6 of 38 people found the following review helpful
Worth the Wait?,
This review is from: Super Smash Bros. Brawl (Wii) (Video Game)Quite simply no.
I imported the game in the end (yes im a very bad boy arnt I) and after playing it round many mates houses which i dont really do with any other game i can say its a fantastic experience. While it lasts.
The game suffers from a lack of diversity after you complete the single player story campaign (which is great despite what other reviews say) and have unlocked the characters which is HOURS before you can play as everyone. In the end though its just for multiplayer in whcih online is terrible.
If it came out at the time it would be a 5 star.
6 month Delay means it goes down to average.
Oh course you can diagree with me and think that it shouldn't matter what he delay is to how good a game is but then you'd be letting them get away with it...
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Showing 1-4 of 4 posts in this discussion
Initial post: 26 Jun 2008 11:35:21 BDT
Mr. Daniel Piner says:
I do completely disagree with you there.
People use the reviews on this site to try to gauge how good the game is, which helps people decide whether or not to make a purchase. How will it make a difference to how much one enjoys the game now if the game is behind schedule? There are few games worth playing that are released on time. Scoring the game based on this, just because it makes you feel like you're getting back at the developers for taking their time with it is unfair to other customers.
In reply to an earlier post on 2 Jul 2008 13:47:03 BDT
Last edited by the author on 2 Jul 2008 13:47:51 BDT
Too True says:
100% agree with Mr. Daniel Piner. A review is there as an indication for others planning on making a purchase. Knocking down the grade on the basis that Europe got it 3 months after the US is absolute rubbish. And in all fairness they had alot of translation to do for the Euro version. We fit in the Euro bracket, so we have to wait. We got MK:Wii before the US, so we're not being shafted as much as you like make out.
Posted on 7 Jul 2008 04:43:40 BDT
Bryan A. says:
In a way, this reviewer Brian Harris typifies what's wrong with some yardsticks used by some people in judging a quality of a game in today's industry. In the end gaming is for enjoyment. That's the stuff inside you that you can't put a finger on, and that's the stuff that bounces up and down when you're having fun. A lot of this is unexplainable as you can't formulate the exact mathematical equation to gauge what "fun" is. Yet in a very flawed human way, some of us try to rationalize "fun" by measuring it in absolute terms - be it the release date or amount of polygon a chipset can pump out per second. This is natural in modern era as all of us are raised in a very scientific world where we're taught to reason everything and believe that 1 plus 1 always equals to 2. We then decide that "it's not good enough" when something don't add up logically. Pity.
In reply to an earlier post on 7 Jul 2008 15:28:30 BDT
Too True says:
To be honest, H.Umezawa, you've looked at this far too deeply. The experience had while playing a game, which is what a review is about, has absolutely nothing to do with when it became available. Infact, your comments are quite bizarre.
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