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This review is from: Letters From Whitechapel (Toy)
Having possessed more than a fleeting interest in the 'Whitechapel Murders' and being a keen board-gamer to boot, the announcement of 'Letters From Whitechapel' had piqued my interest almost from the offset. Though designed for play for up to six players, 'Letters From Whitechapel' plays far better in the one-on-one scenario. With one player taking on the role of the nefarious 'Jack the Ripper' and the other, the forces of Victorian law and order, the battle of minds between those partaking is both tense and utterly involving. Based on the five canonical murders of 1888, the game is played over four consequetive 'game' nights. The down-trodden unfortunates are on the streets, and after identifying his hide-out, Jack must despatch each one of them without getting himself caught. Utilising as its game-board a numbered map of the East End and incorporating a secret movement chart for the ruthless killer, the player/s controlling the police must attempt to second guess where the killer is located on the area of play an execute an arrest. Should Jack go on to claim his last victim, the combined forces of vigilance will have failed.On the other hand, if the killer is located and brought to justice, the streets of Whitechapel will be (relatively) safe again. Beautifully packaged and well designed, 'Letters from Whitechapel' is a consummate work of strategic board-gaming. Competetively priced, and extremely user friendly, I really can't recommend this one enough.