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3D Studio Max R3 Bible Paperback – 19 Jan 2000

3.3 out of 5 stars 3 customer reviews

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Product details

  • Paperback: 1152 pages
  • Publisher: John Wiley & Sons; Pap/Cdr edition (19 Jan. 2000)
  • Language: English
  • ISBN-10: 076454621X
  • ISBN-13: 978-0764546211
  • Product Dimensions: 18.8 x 4.8 x 23.5 cm
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 3,908,655 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

Amazon Review

3D Studio Max 3 is a large, robust and comprehensive program. In fact, one could describe the 3D Studio Max 3 Bible using the exact same words. With 1,100 pages, including a 50-page index, it covers everything about the basic Max package.

Beginning with all the new features available in release 3 (of which there are many) the book continues by covering subjects such as rendering, post-production and ways to extend the power of Max using plug-ins and Maxscript.

Although a hefty book, its 41 chapters aren't padded with fluff or screenshots--in fact, more screenshots would have been welcome. Each page is filled with step-by-step instructions, tips and notes on how to use just about any feature in Max. Everything seems to be covered, from navigating and customising the Max interface, to basic and advanced modelling, using and controlling lights and cameras, deformations.

Not only does the Max Bible explain everything (there is even a whole chapter on setting up network rendering), but each chapter has at least one, usually two, step-by-step tutorials to demonstrate the features described. The tutorials are usually very short and to the point--designed to demonstrate the workings of a specific feature. For example, the tutorial on using the Motion Capture controller is only four steps, and uses the example of animating a pencil over the surface of a sheet of paper. All the objects are made from primitives, and no time is wasted on modelling and texturing a realistic pencil or a paper surface.

While short tutorials are a great way to learn quickly, longer ones would have been welcome. The colour gallery pages offer some nice examples of high-level work, but they lack explanations of how they were created or how the credited artist approached the scene.

The accompanying CD-ROM offers numerous models and the tutorial elements used throughout the book, with the added bonus of a set of plug-ins for Max 3. The gear-making primitive, the toy brick-making primitive, and several rendering plug-ins (TV Image is cool) are more than worth the cost of the book.

If you need a single point of reference to keep handy when working in Max, 3D Studio Max 3 Bible is a good place to start. If you buy two, you can use them to do arm curls while your version of "Toy Story" is rendering. --Mike Caputo,

From the Back Cover

If 3D Studio MAX can do it, you can do it too Take 3D Studio MAX to the max and join the ranks of the animation pros who created special effects for Lost in Space, the dancing baby on Ally McBeal, and Lara Croft in Tomb Raider II. Packed with expert advice, time–saving tips, and more than 100 step–by–step tutorials, 3D Studio MAX ® R3 Bible gets you up to speed quickly, whether you′re a 3D–modeling beginner or a veteran animator. Complete with a full–color section showcasing animation techniques plus a CD–ROM with exclusive plug–ins, this is the ultimate 3D Studio MAX reference. Inside, you′ll find complete coverage of 3D Studio MAX R3

  • Master the new features in R3 the improved user interface, updated modeling tools, new rendering engine, and more
  • Create sophisticated 3D models using NURBs, splines, patches, meshes, and lofts
  • Give your models life–like motion with Inverse Kinematics and Character Studio
  • Build intricate special effects using particle systems and Space Warps
  • Improve your productivity and workflow with External References and MAXscript
  • Enhance your renderings with the new Render Effects and Video Post interface
Jam–Packed CD–ROM!
  • Exclusive Furious Research plug–ins, including Lego–like Brick Object, Gear Object, Rainbow Effect, Stereogram Rendering Effect, Cartoon/Sketch Rendering Effect, Ball and Stick, and more
Plus Rhinoceros evaluation version, 3D–Paralex, and more
  • Sample 3D models
  • Complete tutorial files
  • And more!
  • Kinetix MAX R3 non–interactive demo
Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like free but they have no technical support. System Requirements: 166 MHz or faster processor running Windows 95/98/NT; 32MB RAM

