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Eclipse Board Game
|Price:||£54.49 & FREE Delivery in the UK. Delivery Details|
|You Save:||£15.50 (22%)|
- The shadows of the great civilizations are about to eclipse the galaxy
- A game of Eclipse places you in control of a vast civilization
- 30 minutes per person playing time
- 2-6 players
- Ages 14+
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|Age Range Description||14 years +||—||14 years to 18 years||10 years +||10 years +||—|
|Are Batteries Needed To Power the Product or Is This Product a Battery?||No||No||No||No||No||No|
|EU Toys Safety Directive Age Warning||Not suitable for children under 36 months||Not suitable for children under 36 months||Not suitable for children under 3 years. For use under adult supervision||Not suitable for children under 36 months||Not suitable for children under 36 months||Not suitable for children under 36 months|
|Item Dimensions||8.89 x 27.94 x 40.64 cm||59.05 x 10.79 x 29.84 cm||10.16 x 30 x 37.01 cm||21.84 x 30.48 x 4.32 cm||28.58 x 7.62 x 28.58 cm||20.32 x 9.21 x 28.26 cm|
|Number of Players||2 to 6||3 to 6||1 to 5 Players||2-4||2 to 7||6|
This product is subject to specific safety warnings
The galaxy has been a peaceful place for many years. After the ruthless Terran-Hegemony War (30.027-33.364), much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Counsil was formed to enforce precious peace and it has taken many courageous efforts to prevent the scalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Counsil itself. Old alliances are shattering and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable. Only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule?
84 plastic miniatures 300 wooden parts over 300 tiles 7 boards 18 dice 2 cloth bags And more...
From the manufacturer
The shadows of the great civilisations are about to eclipse the galaxy.
The galaxy has been a peaceful place for many years. After the ruthless Terran–Hegemony War (30.027–33.364), much effort has been employed by all major space-faring species to prevent the terrifying events from repeating themselves. The Galactic Council was formed to enforce precious peace, and it has taken many courageous efforts to prevent the escalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Council itself. Old alliances are shattering, and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable – only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule?
What is Eclipse?
Eclipse is a massive, operatic game of exploration, expansion, and galactic conquest for two to six players. As the seven major space-faring species brace for conflict, you must devise and enact a far-reaching strategy that will ensure your empire is the one that ultimately emerges strongest from the battles that appear destined to reshape the galaxy.
A game of Eclipse places you in control of a vast interstellar civilisation, competing for success with its rivals. You will explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilisations' endeavors.
Lead your people to victory!
Expanding and Advancing Your Empire
Your empire starts each game of Eclipse at its home world, isolated in a remote quadrant of the galaxy. Around you are vast, unknown, unexplored swaths of space that may or may not be ripe for the taking, and much of your early game is likely to hinge upon your exploration of these regions and your ability to take advantage of the resources you may discover within them.
The Shadows of War
What you build in the early game can set you on the path to victory, or it can be obliterated by several dazzling bombardments launched by your opponents. As much as it is a game with deep strategic and economic considerations, Eclipse is a game of galactic warfare, and you need to be ready.
Add new features with Eclipse's expansions:
- Rise of the Ancients
- Shadow of the Rift
- Ship Pack 1
Which Faction Will You Play?
While it's possible for all players to join the game as the leaders of rival Terran empires, Eclipse also grants you the ability to pursue an asymmetrical game experience by playing with different space-faring species, each of which comes with its own unique blend of strengths and weaknesses. You could start with the vast resources and technological wealth of the Eridani Empire, the galaxy's former rulers. Or you could take an early edge in battles with the ruthlessly efficient Orion Hegemony and their powerful warships.
There are six non-Terran species from which you can choose, and each encourages a different style of play and a different gaming experience. The moss-like Planta are generally considered harmless, but their powerful vessels and talent for colonising new regions could hint at future designs for conquest. The Mechanema have only recently been accepted as a full member of the Galactic Council, but their technological advancements are unparalleled, as are their efficiencies with the Upgrade action. Finally, you have the Hydran Progress, who excel at researching new technologies, and the elusive Descendants of Draco, who are rumored to be directly related to the Ancients.
