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Adventures In Raspberry Pi (Adventures In ...) by [Philbin, Carrie Anne]
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Adventures In Raspberry Pi (Adventures In ...) Kindle Edition

4.7 out of 5 stars 58 customer reviews

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Length: 257 pages Word Wise: Enabled Optimised for larger screens
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Review

all I can say is that the book is blessed with an easy–going, but ultra–clear, style of writing. Carrie Anne Philbin has created a beautiful book that deserves a place on any Pi owners bookshelf. There s only one score I can give to this book: 10/10. (Raspberry Pi Pod, February 2014)

Adventures in Raspberry Pi slowly builds up the difficulty, constantly challenging the newcomer to learn more and improve on their skills and that s what makes it such an excellent book for teachers, kids, parents or just non–technical humans who want to learn a bit. (Linux Voice, April 2014)


Product details

  • Format: Kindle Edition
  • File Size: 11167 KB
  • Print Length: 257 pages
  • Page Numbers Source ISBN: 1118751256
  • Publisher: Wiley; 1 edition (3 Dec. 2013)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B00H473JN2
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Enabled
  • Enhanced Typesetting: Not Enabled
  • Average Customer Review: 4.7 out of 5 stars 58 customer reviews
  • Amazon Bestsellers Rank: #168,774 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

4.7 out of 5 stars
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Top Customer Reviews

Format: Paperback
This is the best Raspberry Pi book I have seen. It seems designed for a 'young adult' audience and is probably intended to educate, but it manages to do this in such a fun way that 'entertaining' probably describes it best.

The book is structured around a series of 'badges' that readers can collect, with badges for mastering visual programming (scratch) and audio programming (sonic PI) as well as more traditional approaches (Python). there is also a badge for mastering Minecraft (an addictive game in itself) in which you learn to control and build minecraft artefacts, such as a magical diamond transporter, by writing code in python. The badges can be downloaded from the Wiley (publisher) website and printed out for children.

As if all this wasn't enough, the book also contains a series of great projects which can teach you how to control the external 'GPIO' interface and make lights flash and motors turn. The Wiley website has a series of videos that can talk you through these in case the book does not have enough detail.

In summary, if you have a child and are interested in the raspberry Pi then buy this book. If you do not have a child available buy the book anyway.
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Format: Paperback Vine Customer Review of Free Product ( What's this? )
My kids are now 18 and 17 and like many got their Pi's a few years ago at around 16, but after an initial burst of enthusiasm their Pi's sat languishing in the corner of their rooms. Trouble is they both did ICT GSCE & A Level (which is Microsoft Office and web design) rather than a Computer Science GCSE (which includes Python programming and the Pi), despite their secondary school having beacon status for computing. GSCE's in Computing are only just coming in this academic year (2013-2014) for most schools, so any 11 to 13 year old today will have a much better chance being offered the choice of 'Computing' when choosing their GCSE courses in a few years time. For my kids the Pi came a bit too late as at 15 to 18 they were fully engaged in their GCSEs & A Levels and had little free time to do extra curricular activities like learn to programme the Pi, despite IT being a main subject for their study.

That's where this 244 page paperback book scores: its presentation is easy and more importantly engaging for younger kids from 11 to 15 (and their parents). Some projects do require extra electronics but they are freely available online and not expensive - and with LEDs and the like they add a bit of glamour to the dull but worthy Pi. This book is also ideal for techie parents who can encourage and help younger secondary school kids to learn how to program the Pi, and you could work on the projects together with older Primary school kids. Next year my daughter goes to university to study computing and business studies and she has already been sent a Pi and told how to download Python for programming, so she chose this book to get a feel for using the Pi beforehand (as she's never done any programming despite being proficient at building websites).
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Format: Paperback
This book has been eagerly anticipated by followers of the Raspberry Pi, and like many I was very excited to see it in the flesh. The author (Carrie Anne Philbin) is a well-known figure in the Raspberry Pi and UK education communities, and her book fills an important gap. Despite the fact the Raspberry Pi was created to help children gain an introduction to computer science, there have been very few books published specifically targeted at young people with no prior experience.

The approach of the book is to introduce fun mini-projects or activities while teaching proper computing concepts and principles along the way. Doing this allows children to learn in an engaging and fun way. Most chapters are relatively independent, which offers a lot of flexibility in terms of how children approach the book. The target age range is 11-15 year olds, and the full color illustrations throughout the book are fun but not too childish to alienate kids at the upper end of this. Carrie Anne uses non-threatening, easy to understand language throughout, yet manages to avoid talking down to her audience. Importantly, she manages to introduce and start to explain an impressive number of computing concepts throughout the book

Carrie Anne has done an excellent job of selecting fun and exciting projects. The book starts with activities using Scratch, leading to Python, some activities using GPIO, and culminating in a larger activity to create an MP3 Jukebox using the Pi. It's certainly far from a regurgitation of information available elsewhere. The book leads the reader through the core part of each project, but almost every project is open-ended enough that an interested reader can use what they've learnt to expand it far beyond what is described.
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Format: Paperback Verified Purchase
I am so pleased with this book, which I purchased as a guide to get me into the Raspberry Pi and to provide resources for a co-curricular computing activity in my school. I have been working through the book since the summer and have found it so clear, with everything explained in sufficient detail for me to get started, before moving on to related activities in class. So far, the students and I have followed instructions from the book to set up the Pi, run Scratch and Python, program Minecraft, connect LEDs to the GPIO ports and made them blink. Next, I need to work out how to use Sonic Pi in class. When I have been dealing with one student, others have picked up the book and followed the instructions on their Pi, leading to memorable events, such as one student logged in to another student's Minecraft world, watching huge cubes of lava materialising in response to instructions written in Python. The book primarily describes the Model B, Rev 2 board, where I have also purchased B+ boards, which have 40 pins on the GPIO port, rather than 26. This is not a problem since the first 26 pins are in common, but some web searching is needed to obtain the additional up-to-date information that is not in the book when you come to the section about GPIO. Some of the software, for example Minecraft, also now comes pre-installed on the newer NOOBS release, so it does not need to be installed and the version of Sonic Pi on the newer version of NOOBS is version 2, rather than version 1 described in the book, so some of the instructions are slightly different. However, the help files on Sonic Pi are excellent and the Raspberry Pi community is active, with good web resources available at the click of a mouse. The Raspberry Pi is such a fantastic resource for secondary school computer science teaching and this book is an excellent introduction, particularly for the model B, but also for the B+, if you are prepared to do a little bit of additional research.
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