5 of 5 people found the following review helpful
Lumines - A launch game to be proud of...,
This review is from: Lumines (PSP) (Video Game)
I am not usually a fan of simple puzzle games, I owned Tetris for the Gameboy a long time ago, but out of the twenty-odd games I have in my Playstation 2 collection, most of them are driving simulators or third-person shooters. Consequently I did not have particularly high expectations when I purchased this game for a bargain price with my PSP two weeks ago.
After firing the game up and entering straight into the challenge mode. I was surprised at how simple the concept of this game is. Like Tetris, it involves fitting coloured blocks together to achieve the highest score, with bonus points being given if more than one block is erased at any one time. Although in Lumines, the blocks are always made up of 2x2 squares, which did seem a little tedious at first. However, this initial downfall is completely forgotten after a few attempts, which is helped by the unique style of the game and the attention to detail found during play. Firstly, the music starts off rather chilled and the block colours fairly plain, however, once blocks are dropped faster and the pace of the game increases, the soundtrack steps up in tempo and the game's "skin" and contemporary backgrounds alter in line with what is happening onscreen. An unobtrusive line constanly moves across the screen in time with the music and if more squares can be erased before the line makes full circle, bonus pints are given. Large amounts of blocks can also be erased at any one time by careful positioning and using the bonus blocks which are sometimes capable of emptying the screen in one go. This can be very convenient at times in the game when I was beginning to become very unstuck! Suffice to say, after a few attempts at the challenge mode I was addicted, just like the old Tetris days.
Although there appears to be little depth throughout the main game, the constant changes in atmosphere drew me back to play again and again, with at least an hour being lost in only one sitting. With the multiplayer and puzzle modes (which asks the player to make shapes out of the squares which can be diverting for a short while) as an added bonus, I was not only very pleased at the originality of the game, but actually taken aback at how good it is. Simple, but very effective!