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Alhambra Board Game
|Price:||£36.12 FREE UK delivery.|
- 2-6 players
- recommended age: 8+
- 60 min playing time
Warning: This product belongs to the category of Costumes and Accessories
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|Sold By||Games Lore Ltd||Amazon.co.uk||Amazon.co.uk||Amazon.co.uk||Amazon.co.uk||HoRaKl|
|Age Range Description||—||8 years +||7 years +||8 years to 18 years||10 years +||8 years +|
|Are Batteries Needed To Power the Product or Is This Product a Battery?||No||No||No||No||No||No|
|EU Toys Safety Directive Age Warning||Not suitable for children under 36 months||No warning applicable||Not suitable for children under 36 months||Not suitable for children under 3 years. For use under adult supervision||Not suitable for children under 36 months||Not suitable for children under 36 months|
|Item Dimensions||9.86 x 17.78 x 25.4 cm||29.84 x 29.84 x 7.62 cm||19.05 x 6.68 x 27.3 cm||17.78 x 9.52 x 25.2 cm||8.6 x 12 x 1.7 cm||7.62 x 29.46 x 29.46 cm|
|Number of Players||2-6||2-5 Players||2 to 5||2 to 6||2-4||2-4 players|
This product is subject to specific safety warnings
Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA. The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their "native" currency. With their help towers can be constructed, gardens laid out, pavilions and arcades erected and seraglios and chambers built. In Alhambra, players are acquiring buildings to be placed within their Alhambra complex. The money in Alhambra comes in four different currencies and is available in the open money market. The 54 buildings of six types become available for purchase in the building market four at a time; one building is available in each of the four different currencies. On a player's turn, a player may 1) take money from the open money market, 2) purchase a building from the building market and either place it in his Alhambra or reserve, or 3) engage in construction and re-construction projects with buildings that have been placed in the player's Alhambra or reserve. The game rewards efficiency, as when a player purchases a building from the market for the exact amount of money, the player may take another turn. Players with the most buildings in each of the six building types in his Alhambra score in each of the scoring phases, and points are awarded for players' longest external "wall" section within their complex. The game ends when the building market can no longer be replenished from the building tile supply, and there is a final scoring, whereupon the player with the highest score wins.
6 Starting Tiles;54 Building Tiles;1 Building Market;1 Scoring Board;12 Counters (2 each in 6 different playing colors);108 Money Cards (27 each in 4 different currencies);2 Scoring Cards;6 Tile Reserve Boards;1 Bag;1 Set of Rules
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Like many I spend most of my time playing two player (my wife) so playability as a two player game is always a major factor when considering a board game. This one has a variant including an imaginary 3rd player called Dirk which works well and doesn't feel convoluted.
I must also give a big shout out for the organisation tray that comes with it. I'm a bit geeky when it comes to organisation of my games and this is by far and away the best "in box" organisation tray I've seen. Allowing you to separate out all the expansions and therefore add and take them away at will.
All in all, big thumbs up for this one especially given the amount of stuff you actually get for your money.
Great if you like 'cards as currency' like Ticket to Ride and tile placement like in Carcassonne. Good all around german-style game with good replay value.
I play this with my children (6 and 9) both enjoy it and both ask to bring it out at times when we are going to play a game.
The cards and boards are durable and it has multiple language instructions inside (so ignore people claiming it is the German version) the game is language neutral.
An average game lasts around an hour and while it can be fun playing with 2 players more makes a better game.
Alhambra is a 2-6 player game in which each player must build their own sprawling palace complex with the goal of outscoring your opponents in the three rounds of play. Each player's palace is constructed out of tiles and each starts off with a centre fountain tile to construct out from. Each building tile you expand on your palace is in a particular colour (Blue, Brown, Red, White, Green and Violet). The person at the end of the round with the most tiles of a particular colour gains points, with each colour worth a different scale. These tiles can also have walls. At the end of each round players also score points based on their longest continuing wall around their palace. You must be able to travel to each tile unobstructed from your centre fountain however, and with the variety of tiles and wall shapes that is often harder then it sounds because of how you gain tiles.
"How do I get tiles?" I hear you cry. On each players turn they can do one of several things. Firstly they can buy tiles from the centre board. This board contains four spaces in which building tiles are pulled randomly from a bag between turns. This often means pieces on the board may not be the colour you want, though you can buy them and hold them in reserve to swap into your palace structure later but this costs a turn.
Secondly they can get money. Money in this game are on playing cards. Each card has a value and one of four colours (Gold, Bronze, Green and Blue) each of which correspond with one of the tile slots on the centre board. You can only spend that colour money, on that particular tile space. I love this mechanic as it makes for some fairly tough decisions in taking money as you're essentially planning ahead on what to buy which can be ruined easily by your opponents. If you buy a tile using the exact money for the cost of the tile in any amount of cards you get to take another turn (buy another tile, take money, swap a reserve piece) which is really key to gaining an upper hand and score the most each round.
That's essentially the whole game. It ends either when all the rounds are over (hidden at set points in the money pile) Or when all the palace tiles are used up. The game is very easy to learn yet plays differently every time due to the random nature of the tiles and how the walls lead you to build your palace. It's a pretty light game but there is enough strategy in choices to keep even the more hardcore gamer smong your group fairly entertained.
The production values are pretty solid overall. The tiles are strurdy and thick and all the iconography is clear and easy to understand on both the tiles, boards and cards. The cards aren't of the best quality, they aren't thin or anything, they're quite sturdy in fact but the texturing on them isn't brilliant, about the only negative about the whole game I can think of and that's only nitpicking at best.
"Should I buy this?" You ask. At around £20 this is a steal.
+ Easy to learn.
+ Money mechanic is pretty unique.
+ Decent production.
+ Great value for money.
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Most recent customer reviews
Great game - lots of fun and action