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The game itself allows you to explore, research technology, build fleets, colonise, upgrade ships and fight wars against your neighbours. It's a long game, but not excessively so. Our first game had to be cut short after four hours, but subsequent games have been much quicker now that everyone understands the rules. I'd say that 30 minutes per player is optimistic (especially if you have people who like to think about their move!) 40 minutes per player is probably about right, plus 10 minutes at the start to set up. Setting up is easy if you're smart about how you bag up the components, so allow another 10 minutes at the end for packing away!
Gameplay has a "worker placement" style, each placement allowing you to carry out actions. You have three resources that you need to manage (money, science and production), and a number of ship types you can build and move. Researching technology allows you to upgrade your ships, or gain permanent benefits. The ultimate aim is to have the most victory points, and there are several routes to winning (conquest, scientific advance, preserving ancient knowledge).
It's not perfect, by any means. The player boards are very thin, and easily damaged by water or tea droplets. There are a LOT of tiles, cubes and other miscellanea which can be quite fiddly. The rules don't allow for alliances (although the "Rise of the Ancients" expansion provides this).
On the whole though, I wouldn't hesitate to recommend this to board gamers. The game has an enjoyable flow to it. The rules never feel artificial or contrived, and dovetail nicely with the overall theme. Great!
Eclipse basically plays like the old video game series Master of Orion. For thorse unaware, the idea is you play a race starting from your solar system exploring the galaxy, building a fleet, researching technology, forming diplomatic relations and potentially fighting in large space battles or bombing planets. Various actions gain you points such as colonization, winning battles etc. After nine rounds, the victor is the one who has forged through the galaxy most efficiently, aka has the most points.
At the start of the game you get a large board with races to choose from, each board has a human side which are all identical, or an alien race side which are all unique with slightly different pros and cons in how they start and or play.
The galaxy is laid out in three rings of hexagonal tiles, each represents a solar system, and only gets revealed as a player explores. Ring one has the better planets and resources though has a higher chance of revealing ancient ships you have to attack to claim that system, down to ring three which has less ancient ships but also less resources. Fondly known as "the boonies" round my table.
Each solar system can produce up to three resource types which essentially produce money which is need for actions, science needed for getting new technology upgrades and raw materials needed to build ships, starbases and other constructs.
It's balancing these resources and choosing the right choice of the six available actions that really matter. There is a great amount of options in how to play, you can be a warmonger investing in a research track that upgrades your ships to highly offensive weapons. You can be defensive building starbases to defend your solar systems while building monolith structures for points. You can form diplomatic pacts with other players for extra points and possibly team up for huge scale battles (this is a game for up to six players, more with expansions) etc.
Often your race choice points you in a direction how to play with humans being the middle ground in everything but the solar systems you gain and therefore resources you have access to overall will shape your strategy and I love it for that, it just feels different everytime.
Production values are really nice, it's a fairly big box, but it has a lot of content including 84 plastic ships in three different sizes and classes. They look fantastic and really add to the experience more than any cube or chit would ever do. All the artwork has a slightly retro almost 80's? feel that really brings the theme to life.
This isn't a game for casual board gamers or people with limited time but if you have a regular gaming group who like options and strategy, this is the game for you.
+ Great sense of scale.
+ Wealth of options, races, research tracks, upgradable ships etc.
+ Great production values.
Longer version: this is a board game whose 'board' consists of hex tiles representing space. These tiles are placed as each player scouts around with their spaceships. Players must explore, carry out diplomacy with fellow players, research a wide range of technologies, upgrade their ships as they see fit with said researched technologies, battle other players, manage their reputations and grow their economies. The winner is the player who collects the most victory points which can be obtained from a variety of sources. Players can either play as humans or choose an alien race instead, each of which has different perks to complement various gaming styles.
This is not a quick game. Games of Eclipse can take several hours, and that's not even including the relatively long set-up time. This game is open to a wide range of styles and strategies and is well worth the money.
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