Buy Used
£15.66
+ £2.80 delivery
Used: Good | Details
Sold by rbmbooks
Condition: Used: Good
Comment: Used, good: average wear, reasonable shape, may have limited notes and/or highlighting. Delivered in 10-12 business days from Germany. Money-back guarantee.
Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

4dSocial: Interactive Design Environments (Architectural Design) Paperback – 6 Jul 2007


See all 2 formats and editions Hide other formats and editions
Amazon Price
New from Used from
Paperback
£449.99 £15.66
click to open popover

Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone

To get the free app, enter your mobile phone number.



Product details

  • Paperback: 128 pages
  • Publisher: John Wiley & Sons; 1 edition (6 July 2007)
  • Language: English
  • ISBN-10: 0470319119
  • ISBN-13: 978-0470319116
  • Product Dimensions: 21.3 x 0.9 x 27.7 cm
  • Average Customer Review: Be the first to review this item
  • Amazon Bestsellers Rank: 1,097,267 in Books (See Top 100 in Books)
  • Would you like to tell us about a lower price?
    If you are a seller for this product, would you like to suggest updates through seller support?

  • See Complete Table of Contents

Product description

Review

"features the work of leading designers" ( worldchanging.com, Monday 8th October 2007)

Synopsis

A new breed of public interactive installations is taking root that overturns the traditional approach to artistic experience. Architects, artists and designers are now creating real time interactive projects at very different scales and in many different guises. Some dominate public squares or transform a building's facade others are more intimate, like wearable computing. All, though, share in common the ability to draw in users to become active participants and co creators of content, so that the audience becomes part of the project. Investigating further the paradoxes that arise from this new responsive media at a time when communication patterns are in flux, this title features the work of leading designers, such as Electroland, Usman Haque, Shona Kitchen and Ben Hooker, ONL, Realities United Scott Snibbe. While many works critique the narrow public uses of computing to control people and data, others raise questions about public versus private space in urban contexts; all attempt to offer a unique, technologically mediated form of 'self learning' experience, but which are most effective concepts in practice?

See all Product description

Customer reviews

There are no customer reviews yet.
Share your thoughts with other customers

Most helpful customer reviews on Amazon.com

Amazon.com: 5.0 out of 5 stars 2 reviews
D. Steel
5.0 out of 5 starsWonderful book if you know what to expect
19 April 2009 - Published on Amazon.com
Verified Purchase
4 people found this helpful.
Stop Motion Maniac
5.0 out of 5 starsI love the Wiley Architectural Design titles
29 April 2011 - Published on Amazon.com
Verified Purchase
2 people found this helpful.

Where's My Stuff?

Delivery and Returns

Need Help?