4 of 4 people found the following review helpful
Not dreadfull, but certainly not great.,
This review is from: Operation Flashpoint: Dragon Rising (Xbox 360) (Video Game)
The thing that puzzles me most about this game is this; they are clearly going for the ultra-realistic angle. None of this charging in, taking seven shots to the chest and then patching yourself up and heading off to the next fight. But if that's the plan, why are the enemies almost completely unaffected by gunfire? If your lucky, and you hit one in the body, he might, MIGHT stop shotting at you for a second. Chances are he'll contiue as if nothing has happened until you shoot him another 15 times. Head shots are, quite rightly, instantly fatal and very tricky to do, but anything else seems a lot like shooting a robot.
Secondly, if we're getting as close to real life war as possible, why do you keep sending me against tens or hundereds of enemy soldiers, with a squad of 4 people and ten minutes to do my job? I'm not special forces, or I'm certainly not kitted out like them, I'm just regular infantry. There should be 50 of me. You give me atrillery support... but only one shot; you give me very rare, very limited air support, which often misses the target; and 9 times out of ten your putting foot soldiers up against armoured vehicles.
And finally, as everybody else has said, the AI is dreadful. Both enemy and friendly forces are an equal mixture of super-human (spotting, and acurately shooting at targets from 500m away with the naked eye) and idiotic (standing 10m away from an enemy and shouting "support gunner, 10m" whilst he shoots me).
Not an easy game by any stretch of the imagination, certainly challenging; but not a lot of fun to be had either.