Customer Review

56 of 70 people found the following review helpful
3.0 out of 5 stars WHAT'S THE FREQUENCY KERRIGAN?, 27 July 2010
= Fun:5.0 out of 5 stars 
This review is from: Starcraft II: Wings of Liberty - Collector's Edition (PC & Mac) (Video Game)
One can only respect BLIZZARD for not setting a release date before they knew they could meet it. No matter that this was the most awaited game for over a decade, they would release it "whenever it would be ready". Well, it is ready, it is here and it rocks. Too bad they kicked the respect bucket in the end. But first things first.

Seasoned and new gamers alike will appreciate the simple yet highly enjoyable gameplay. The factions are well balanced and the units perfectly valued. You gather minerals and vespene gas, you build your defenses, you upgrade, you expand, you gather your forces - and you unleash hell. Repeat as needed until satisfied.

The game is much faster than the original. Resource gathering, building, researching and expanding all go faster now. This is something that will appeal to most and I for one liked it. It conveys an enjoyable sense of urgency, adding to the immersion. And because the game is richer and deeper, the tension just keeps mounting.

The game designers either enjoyed STARSHIP TROOPERS one times too many or they are fond of killer bees documentaries. Either way, be prepared to have to deal with a lot of swarming enemies! The plains shall be soaked in Zerg blood leaving you with a thick metallic aftertaste of accomplishment.

Visually this game is GORGEOUS. It looks like C&C4 was supposed to (but failed miserably). The units are detailed in design yet clearly discernible whereas the environments are superbly done (although not that variable). True, I could do with somewhat more realistic graphics but I can see that this could only be done at the expense of clarity when the number of units rises. What needs a bit getting used to is how some of the buildings do not look that different. No complaints about how they look but one can easily confuse them and build the same building twice.

The story picks up just where SC-BROODWAR left off. Following each mission nicely done videos move the single player story along (no spoilers, not to worry) that, although we are given the illusion of choosing between different paths, apparently they converge towards a predestined end.

Why only 3 stars then? Well, in a nutshell: GREED.
Apparently ACTIVISION's influence is not very healthy to customer relations. Together with BLIZZARD they are trying to turn the StarCraft franchise into yet another World of WarCraft phenomenon - and, at the same time, using STARCRAFT II as the vehicle, turn BattleNet into the new STEAM. Unfortunately this results in a barely palatable product and using your fan-base to advance your corporate ambitions is always tacky.
Although priced even more than a full premium game, this is not a complete STARCRAFT sequel. You would not know this by its price-tag(!) but this is only A...THIRD of the game, the first part of three: you can only play the Terran campaign. The Zerg and the Protoss campaigns will be released independently later (and priced as if they were full games, one could safely bet).
To add insult to injury, one has to keep spending even more money if he wants any "premium maps" and "premium content" sold only via the BattleNet. Since this is a game that will be played mostly online don't be quick to dismiss this if you have a competitive streak.

Much more serious is the NeverLettingGo-OnLineActivation requirement. The game will ask for activation during installation, which also includes signing up to BattleNet (and, yes, this means that even this expensive game never becomes yours to keep). But that is not all: a periodic OnLine confirmation is also required EVERY THIRTY DAYS, FOREVER. You can play offline but no more than a month between re-activating.
Unlike the latest EA and UBISOFT flops (which have an idiotic Always-OnLine requirement), with SC2, after its initial Activation, you CAN play a single player game (campaign and skirmishes) without logging on to BattleNet. Only, to do this you have to log on as a ..."Guest" (I know, a Guest to your own game and your own computer...). You will be able to save your progress but you cannot tie it to your BattleNet account later, so any progress or accomplishments are lost for your online Account. After your 30 days are up you have to re-activate once more.
That is why a Broadband Internet connection is included in the minimum system requirements. You can decide if this bothers you.

Remember how we could take our original STARCRAFT CD to a gathering of friends, Spawn it on everyone else's PCs and start a LAN party? Now one can play with his friends only through the BattleNet - and the Spawn function has been eliminated! Yes, that means each one of your friends now has to have his own original copy of the game!
The brass at the top conveniently forgets that the ability to Spawn games was the main reason both STARCRAFT and DIABLO acquired such huge fan-bases.

This is the Collector's edition so for almost double the price you get: an issue No.0 StarCraft comic book; a hardcover book on the artwork of the game; a behind the scenes Making-of DVD; an official soundtrack CD; a replica of Jim Raynor's dog-tag which is also a 2GB USB flash-drive; the original Starcraft and Starcraft-BroodWar (preloaded into said USB flash-drive); a pet for WoW; some DLD items (such as special decals and Account Portraits).
Is it worth the extra expense? I guess it is up to each one of us to decide.

This is a good game, one I think we will be enjoying for years - or for as long as BLIZZARD shall allow us to do so. However, I had higher hopes for BLIZZARD's respect to its own customers.

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Tracked by 4 customers

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Showing 1-10 of 17 posts in this discussion
Initial post: 27 Jul 2010 09:34:42 BDT
Last edited by the author on 27 Jul 2010 09:35:14 BDT
J. Dadson says:
The price keeps going up and up since morning. It been increased by £20.00. Thanks God I preorderd mine. Will be getting later on today from city link. Just cant wait

In reply to an earlier post on 27 Jul 2010 12:34:01 BDT
Nick says:
In theory you'll be getting it. Given that the delivery is coming from Glasgow, I'm not so sure

Posted on 27 Jul 2010 13:48:15 BDT
As much as I hate to burst your bubble. this game -was- suppost to be released in 2009 however it was delayed by a year without them telling us why =(

Posted on 27 Jul 2010 19:38:10 BDT
It was delayed because BattleNet 2.0 that is required for online play, was not finished or at least completed to a degree that millions of people could use it to play SC2 online. As Bnet 2.0 is the "future" of blizzard with facebook integration (sigh), they wanted to make sure their biggest release of the year used it.

Still unsure on buying it myself, I agree with the review (which is very well written and covers many points) they do seem to be squeezing this for every penny. Paying extra for Special Units does worry me, and put me off buying....

In reply to an earlier post on 27 Jul 2010 23:09:03 BDT
FB integration is optional. I know for a fact that none of my FB 'contacts' play SC:BW or WoW, so they are unlikely to play SC2. I chose to ignore the FB option and it that doesn't affect my playing.

Posted on 29 Jul 2010 13:15:15 BDT
Teel says:
Was your artbook really softcover? Because mine was hardcover... That alone is probably worth at least £20 were it sold on its own, it's a massive book, with gorgeous pictures.

In reply to an earlier post on 29 Jul 2010 13:25:27 BDT
NeuroSplicer says:
No, my artbook is hardcover as well, it is the comic book which is softcover.

Thank you for the editing TEEL.

Posted on 30 Jul 2010 20:57:28 BDT
Bongo says:
Now that's a review! Thanks.

In reply to an earlier post on 30 Jul 2010 21:32:16 BDT
NeuroSplicer says:
Thank you kindly BONGO.

Posted on 1 Aug 2010 01:42:17 BDT
Respect for customers... from Blizzard? We're not customers, we're blank cheques. Didn't you get the memo? Looks like it could be a good game though and I'm daft enough to pay the £80 for the collectors edition.
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