3 of 4 people found the following review helpful
Got a Wii? Love RPG's? Get this!,
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This review is from: Okami (Wii) (Video Game)
I was a little wobbly about this game at first, and it really can be infuriating! Especially with controls not always reacting and it being really hard to draw anything resembling a straight line (there's a trick to doing that, however). However, after spending just a few minutes on it, I was smitten. After a few hours and getting an understanding of the controls, I was in love.
Don't just take one look at the graphics and say "What the-? That isn't all that developed!", as I've heard some said. The game is made in a manner very similar to traditional Japanese art, which is actually more comfortable to look at in length than the harsher, more realistic graphic most games try to get.
As I've already mentioned, the controls can be a little hard to get right, but with a bit of practise you go from groaning: "A monster? Oh dear god, no!" to cheering: "A monster? Awesome! Bashing time!" and from: "Is brushwork really necessary?" to: "Yes! A beautiful scene around the corner!" The latter is really lucky, as brushwork is a very big part of the game. Although it took me hours to learn how to actually use the brush (slow to learn these things), I'm happy I got the Wii version rather than the easier-to-control PS2, because it's so much more rewarding when you finally get it right.
About those controls, it really pays of to read the descriptions, which is in both the game and the little booklet, if there's something you can't figure out (straight lines). And if you still have trouble with it, there's the internet.
The plot is intriguing and the characters humorous. Don't derive yourself or any friends who might be borrowing (or watching you play) this game of the pleasure of owning it. If you're really impatient about such things as controls (they can be tricky, even once you've come to known them) perhaps you ought to get the PS2 version... ^^;