24 of 26 people found the following review helpful
Best rpg for ages,
This review is from: Bravely Default (3DS) (Video Game)
Despite having a pretty stupid title this game is quite possibly one on the best role playing games (rpg) I have played in a long time. Unfortunately, I imagine that the bizarre title may actually put some people off buying it because it just sounds too odd. Anyone that has read any reviews or heard anything about this game will know that it has been getting a lot of positive things said about it. All these comments are justified too.
This game follows a familiar format in that your little group of people travels around the world in an attempt to prevent some sort of cataclysmic disaster. Along the way you meet numerous characters, both good and evil, and have to carry out tasks to advance the story. The story in this game is a good one which I won't spoil for you here. All I will say is that it is worth reading / listening to the dialogue in the little scenes as it is well written, well voice acted, and is interesting, useful, sad, funny... just read it instead of skipping it okay.
Also following a familiar route is the random battle format and experience / skill building system. However, the tried and tested turn based battle system does have a twist that can dramatically affect how things turn out. You can save up your moves whilst defending from the enemy to use all in one go. So you could save up the moves of your healing character whilst the others are in good health in case they have to heal multiple characters at once, or you could save up and hit a foe multiple times when it keeps healing itself regularly. Alternatively, you can gamble and use future turns to get multiple hits / heals. Doing this means that you can't do anything until those future turns have been counted down which can leave you vulnerable. The balance of risk against reward when saving up moves or using them early can be a fine one but it is a system that works incredibly well and adds something fresh to the rpg genre.
Levelling up characters is pretty addictive due to the job system. There a loads of job classes to unlock and each one has its own pros and cons. There are skills that automatically take effect for each class and others that are used in battle and the as you gain experience from battles the level of your character and the level of the job class increases. You can change classes at any time outside of battle but you get better and better abilities at higher job class levels. So, do you go for a balanced character with loads of job abilities that they can switch between or do you concentrate on having fewer, more powerful abilities? Decisions, decisions! It never really gets to the point where there is so much to choose from that things just get confusing and frustrating though.
One aspect that could be slightly frustrating for some players is the side game where you rebuild a village. By getting streetpass hits from anyone else with this game you gain extra villagers to rebuild the village quicker. This means that anyone who rarely gets streetpass hits will not reap the benefits from higher levels shops / armouries etc... that can be a big help in the main game. This is only a minor thing though and shouldn't spoil things too much.
Overall, this game is fantastic! It plays well, is challenging, interesting, funny, exciting, gorgeous to look at, awesome to listen to, lengthy, and just brilliant in general. The best rpg for a long time.