4 of 5 people found the following review helpful
detailed gameplay synopsis,
This review is from: The Conduit (Wii) (Video Game)
The pros and cons of this game are the following:-
The single player:-
[+] engaging and challeging gameplay
[+] great control customerisation
[+] smooth and good satifying gameplay
[+] some guns handle very well
[+] ASE is good idea
[+] good graphics
[+] enemies can heal themselves
[+] extras to find
[-] little inspiration to be had
[-] puzzles get samey
[-] cursor ememy hightlight
[-] not enough weapons
These types of games will always be compared to perfect dark and that is some big shoes to fill and it isn't but it has done well considering that initially i thought the cursor enemy highlight would ruin the gameplay as it would take away the accuracy skill factor as it's an aim assist but it doesn't make any difference at all when you are pulling off flick or swing shots as you dont get time to use the highlight and initially either isn't there at all or appears too vague any way and you still get great player satisfaction out of it. The only down side is that simple point and shooting gameplay the highlight does interfere a little but its still fun. The game play is well balanced and has a good variety to it to appeal to everyone and their style of play. all the guns handle well and smooth that feel good and give a little sense of a professional image.
The best weapons are as follows:-
the human, trust and drudge handguns 9/10
the shotgun, scar scoped rifle and the strike rifle 8/10
the sub machine gun and the detominiser 7/10
everything else only average 6/10
there are 18 weapons in all
the multiplayer is where the real fun is to be had as it features a huge variety of game mode types such as basic death match, team death match and team objective with each catergory comes many game senarios in each such as three stirkes, last man standing, bounty hunter, and capture the ASE and many more.
The game also features model customisation and availbility to choose a character which makes a difference to how you feel and experience the game. For instance a drudge or alein model will seem more bulky and slugish and not smooth where as a human or trust model will seem more light,manouverable and profesional.
When you are online one minor percliverty to the game is that you often encounter problems with online re-occurances such as the screen freezing and your weapon spinning on it's own accord without being able to move. As a result you have to wait a long time for the next match.
Also sometimes you often have to wait to long to get a game going and dont always get the preferable weapons you want to play with.