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Asmodee Eclipse Board Game
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- The shadows of the great civilizations are about to eclipse the galaxy
- A game of Eclipse places you in control of a vast civilization
- 30 minutes per person playing time
- 2-6 players
- Ages 14+
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|Shipping||—||FREE UK Delivery on orders dispatched by Amazon over £20||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping|
|Age Range Description||14 years +||14 years +||14 years to 18 years||14 years to 99 years||14 years +||14 years to 18 years|
|Are Batteries Needed To Power the Product or Is This Product a Battery?||No||No||No||No||No||No|
|EU Toys Safety Directive Age Warning||Not suitable for children under 36 months||Not suitable for children under 36 months||Not suitable for children under 3 years. For use under adult supervision||Not suitable for children under 3 years. For use under adult supervision||Not suitable for children under 36 months||Not suitable for children under 3 years. For use under adult supervision|
|Item Dimensions||27.94 x 8.89 x 40.64 cm||7.11 x 16 x 22.86 cm||13 x 7.01 x 30 cm||30 x 13.4 x 43.3 cm||30.48 x 23.18 x 5.4 cm||37 x 7 x 26 cm|
|Number of Players||2 to 6||2 to 8||1 to 7 Players||3 to 6 Players||2||2-4 Players|
This product is subject to specific safety warnings
The galaxy has been a peaceful place for many years. After the ruthless Terran-Hegemony War (30.027-33.364), much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Counsil was formed to enforce precious peace and it has taken many courageous efforts to prevent the scalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Counsil itself. Old alliances are shattering and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable. Only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule?
84 plastic miniatures
300 wooden parts
over 300 tiles
2 cloth bags
From the manufacturer
The shadows of the great civilisations are about to eclipse the galaxy.
The galaxy has been a peaceful place for many years. After the ruthless Terran–Hegemony War (30.027–33.364), much effort has been employed by all major space-faring species to prevent the terrifying events from repeating themselves. The Galactic Council was formed to enforce precious peace, and it has taken many courageous efforts to prevent the escalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Council itself. Old alliances are shattering, and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable – only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule?
What is Eclipse?
Eclipse is a massive, operatic game of exploration, expansion, and galactic conquest for two to six players. As the seven major space-faring species brace for conflict, you must devise and enact a far-reaching strategy that will ensure your empire is the one that ultimately emerges strongest from the battles that appear destined to reshape the galaxy.
A game of Eclipse places you in control of a vast interstellar civilisation, competing for success with its rivals. You will explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilisations' endeavors.
Lead your people to victory!
Expanding and Advancing Your Empire
Your empire starts each game of Eclipse at its home world, isolated in a remote quadrant of the galaxy. Around you are vast, unknown, unexplored swaths of space that may or may not be ripe for the taking, and much of your early game is likely to hinge upon your exploration of these regions and your ability to take advantage of the resources you may discover within them.
The Shadows of War
What you build in the early game can set you on the path to victory, or it can be obliterated by several dazzling bombardments launched by your opponents. As much as it is a game with deep strategic and economic considerations, Eclipse is a game of galactic warfare, and you need to be ready.
Add new features with Eclipse's expansions:
- Rise of the Ancients
- Shadow of the Rift
- Ship Pack 1
Which Faction Will You Play?
While it's possible for all players to join the game as the leaders of rival Terran empires, Eclipse also grants you the ability to pursue an asymmetrical game experience by playing with different space-faring species, each of which comes with its own unique blend of strengths and weaknesses. You could start with the vast resources and technological wealth of the Eridani Empire, the galaxy's former rulers. Or you could take an early edge in battles with the ruthlessly efficient Orion Hegemony and their powerful warships.
There are six non-Terran species from which you can choose, and each encourages a different style of play and a different gaming experience. The moss-like Planta are generally considered harmless, but their powerful vessels and talent for colonising new regions could hint at future designs for conquest. The Mechanema have only recently been accepted as a full member of the Galactic Council, but their technological advancements are unparalleled, as are their efficiencies with the Upgrade action. Finally, you have the Hydran Progress, who excel at researching new technologies, and the elusive Descendants of Draco, who are rumored to be directly related to the Ancients.
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The game itself allows you to explore, research technology, build fleets, colonise, upgrade ships and fight wars against your neighbours. It's a long game, but not excessively so. Our first game had to be cut short after four hours, but subsequent games have been much quicker now that everyone understands the rules. I'd say that 30 minutes per player is optimistic (especially if you have people who like to think about their move!) 40 minutes per player is probably about right, plus 10 minutes at the start to set up. Setting up is easy if you're smart about how you bag up the components, so allow another 10 minutes at the end for packing away!
Gameplay has a "worker placement" style, each placement allowing you to carry out actions. You have three resources that you need to manage (money, science and production), and a number of ship types you can build and move. Researching technology allows you to upgrade your ships, or gain permanent benefits. The ultimate aim is to have the most victory points, and there are several routes to winning (conquest, scientific advance, preserving ancient knowledge).
It's not perfect, by any means. The player boards are very thin, and easily damaged by water or tea droplets. There are a LOT of tiles, cubes and other miscellanea which can be quite fiddly. The rules don't allow for alliances (although the "Rise of the Ancients" expansion provides this).
On the whole though, I wouldn't hesitate to recommend this to board gamers. The game has an enjoyable flow to it. The rules never feel artificial or contrived, and dovetail nicely with the overall theme. Great!
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