9 of 10 people found the following review helpful
Not really aimed at the novice,
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This review is from: Writing for Video Games (Paperback)
There is a lot of the practicalities associated with video game writing discussed throughout, and although I personally am a fan of Steve Ince's 'pseudo-code' (a mix of C-style coding and branching with character dialogue interspersed throughout), I can see how this approach won't appeal to everyone. Aimed probably more at the practising or professional writer, ultimately this book comes up short if, like me, you're looking for more advice and tips (as a beginner) on how to get started or 'pitch' for work, and thus ultimately proved disappointing.