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Advanced Perl Programming (Perl Series) [Paperback]

Sriram Srinivasan
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Table of Contents

Preface; The Case for Scripting; Why Perl?; What Must I Know?; The Book’s Approach; Conventions; Resources; Perl Resources; We’d Like to Hear from You; Acknowledgments; Chapter 1: Data References and Anonymous Storage; 1.1 Referring to Existing Variables; 1.2 Using References; 1.3 Nested Data Structures; 1.4 Querying a Reference; 1.5 Symbolic References; 1.6 A View of the Internals; 1.7 References in Other Languages; 1.8 Resources; Chapter 2: Implementing Complex Data Structures; 2.1 User-Defined Structures; 2.2 Example: Matrices; 2.3 Professors, Students, Courses; 2.4 Pass the Envelope; 2.5 Pretty-Printing; 2.6 Resources; Chapter 3: Typeglobs and Symbol Tables; 3.1 Perl Variables, Symbol Table, and Scoping; 3.2 Typeglobs; 3.3 Typeglobs and References; 3.4 Filehandles, Directory Handles, and Formats; Chapter 4: Subroutine References and Closures; 4.1 Subroutine References; 4.2 Using Subroutine References; 4.3 Closures; 4.4 Using Closures; 4.5 Comparisons to Other Languages; 4.6 Resources; Chapter 5: Eval; 5.1 The String Form: Expression Evaluation; 5.2 The Block Form: Exception Handling; 5.3 Watch Your Quotes; 5.4 Using Eval for Expression Evaluation; 5.5 Using Eval for Efficiency; 5.6 Using Eval for Time-Outs; 5.7 Eval in Other Languages; 5.8 Resources; Chapter 6: Modules; 6.1 Basic Package; 6.2 Packages and Files; 6.3 Package Initialization and Destruction; 6.4 Privacy; 6.5 Importing Symbols; 6.6 Nesting Packages; 6.7 Autoloading; 6.8 Accessing the Symbol Table; 6.9 Language Comparisons; Chapter 7: Object-Oriented Programming; 7.1 OO: An Introduction; 7.2 Objects in Perl; 7.3 UNIVERSAL; 7.4 Recap of Conventions; 7.5 Comparison with Other OO Languages; 7.6 Resources; Chapter 8: Object Orientation: The Next Few Steps; 8.1 Efficient Attribute Storage; 8.2 Delegation; 8.3 On Inheritance; 8.4 Resources; Chapter 9: Tie; 9.1 Tying Scalars; 9.2 Tying Arrays; 9.3 Tying Hashes; 9.4 Tying Filehandles; 9.5 Example: Monitoring Variables; 9.6 Comparisons with Other Languages; Chapter 10: Persistence; 10.1 Persistence Issues; 10.2 Streamed Data; 10.3 Record-Oriented Approach; 10.4 Relational Databases; 10.5 Resources; Chapter 11: Implementing Object Persistence; 11.1 Adaptor: An Introduction; 11.2 Design Notes; 11.3 Implementation; 11.4 Resources; Chapter 12: Networking with Sockets; 12.1 Networking Primer; 12.2 Socket API and IO::Socket; 12.3 Handling Multiple Clients; 12.4 Real-World Servers; 12.5 IO Objects and Filehandles; 12.6 Prebuilt Client Modules; 12.7 Resources; Chapter 13: Networking: Implementing RPC; 13.1 Msg: Messaging Toolkit; 13.2 Remote Procedure Calls (RPC); 13.3 Resources; Chapter 14: User Interfaces with Tk; 14.1 Introduction to GUIs, Tk, and Perl/Tk; 14.2 Starting with Perl/Tk; 14.3 Widget Tour; 14.4 Geometry Management; 14.5 Timers; 14.6 Event Bindings; 14.7 Event Loops; 14.8 Resources; Chapter 15: GUI Example: Tetris; 15.1 Introduction to Tetris; 15.2 Design; 15.3 Implementation; Chapter 16: GUI Example: Man Page Viewer; 16.1 man and perlman; 16.2 Implementation; 16.3 Resources; Chapter 17: Template-DrivenCode Generation; 17.1 On Code Generation; 17.2 Jeeves Example; 17.3 Jeeves Overview; 17.4 Jeeves Implementation; 17.5 Sample Specification Parser; 17.6 Resources; Chapter 18: Extending Perl: A First Course; 18.1 Writing an Extension: Overview; 18.2 Example: Fractals with Perl; 18.3 SWIG Features; 18.4 XS Features; 18.5 Degrees of Freedom; 18.6 A Detour into Fractals; 18.7 Resources; Chapter 19: Embedding Perl:The Easy Way; 19.1 Why Embed?; 19.2 Embedding Overview; 19.3 Examples; 19.4 Adding Extensions; 19.5 Resources; Chapter 20: Perl Internals; 20.1 Reading the Source; 20.2 Architecture; 20.3 Perl Value Types; 20.4 Stacks and Messaging Protocol; 20.5 Meaty Extensions; 20.6 Easy Embedding API; 20.7 A Peek into the Future; 20.8 Resources; Tk Widget Reference; Button; Canvas; Entry; Listbox; Menus; Scrollbars and Scrolling; Scale; HList — Hierarchical List; Syntax Summary; References; Nested Data Structures; Closures; Modules; Objects; Dynamic Behavior; Exception Handling; Meta-Information; Typeglobs; Filehandles, Formats; Colophon;

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