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Red7 Card Game
|Price:||£21.86 FREE delivery.|
- Players 2-7
- Playing time 5-10 minutes
- Suggested ages 9
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|Sold By||Trepolar||Amazon.co.uk||Beat The Bomb||Amazon.co.uk||Amazon.co.uk||Amazon.co.uk|
|Age Range Description||—||9 years +||—||8 years +||10 years +||8 Jahre to 9 Jahre|
|EU Toys Safety Directive Age Warning||Not suitable for children under 8 years. For use under adult supervision||Not suitable for children under 36 months||Not suitable for children under 36 months||Not suitable for children under 3 years. For use under adult supervision||Not suitable for children under 36 months||No warning applicable|
|Number of Players||4||6 Players||2 to 4||2-5 Players||2-4 Players||2-4|
This product is subject to specific safety warnings
The rules of Red are simple: Highest card wins! But Red is only one of seven games you'll be playing. Red7 is a quick and easy to learn card game that you can teach and play in five minutes.Â You must be in the lead at the end of your turn, or you're out. Play from your hand to improve your palette, or discard to the rules canvas to change the game!Â Red7 uses a deck of 49 cards, numbered 1-7 in suits of the seven rainbow colors. To begin a round, each player will receive a seven card hand, and one card face up in front of them. The face up cards begin each player's palette. The top card of the rules canvas (the discard pile) determines what the current rule is. The last player standing wins the round. If you're not winning the current game at the end of your turn, you're out!
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The deck is made up of 49 cards (7 cards numbered 1 through 7 in 7 different rainbow colours). Each player is dealt a hand of cards, and when you play a card, the colour of the card determines the winning condition. For example, if I play a red card then the winning condition is "Highest Card Wins". In order to remain in the game, the card I've just played should be the highest card. There are six other winning conditions for the other colours and they are all written on the cards so there is no down-time wondering what the conditions are! Play continues clockwise until the last person standing wins the game.
In the games I have played it is fast, fun and tense. There is some strategic depth to determining the sequence for playing your hand - which may need to be adjusted tactically based on the context created by the winning condition of the card just played prior to your turn. It's small, compact and easy to pack for travelling with and the rules are short and come with some variations once the basic game is mastered.