9 of 10 people found the following review helpful
Takes a bit of getting used to,
This review is from: Deus Ex: Human Revolution - Limited Edition (Xbox 360) (Video Game)
This game is not COD. If you go in guns blazing, you'll die. To start with, I almost gave up. Just getting down one of the stair cases near the beginning was nigh on impossible. Until I thought "I've always wanted a game where if you get shot, you die (unlike COD etc.)" Once you realise this game is it, things become a lot better.
It takes patience and a lot of sneaking around. You need to hide, use ducts to avoid areas, work out where you need to go (you even need to use the map!). If you're like me, you'll spend a lot of time waiting for the enemy to walk passed, so that you can knock them cold - all good stuff. Of course there are moments, when you think "What the hell, I'm going to blast the **** out of some people" You can do this, you just need to be careful, have an escape route or somewhere to hide when it all goes pear shaped.
There's a good augmentation system allowing you to upgrades all parts of your body as you progress, adding a good bit of gameplay to the game, e.g. smashing through walls, jumping high.
This game is also long. Possibly because you do spend so long waiting around. If you're not patient, you won't like this game. If you like sneaking games, or ones where you actually have to think, then get it and stick with it. It justs get better and better and you become quite addicted to it.
So why only 4 stars?
There's not a great deal of change in scenery - it's all a bit brown. When I went from Detroit (miserable brown and dark) to Shanghai, I thought things would brighten up - nope, still miserable brown. Think GOW but brown. Perhaps a bit of colour like Crysis 2 would have been nice.
Also, mostly the AI is pretty good (if a little on the preset-pattern side). But sometimes they are just so thick; Shoot someone, go into an office with no way out, get followed by several people, hide under the only piece of furniture in the room, they all wander round saying stupid things, then a few seconds later they wander off. It doesn't occur to them to look in the only place I could possibly be. Of course, the game would have been 10 times harder if they did.
It's also a shame that most of the "alternative routes" were thought air-com ducts. A bit more variety would have been nice (there's the odd pipe to go through but that's about it).
I hope this helps. Don't let the negatives put you off. The AI flaws actually become part of your strategy. You do really need to think about this game a fair bit. Give it a go if you fancy something different, I don't think you'll regret it.