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Customer Review

2 of 4 people found the following review helpful
3.0 out of 5 stars Distinctly Average, 25 Dec. 2013
By 
= Fun:3.0 out of 5 stars 
This review is from: Call of Duty: Ghosts (Nintendo Wii U) (Video Game)
Call of Duty Ghosts is supposed to be the best game in the history of franchise and after playing this game, I couldn't disagree more.

The campaign mode is good, but it's just too short, as soon as I got into the story, the game was nearly finished. As someone who plays FPS primarily for the single player story mode, I was disappointed that this was sacrificed for the online multiplayer aspect of the game.

Infinity Ward has stated that Ghosts has a new engine, but to be honest the engine and the graphics are virtually no different to what was used in Modern Warfare 2. Infinity Ward stated that Ghosts feels like a `new beginning to them', but to me it feels like `more of the same'.

Where Infinity Ward have won me over (slightly) is with the all new extinction mode, four players fight off an Alien invasion carrying out objectives and challenges and this has proven to be a fun experience and I enjoy this game mode far more than I enjoy Zombies. You're able to rank up and customise your character along the way.

Infinity Ward also offer you Squads mode where you build up a squad and take on other people's squads, you play as one character in your squad and the computer controls the rest. It may interest you, but I found it as boring as playing against bots in Black Ops (2010).

As for the online multiplayer, the less said about it the better. The maps whilst new and refreshing are far too large encouraging camping; quick scoping (yes it has made a dreaded return), sporadic gun battles and I have spent more time searching for enemies than fighting against them. There are new game modes but I have been unable to experience these as most Wii U gamers seem to play just Team Death match and Domination which is a shame as I really want to try out the new game modes.

The spawn system is a total mess with players spawning behind you, next to you or in front of you. I've played Domination and have been spawned next to the opposition's flag, instead of my own. After countless years making online multiplayer, you'd think Infinity Ward would know how to make a spawn system, but apparently not.
The kill streaks are beyond ridiculous, a dog has replaced dogs and appears harder to kill than ever before. Juggernaut makes another return much to my displeasure and a new streak called maniac sees a person with body armour, marathon and a combat knife steam rolling around the map causing sheer mayhem for anybody crossing their path.

Black Ops II feels balanced; you're rewarded for playing well, whereas Ghosts feels unbalanced, unfair and seems to reward you for just popping the disc into your Wii U. If you want a Call of Duty game on the Wii U, then I would recommend Black Ops II over Ghosts. It's cheaper, the campaign mode is better and the online multiplayer mode is far more enjoyable.
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