ANIMATION MOVES ON,
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This review is from: The Pixar Touch: The Making of a Company (Vintage) (Paperback)
This book holds your hand and guides you through the tortuous path taking hand-drawn animation into the ground-breaking computer and geek driven techniques developed primarily by Pixar from the late 1980's onwards. The team of 'brains' behind the incredibly involved and clever software and hardware required to make this revolutionary transition happen, was led by Ed Catmull, a brilliant computer graphics innovatory researcher, John Lasseter, a master of imagination and storytelling, and Steve Jobs, who provide the money, and drive to convert a cash-gobbling enterprise into a highly successful commercial concern.
'The Pixar Touch' gives a film buff plenty of detail on the development and making of most of the highly successful Pixar Feature Films such as 'Toy Story', 'A Bug's Life', 'Toy Story 2', 'Monsters Inc', 'Finding Nemo', 'The Incredibles', 'Cars', 'Ratatouille', and 'WALL-E'.
Not being a film adherent, more of a follower of recent North American economic history, I was looking for more of an insight into Steve Jobs mercurial management style particularly his battle for supremacy with one-time 'partner' Disney and it's equally bombastic, and egotistical leader Michael Eisner, but this was slightly side-lined by the authors most comprehensive and interesting revelations on the creative front.