takes place over just one night of the werewolf village game. Players need to share information about who did what in the night, but THEY DARE NOT REVEAL ALL THEY KNOW AT ONCE, for fear of being outed as a werewolf - OR - discovering that they are now a werewolf (when they were not yesterday).

This game encourages everyone to play subtly.
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If you've played any social-deduction games like Werewolf or The Resistance then all you need to know is that this condenses the experience into about 6 minutes with all the fun and much less of the stress. It's a fantastic game that can easily be played as an opener to an evening, a filler, or even repeatedly throughout the night. It can also be played from 3-10 players which is going to suit most gaming groups.

If you don't know what I'm talking about then let me elaborate..

In 'ONUW' each player is given a card with a secret role that they don't show anyone else. These are essentially split into two teams: Werewolves and Villagers. At the beginning of the game, everyone will close their eyes and then a series of instructions will be given to everyone (either through a moderator or !USE THE FREE APP!) that enable people to perform unique abilities. For example, the Werewolves will open their eyes and see who each other are.. assuming there are any. Unique characters such as the troublemaker (a villager) will get to swap two people's cards without looking at them. Then, after everyone has performed their roles in secret, everyone open their eyes and a timer of 5 minutes begins. At the end of that time, everyone votes to kill someone else at the table. The person with the most votes dies (in ties both people die) and if a Werewolf is killed then the Villagers win. Werewolves win if a villager is killed instead.

So, going back in time to when that 5 minute timer began, we discover the meat of this game. Everyone at the table has a piece of information: who they were originally and what they did 'at night' (during the closed eyes period). But what this game should probably be called is "Alibis" as this is how the game will be won or lost.
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