6 of 6 people found the following review helpful
Nice & Thorough,
This review is from: Blender 3D Basics (Paperback)
The first impressions on reading this book are that is well written. The writer clearly has thought about how to present the reader with projects that provide a smooth learning curve. No details are left out and animation, not just modeling an rendering, is a focal point from page one.
While reading the book you clearly get the feel you are getting somewhere. Many easy to follow steps guide you through subjects like camera work, animating, rendering a final compositing and even touches on that all important point of animation: telling a story. At the end the reader will be able to create a small animated movie (even in anaglyphic 3d!).
It helps of course that for almost every small step sample files are available for download and the pdf version of the ebook is in color, a necessity for books about graphics in my opinion (although the .mobi version read just fine on my Kindle)
Of course there are some things it doesn't cover : character animation, (which is advanced, but something about armatures would have been nice, even for non-character animation), while texturing, especially UV mapping, is only touched upon. Cycles, the new Blender render engine, is only covered as an addendum but that I think is hardly a problem: thousands of fine animations have been made with Blender's internal renderer and thousands will be.
Conclusion: I am impressed. This is an excellent book for Blender novices. Reading this book gives the aspiring Blender animator the biggest chance of actually finishing something instead of leaving the reader with some boring technical experiments.