6 of 10 people found the following review helpful
Its missing something....,
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This review is from: Atelier Ayesha: The Alchemist of Dusk (PS3) (Video Game)
I've played all the PS3 Atelier titles now and this is my least favourite (apart from Rorona; we can chock that up to first try experimentation)
First things first: on its own merits its a good game. Good battle system, nice little story (Bit cloying as always but this is a Gust hallmark) and the synthesis system remains excellent. This is the first installment to have almost total freedom - you have goals to meet, revolving around the mystery of your sisters disappearance, but apart from that you can basically do what you want, which is quite refreshing after the ( still lax compared to Rorona) deadlines of previous titles.
The graphics have got a bit of a boost again too and I do like a lot of the artwork and design.
What lets this game down is its the first PS3 Atelier not set in Arland. We're in a whole new territory here, with whole new characters...and they're a bit bland, in my opinion. Compared to Totori and co. and Sterk and Rorona, I found Ayesha and her friends to be disappointing company. Maybe its because we had three games to get to know the Arland crew.
Apart from Keith (whom I liked) and to a lesser extent, Juris (stereotype but still entertaining), Ayesha's cast is just plain inferior.
Also, what gives with not being able to make your own weapons and armour? This is game that revolves almost entirely around crafting. Now you have to pick up your togs from random monster fights? No thanks.
So all in all, a bit of a lacklustre effort I think. I'd rather play Totori or Meruru again.