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Customer Reviews

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Top Customer Reviews

Format: Paperback Verified Purchase
this book teaches you just about everything about 3D studio MAX. I give it four stars because of its sheer size. I don't like having BIG books like this laying around on my desk. Other that that it's a great book, showing you with step by step examples how to get things done. But if your a first timer to 3D studio MAX R3 buy the visual Quick Start Guide too, it's well worth the money...
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Format: Paperback
3DSMAX Bible is a good way to get started using all of the newest features in max r3. But I found that every section is explained pretty well apart from the Nurbs. Though reading the Nurbs section over and over im still trying to work out how they actually work when working with more complex models. Anyway, apart form that, its a great reference book. Ian.
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Format: Paperback
I get the feeling they've tried to fit too much into this book, and as a result have had to skim over subjects that could have benefited from a lot more depth.
The last thing that I want to find when learning a new tool or technique is a brief description of what it does, without any examples of it's use or any instructions. If I didn't already know what the thing did in the first place I wouldn't have looked it up at all.
Having said that, for a beginner or someone thinking about learning max, this book will give a good overview of the things that are possible with Max, but once you start getting slightly advanced, expect this book to become pretty much redundant.
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Most Helpful Customer Reviews on (beta) HASH(0x90a5a948) out of 5 stars 18 reviews
79 of 82 people found the following review helpful
HASH(0x911945b8) out of 5 stars 3d Studio Max R3 Bible 5 Feb. 2000
By James Hardyman - Published on
Format: Paperback
This book is excellent at describing all of the functions and abilities of Max R3 and providing numerous tutorials on how to use them. It also provides scenerios/descriptions of how and where in your animation these various abilities might be used.
I have at least a dozen Max books (releases 1-3) that each have their strong points, but overall I am most pleased with 3d Studio Max R3 Bible, because it has something for beginners, intermediate and advanced users. Many books will tell you in detail about the features or functions in Max, but may not give you any real scenerio of how you can use them in your work, But because of the numerous tutorials, this book sparks ideas of "hey, I can use that to do......" A definite bargain.
8 of 8 people found the following review helpful
HASH(0x90a45fa8) out of 5 stars Very good book - just don't touch the plug-ins! 15 April 2000
By A Customer - Published on
Format: Paperback
This book appropriately gears itself toward beginners and intermediates and includes "reference" style information for advanced users. Lots of tutorials hit the spot.
However there are two collections of plug-ins on the accompanying CD-ROM that look awesome except for one thing, virtually all of them pull up conflict messages during 3DSM start-up. Page 1023 confesses that the plug-ins were designed for Release 2 and had not been updated to work in Release 3. I tried several approaches to installing the plug-ins including isolating them to an "aftermarket" folder (yes, I updated Path Configuration). As they say in the Navy - no joy.
I scoured the IDG Books web site in search of an errata or updated plug-ins without any luck.
On the up-side the CD also includes boatloads of models for use with the tutorials.
9 of 10 people found the following review helpful
HASH(0x90ce90a8) out of 5 stars Keep shopping... 12 Jun. 2000
By A Customer - Published on
Format: Paperback
If like me you have come to expect a lot from the "Bible" series of books from IDG you might be disappointed too. Expecting any book of 1100+ pages to be 100% comprehensive (as the cover states) is a bit optimistic, particularly in the case of this one. Believe me, Mr. Murdock is no Deke McClelland; so don't expect any clever writing to break the monotony here. The tutorials are sketchy and wimpy. You'll learn more with a ...copy of Matossian's Visual Quickstart and various on-line tutorials.
7 of 8 people found the following review helpful
HASH(0x90f138e8) out of 5 stars Great book---Very helpful---Bad plug-ins 21 April 2000
By Matt - Published on
Format: Paperback
I recently got this book and it's been great. The beginning, though, I had to skip through because it was putting me asleep. I also skipped the beginning partyly because I was overwhelmed by the 1000+ pages that I had in my hands. I finally got to the part with the tutorials. It was great since I was a beginner and all. The tutorials were easy, sometimes too easy, but they showed very good examples of how to use different parts of Max. I got on the cd-rom that was included and I saw tons of 3d models that I can use for Max. Then, I got to the plug-ins and installed them. I was so excited to see what all of them do and I started up Max and I'm hit with all these errors. I pressed OK on all of them and Max finally started up. I found a couple that actually work including Balls & Sticks. I think that it is wrong to include Max R2 plug-ins with a R3 book. The great thing about this book is that they have the whole thing on the CD complete with color pictures instead of the black and white that are in the book. Further, they have chapter example files that are the actual scenes that you are looking at in the pictures and you can compare scenes and see what you might have done wrong. This book taught me enough to do a lot of stuff on my own in just a few chapters. This book is good for beginners, intermediate, and advanced users alike. This book flows along nicely for beginners especially, making the scenes gradually more complex. However, I don't think that this should be the only book you read on 3d Studio Max.
4 of 4 people found the following review helpful
HASH(0x91165d20) out of 5 stars Good for reference, not for learning 23 May 2000
By D. Wetzel - Published on
Format: Paperback
Think of this book as a big reference manual, not a learning tool. Yes, you can learn from this book, but it doesn't come with a lot of detailed tutorials which I was expecting. For being a reference tool, it is extremely detailed. Any question you might have about the various features of MAX is answered here. If you use MAX R3 I recommend buying this book, it will really help you out.
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