Final Fantasy IX (Platinum)
- 8 unique characters that use a variety of weapons, magic and abilities
- A magical world with superbly detailed pre-rendered environments
- Almost one hour of seamlessly integrated full motion videos
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- Platform: PlayStation
- PEGI Rating: Unknown
- Media: Video Game
- Item Quantity: 1
Brahne, the evil Queen of Alexandria, is using highly advanced magical weapons to terrorise neighbouring kingdoms. Players follow a group of bandits, knights and magicians as they try to foil her plans. The heroes quickly learn that her wicked doings are part of a much larger plot, and as they progress, they learn about the sinister motives of a powerful sorcerer named Kuja.
More than 30 million copies of the Final Fantasy franchise have been sold, making it one of the bestselling video-game series ever. This edition offers new characters and 3-D environments, plus a rich story line--one of the hallmarks of the series--as well as a new point-based spell-casting system and an item-based ability-learning system.
As with the other games in the series, Final Fantasy IX has the ability to grab your attention from the time you fire it up until the last boss is put down. Previous entries into the game's lineage took a more dramatic cinematic route to do what a role-playing game does best--tell a story. That style led to some complaints from headstrong fans and role-playing gamers alike. In response to this, while not sacrificing what new technology they've built into the series, SquareSoft has backtracked a bit. To put it simply, they've gone back to their roots.
But even players with no experience in this series can pick this up as a new game. Final Fantasy IX's story follows a group trying to stop Brahne, the evil Queen of Alexandria, in her quest to rule the world. Zidane, a skilled thief, teams with a young mage, a royal knight and a princess, who all soon discover that the queen's threats are fronting an even more sinister plot involving a powerful sorcerer named Kuja. It's your job to control the eight playable characters--each of whom begin the game with one weapon, one piece of armour and one special power--and to uncover Kuja's motives before he carries out his deadly plan.
The game's opening sequence sets the stage for what's to follow and, as we've come to expect from the CG wizards at SquareSoft, what is an utterly amazing visual scene. Long-time fans will revel in SquareSoft's decision to return to the disproportional-character look of the past.
Like VII and VIII, Final Fantasy IX uses the ATB (Active Time Battle) system. With each character learning the abilities and commands appropriate to his or her job class.
An Active Time Event (ATE) lets you see events that are happening elsewhere. For example, while you are controlling the main character in a town, you can view what the other characters are doing in another part of the same town. This function provides additional information and behind-the-scenes details about the story and the characters.
The game's visual splendour touches even the most ordinary scenes, such as shadows in the street alleys and the mazes of cobblestones. Final Fantasy IX's colour palette does a remarkable job in creating interest on every single object, location and person.
This will be SquareSoft's last venture on the PlayStation for the Final Fantasy Series, with its awesome graphics, a good story, and random battles that reveal curious bits about each character, Final Fantasy IX is an epic adventure that'll have long-time fans of the acclaimed series beaming with pride and joy. As for everyone else who has yet to experience the Fantasy, now is the time! --Stuart MilesSee all Product description
Top customer reviews
This game captures some of the old FF magic that the newer games appear to have lost. Alright, the progression onto PS2 with FFX was okay. The graphics were stunning, the music far superior in many respects, and (of course) the fact that all speech is actually heard as well as portrayed on the screen was a major bonus. On the other hand, a little bit of the magic was lost for me then, which was further exacerbated with the complete disaster of X-II.
And then we go the other way. FFVII was, there is no doubt about it, a fantastic game. It was the first of its time, and the first 3D FF game, with all new materia and characters. While many think that this is a bonus, it could also be seen the other way - that square used FFVII a bit to find their feet for the ones to follow. I never really got into the materia system like I did for the system in IX. Similarly, in FFVIII, I was annoyed by the complexity of the guardian forces (although I now see this is a work of genius). But enough about the other games - FFIX.
It was the first FF game I ever played, which does partly account for the biased nature of my review. However, there are other reasons too. It is probably one of the easiest FF games to get to grips with, and while it's not too easy, it is definitely much easier in many parts than the other major FF titles. The method of equipping armour and learning abilities appealed to me, and certainly makes for a more complete and rounded abilities system; once you've learned an abilty, it's there forever. I also quite liked what some other reviwers didn't: that the characters were all varied and from different walks of life, although Vivi was (and still remains) my clear favourite. The card game is brilliant fun too, if slightly annoying, as are the mognet and chocobo sidequests. The music is, as far as the first few FF games go, inventive and catchy too.
Remembering that the game was released many eons ago on the original PS, the graphics are amazing, with some absolutely STUNNING cinematic sequences; it is seriously almost worth playing the game just to watch them. Contrary to many viewers' opinions too, I didn't find the game to be too short. Not that I've ever tried it, but it is possible to get 80% of the way through in 12 hours (in a possible "sidequest", but I won't spoil it for you), although in no way do you experience the game as a whole. Going and doing the entire game, sidequests, abilities et al took me well over 100 hours, although admittedly I do like to wander around, redoing bits I've already done. I could go on about the game forever, but for the sake of your sanity, I'll stop.
As a final point though: don't get me wrong, I do love the other FF games, but this is the only one I have repeatedly played, over, and over again. If you have yet to experience the Final Fantasy magic, I would recommend starting with this title, as it is easier to get to grips with than its predecessors =0)
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