Top positive review
3 people found this helpful
A good book
on 2 March 2004
I strongly disagree with bad review above. This is a whole book on game design, and as such its strength comes from the consistent presentation and coupling of different relevant concepts. It does not cover every aspect of game design in detail, but it gives a very good overall perspective on how things work. I find it a great book for initial understanding of concepts. Ideally, one should supplement such books with real life articles, forum postings and such - which have the more detailed topical focus.
A very good book to read - and the outburst that these guys have no actual game design experience is simply untrue. Adams has had plenty to do with e.g. the NFL Madden football games. Rollings is admittedly more of a exec, but has proven himself through other books.