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Abstracting Craft: The Practiced Digital Hand Paperback – 2 Sep 1998

2.0 out of 5 stars 1 customer review

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Product details

  • Paperback: 322 pages
  • Publisher: MIT Press; New edition edition (2 Sept. 1998)
  • Language: English
  • ISBN-10: 026263189X
  • ISBN-13: 978-0262631891
  • Product Dimensions: 21.6 x 15.3 x 1.9 cm
  • Average Customer Review: 2.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 1,893,554 in Books (See Top 100 in Books)

Product Description

Review

"Drawing from many traditions, McCullough carries the reader on a wonderful pendulum swing from hand craft to industrialization back to postindustrial craft in the computer age. With clever examples of practices, conscious and unconscious, he provides a real sense of what the new technology feels like, and why 'after two centuries of separation the conception and execution of everyday objects are once again in the same hands.' A technologically deep book, it is accessible and useful for both non- and anti- technologists."--Danny Bobrow, Xerox PARC --This text refers to an out of print or unavailable edition of this title.


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Format: Hardcover
A very thorough and easy read for beginners to start thinking what lies beyond the computing technology. This book may be similar with Gate's The Road Ahead, but does not intrigue much ecological vision into abstracting the craft.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: HASH(0x9aceb51c) out of 5 stars 4 reviews
1 of 1 people found the following review helpful
HASH(0x9af4dbbc) out of 5 stars Excellent exploration on ideas of making 12 Dec. 2007
By C. MERRITT - Published on Amazon.com
Format: Paperback
I was looking for concepts related to digital making, and how these techniques can derive from and be informed by traditional making practices(craft). This book delves into those ideas, though not in an intensely focussed manner. I recommend this for individuals interested in the intellectual/philosophical framing of such concepts, histories, and practices of making(craft).
HASH(0x9af4dc1c) out of 5 stars HCI meets craft 9 Dec. 2002
By Stephen J Luecking - Published on Amazon.com
Format: Paperback
One fear of digitizing art concerns the loss of craft needed to produce objects in physical media. McCullough may not set this fear to rest, but he does present a persuasive case that craft as we know it remains present in new media. He is able to define tools, tool use and tool systems so as to convince one that the tools of program interfaces are as much tools as their physical kin. The distinction between a tool and a machine and how both are represented in a graphic program's interface is especially intriguing. This book would be of interest to the many sculptors who have adopted digital methods into their work, but it may be of most use for human-computer interaction professionals designing 3D interfaces.
5 of 9 people found the following review helpful
HASH(0x9af4e054) out of 5 stars Can real artists use technology? 1 July 1999
By A Customer - Published on Amazon.com
Format: Paperback
A book which explores many issues around the role of the artist utilising new-media. This re-affirms the fact that in all art forms responsibility is upmost. Great read for artists considering using new technology, especially students.
3 of 19 people found the following review helpful
HASH(0x9af4e408) out of 5 stars Revising the identity of technology 29 Jun. 1999
By A Customer - Published on Amazon.com
Format: Hardcover
A very thorough and easy read for beginners to start thinking what lies beyond the computing technology. This book may be similar with Gate's The Road Ahead, but does not intrigue much ecological vision into abstracting the craft.
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