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This review is from: Prince of Persia: Warrior Within (PS2) (Video Game)
Prince of Persia is a great concept - a tale of adventure and action in the rich setting of the mythical near east. But this chapter of the series fails to make the most of the possibilities. Instead of making the most of the possibilities of the setting and the story line, the developers have created a pretty straightforward hack and slash game. It has some deeply irritating features, not least the fact that much of the design seems to have been done by a pre-adolescent - e.g. the action sequences are accompanied by a kind of naff goth-metal soundtrack, and one of the female boss characters appears repeatedly, wearing a bizarre S&M style suit of armour that is straight out of a 14-year-old's wet dream. Of course, maybe this is the point and I'm just not part of the target market. The locations are all pretty much the same basic setting (a massive, mythical fortress-island), whereas there was surely potential for a story line with much more variety with changes in locations, a greater variety of characters, different blends of combat, puzzle-solving and straightforward platform-jumping.
To be fair, the game is well made for what it is. The graphics are pretty good and the gameplay slick. It's just the content that lets it down. If you have enjoyed the Tomb Raider/ Indiana Jones games, don't expect this to have the same depth of imagination. (Sadly the same applies to the other two instalments currently in the Prince of Persia series, but the Warrior Within is the weakest so far).