This review is from: inFamous (PS3) (Video Game)
Infamous had been on my "get them eventually" list, so imagine my joy when Sony offered it for free on the Playstation Network on account of it being down for a few weeks.
Presentation wise the game does a pretty good job. The buildings are designed quite well and manage to pull off that post-apocalyptic feel in quite a nice manner. However, there are also times when the graphics look quite terrible, with the lack of anti-aliasing, sub-par lip syncing and bad character design; though do note that these aren't substantial enough to hinder the whole experience. The audio too does a fine job. The voice acting is good across the board and the sound effects as well as the soundtrack are fantastic.
The one thing that Infamous does and does well is that it makes you feel involved right from the off. Pressing the start button to being the game itself is what causes the blast in the first place, which is a great way to grab your attention. A lot of other games tend to bide their time but Infamous does it quickly.
You play as Cole, a courier turned superhero who was affected by the blast in the fictional Empire City and has found himself to have electricity-based super powers. What follows is an electrifying (sorry, couldn't resist) experience where you end up looking for what is known as the "Ray Sphere", which is what caused this commotion in the first place. The story's quite interesting and seems to be thought out well. The dialogue also flows throughout the game as there are as assortment of calls in and outside of missions. This keeps the story moving consistently and is all pulled off in impressive fashion.
Along the way the most notable thing that will affect how you play is the Karma system. During the game there are very many Karma moments where you can do good or evil deeds; picking either will change your Karma and will affect things like character growth and how the citizens of Empire City react to you. I personally completed the game twice as both a good and a bad guy and I have to say that it was definitely worth it.
The fact that this is a sandbox game means you can also travel around the city as much as possible and will only need to do missions once you actually feel like it. The movement of the game in of itself is very fun and most things in the city can also be climbed. The city has quite a decent size so there's a lot to explore, and climbing places is half the fun.
The experience that you earn from killing enemies, healing civilians, doing missions and so on can also be used for upgrading abilities. These can range from increasing the power of your attacks to unlocking new abilities to being able to take more hits. Being able to pick and choose what you want is always nice and gives the game a bit more flexibility.
Naturally, there are also other things to do in addition to the story missions. There are side missions, a lot of which are Karma-based (as in heroic or evil, though some are neutral) which aren't very taxing but still give a more rounded sense to the game.
You can also go around collecting "Blast Shards". These are highly charged pieces of earth that allow Cole to add an extra battery, which allows him to store more energy that are required for special attacks and such.
There are also dead drops to collect. These are audio recordings left all over the city which give additional pieces of information about characters and organisations within the game. These don't affect the game itself but do give a lot of interesting information.
To offer a short conclusion, get the game! Now, on to InFamous 2..