31 of 35 people found the following review helpful
Sorry to disagree with most of you, but it's really not that good......,
This review is from: Prey (PC DVD) (Video Game)
OK. I'll give this game credit. It is more original than many a FPS out there, and I guess it deserves some of your time.
But not much.
You start off playing thinking it's a bit weird, and then it gets better...
Beautiful graphics, original storyline with challenging but not overly hard puzzles, cool guns, cool locations with innovative ideas (the gravity belts and room rotating etc etc) and strange but impressive enemies.
So far so good I hear you say.
And why the poor rating then?
Well, I just got bored of it. It's ever so samey.
Walk into room. Kill bad guys. Activate something to solve puzzle. Enter more bad guys. Kill bad guys. Exit room.
Walk through corridors.
Enter room. Kill bad guys. Activate something...... you get the idea.
You get bored of the rotating rooms, the funny paths that lead up walls and ceilings that you can walk up.
Even the 'spirit world' ends up being a bit tedious.
It just doesn't seem to evolve very much the further you progress into the game, and I kinda wish it did.
Don't get me wrong. It's not a bad game, but it's just not as great as some of the reviews I read before buying it. I guess maybe all the hype made me think it would be exceptional. And it isn't.
Download the demo and give it a try. Just don't expect the full version of the game to add much more to it.
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Showing 1-5 of 5 posts in this discussion
Initial post: 3 May 2008 13:34:06 BDT
Mr. A. M. HOGG says:
Posted on 28 Jul 2008 04:09:19 BDT
Neither do other games they all do the same thing shoot bad guy progress to another part of the level-see the pattern.
Posted on 18 May 2009 12:10:18 BDT
R. Crampton says:
Well if you guys haven't noticed this is mainly a FPS shooter with puzzle elements, hence the idea of running shooting things lol Besides Kosh, thats the point of the shooting genre, its just like moaning that puzzle games, have puzzles in them lol.
In reply to an earlier post on 4 Sep 2009 03:37:35 BDT
Mr. E. T. Williams says:
yeah...but what about something a bit different?
variety is the spice of games
Posted on 16 Oct 2009 12:17:39 BDT
S. Unmack Larsen says:
I agree: it would have been nice with some half-complicated puzzles. Fetching stuff, bringing stuff, building machines, combining puzzles to actually get something DONE. Say, Myst III Exile and aliens. But then the reviews would go "booooooooooring", "why all this boring stuff?".
As it is the game is very beautiful, and I consider my (Mac) version almost a classic. And classics can always be played and enjoyed, long after their shelf life.
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